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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Quickstrike_%28combat_maneuver%29</id>
	<title>Quickstrike (combat maneuver) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Quickstrike_%28combat_maneuver%29"/>
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	<updated>2026-11-12T02:34:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Quickstrike_(combat_maneuver)&amp;diff=11850&amp;oldid=prev</id>
		<title>imported&gt;GS4-GYRES: Deprecated.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Quickstrike_(combat_maneuver)&amp;diff=11850&amp;oldid=prev"/>
		<updated>2021-07-25T20:33:57Z</updated>

		<summary type="html">&lt;p&gt;Deprecated.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{deprecated|combat maneuver}}&lt;br /&gt;
{{Player System Manager&lt;br /&gt;
  |mnemonic = qstrike&lt;br /&gt;
  |type = Attack&lt;br /&gt;
  |roundtime = ATTACK&lt;br /&gt;
  |stamina = Quickstrike has a minimum stamina cost of 8 and a maximum of 25.  Costs within this range are determined by the weapon&amp;#039;s base speed.  In the case of two weapon combat, both weapon base speeds are factored into the calculation.&lt;br /&gt;
  |requirements = None&lt;br /&gt;
  |attributes = Hostile&amp;lt;br&amp;gt;Initiator Stance Penalty&amp;lt;br&amp;gt;Shield Defensive Bonus&amp;lt;br&amp;gt;Target Stance Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
  |availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s&lt;br /&gt;
  |availablein = Combat Maneuvers&lt;br /&gt;
}}&lt;br /&gt;
{{PSMcosts&lt;br /&gt;
  |sq1 = 2|se1 = -|pu1 = -&lt;br /&gt;
  |sq2 = 4&lt;br /&gt;
  |sq3 = 6&lt;br /&gt;
  |sq4 = 8&lt;br /&gt;
  |sq5 = 10&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = You are able to exert yourself and perform an attack much quicker than normal.&lt;br /&gt;
  |mechanics = Reduces the [[roundtime]] for one swing with a penalty to [[Attack Strength]].  Can be used in an unarmed attack by specifying the unarmed attack type (e.g. &amp;quot;cman qstrike kick kobold&amp;quot;).&lt;br /&gt;
  |additionalinfo = At rank 5 the AS penalty is eliminated. This cman also functions with [[Two Weapon Combat|two weapon combat]] and [[Closed fist|closed fist]] attacks. There is an increasing [[stamina]] cost with higher weapon base speeds.&lt;br /&gt;
&lt;br /&gt;
Characters in the [[Striking Asp Stance]] can perform quickstrikes with less of a stamina cost.&lt;br /&gt;
&lt;br /&gt;
===AS Penalty and RT Bonus===&lt;br /&gt;
&lt;br /&gt;
This table lists the [[Attack strength|AS]] penalties and [[RT]] bonuses for each [[cman]] rank.&lt;br /&gt;
&lt;br /&gt;
{{qstrikepenalty}}&lt;br /&gt;
&lt;br /&gt;
===Stamina Cost===&lt;br /&gt;
&lt;br /&gt;
Quickstrike has a minimum stamina cost of 8 and a maximum of 25. Costs within this range are determined by the weapon&amp;#039;s base speed. In the case of two weapon combat, both weapon base speeds are factored into the calculation.&lt;br /&gt;
&lt;br /&gt;
For weapons with a base speed of 5 or less, a stamina penalty of +2 per second of base speed is applied. For example, a player swinging a [[longsword]] (base speed +4) will incur a stamina cost of 16. &lt;br /&gt;
&lt;br /&gt;
:&amp;lt;tt&amp;gt; 8 base + (2 &amp;amp;times; 4) penalty = 16 stamina&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For weapons with a base speed greater than 5, an increasing penalty of 1 stamina per base speed over 5 seconds is applied. For example, an attack with a [[katana]] gripped with two hands (base speed of +6) will incur a stamina cost of 21.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;tt&amp;gt; 8 base + (2 &amp;amp;times; 5) + (3 &amp;amp;times; 1) = 21&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stamina Cost Table====&lt;br /&gt;
&lt;br /&gt;
This table lists the stamina cost for each weapon base speed.&lt;br /&gt;
&lt;br /&gt;
{{qstrikestaminacost}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;There is no additional weapon base speed penalty with [[Closed fist|closed fist]] attacks, therefore, only the base (8 stamina) cost applies.&lt;br /&gt;
&lt;br /&gt;
====[[Two Weapon Combat]]====&lt;br /&gt;
&lt;br /&gt;
When wielding [[Two Weapon Combat|dual weapons]] the base speed value to determine stamina cost is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;tt&amp;gt;1 + primary weapon base speed + [(round up)secondary weapon&amp;#039;s base speed &amp;amp;divide; 2]&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use this value in the base speed column in the above [[Qstrike#Stamina Cost|table]] to determine the stamina cost.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example 1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Primary Weapon: Scimitar (base speed 4 sec)&amp;lt;br&amp;gt;&lt;br /&gt;
Secondary Weapon: Rapier (base speed 2 sec)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;tt&amp;gt; 1 + 4 + (2 &amp;amp;divide; 2) = 6 sec. base speed&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
From the table above a 6 sec. weapon base speed has a stamina cost of 21.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Example 2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
If the weapons in EX. 1 are swapped the combined weapon base speed used to calculate stamina cost would be:&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;tt&amp;gt; 1 + 2 + (4 &amp;amp;divide; 2) = 5 sec. base speed&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In this example, the 5 sec. weapon base speed will have a stamina cost of 18.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Mind over Body (1213)]] (a group focus spell which decreases stamina costs)&lt;br /&gt;
*[[List of combat maneuvers by profession]]&lt;br /&gt;
}}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-GYRES</name></author>
	</entry>
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