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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Prone</id>
	<title>Prone - Revision history</title>
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	<updated>2026-11-11T23:57:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Prone&amp;diff=11785&amp;oldid=prev</id>
		<title>imported&gt;MOD-GSMOTTE: Removed old play.net link and also removed stub template.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Prone&amp;diff=11785&amp;oldid=prev"/>
		<updated>2021-07-25T15:37:09Z</updated>

		<summary type="html">&lt;p&gt;Removed old play.net link and also removed stub template.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Being &amp;#039;&amp;#039;&amp;#039;prone&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;laying down&amp;#039;&amp;#039;&amp;#039;, is a condition that grants a -50 penalty to both [[attack strength]] and [[defensive strength]].  There are a number of [[maneuver]]s that cause a prone condition, such as [[sweep]] and [[tackle]], and many [[critical]]s lead to a prone position, especially criticals to the legs or back. Being prone reduces one&amp;#039;s chance to outrightly [[evade]], [[block]], or [[parry]] an attack by 50%.&lt;br /&gt;
&lt;br /&gt;
[[Category:Effects and Conditions]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MOD-GSMOTTE</name></author>
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