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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Profession_service</id>
	<title>Profession service - Revision history</title>
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	<updated>2026-11-11T23:12:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Profession_service&amp;diff=11781&amp;oldid=prev</id>
		<title>imported&gt;GS4-GYRES: Updated reference to 1135 upon release of empath profession service (Bloodsmith)</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Profession_service&amp;diff=11781&amp;oldid=prev"/>
		<updated>2025-07-05T03:05:27Z</updated>

		<summary type="html">&lt;p&gt;Updated reference to 1135 upon release of empath profession service (Bloodsmith)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player services&amp;#039;&amp;#039;&amp;#039; are profession-specific abilities that players can use to give themselves or other players permanent benefits, either directly or through permanent improvements to items. Not all professions currently have player services.&lt;br /&gt;
&lt;br /&gt;
Characters must meet specific level and training prerequisites to gain access to their services and sometimes to unlock more advanced levels of those services.&lt;br /&gt;
&lt;br /&gt;
== List of Services ==&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Profession&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Applied To&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Prerequisite&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Resource Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Bard]] || [[Song of Luck (1006)]] || Non-pocketed, non-scripted worn items || Level 30, knowledge of 1030 || Luck inspiration&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Cleric]] || [[Sanctify (330)]] || Weapons, armor and shields || Level 30, knowledge of 330 || Devotion&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Empath]] || [[Bloodsmith (1135)]] || Standard inventory jewelry slot || Level 35, knowledge of 1135 || Vitality&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Monk]] || [[Mystic Tattoo]] || Character (via tattooing) || Level 20 || Motes of Tranquility&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Paladin]] || [[Battle Standard (1620)]] || Unique inventory slot || Level 20, knowledge of 1620 || Devotion&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Ranger]] || [[Resist Nature (620)]] || [[Imbue (614)|Imbued]] wearable items || Level 20, knowledge of 620 || Nature&amp;#039;s Grace&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Rogue]] || [[Covert Arts]] || Character (via education) || Level 20, skill requirements dependent on art || Guile&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Sorcerer]] || [[Ensorcell (735)]] || Weapons, armor and shields || Level 35, knowledge of 735 || Necrotic energy&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Warrior]] || [[Weighting, Padding, Sighting]] || Weapons and armor || Level 20 || Grit&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|[[Wizard]] || [[Enchant (925)]] || Weapons, armor and shields || Level 25, knowledge of 925 || Essence&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resource Points ==&lt;br /&gt;
&lt;br /&gt;
The use of player services is limited by resource points. These are named differently for each service, but are functionally identical. Once a character meets the prerequisites for their service, they will begin to accumulate resource points whenever they absorb experience via an experience pulse (or via offline absorption), at a 1:1 rate. This includes bonuses to experience absorption such as the [[Gift of Lumnis]]. Resource point accumulation is limited to 50,000 points per week, up to a maximum of 200,000 points. For the purpose of resource point accumulation, a new week begins whenever a character&amp;#039;s Gift of Lumnis begins, including when {{boldmono|[[Gift of Lumnis#Lumnis Schedule|LUMNIS SCHEDULE]]}} is used.&lt;br /&gt;
&lt;br /&gt;
Weekly and total resource point accumulation can be viewed using the {{boldmono|[[RESOURCE]]}} verb. There is also an in-game message when a character has accumulated their weekly maximum.&lt;br /&gt;
&lt;br /&gt;
Resource points can be converted into suffused energy using [[Suffusion]], which can be used to increase the odds of success when providing a service.&lt;br /&gt;
&lt;br /&gt;
Each service provision costs a certain number of resource points depending on the particular service and the tier of service being provided.&lt;br /&gt;
&lt;br /&gt;
== Service Success Roll == &lt;br /&gt;
&lt;br /&gt;
Successfully providing a service requires a successful service roll. An open roll on a d100 is made, adding your character&amp;#039;s service bonus and subtracting a difficulty modifier determined by the tier of service and the characteristics of the target. An endroll of 100 or greater will mean a successful service. A failure on this roll will cause a loss of 10% of the resource points and suffusion the service would have cost. If sufficient resource points remain, the service can be immediately re-attempted.&lt;br /&gt;
&lt;br /&gt;
The player service roll is more limited than other open rolls -- it has only a 1% chance of exploding at either end rather than the more conventional 5%, and can only explode once. In the event of a negative open roll, there is a 1% chance of a &amp;quot;fumble,&amp;quot; which always automatically fails.&lt;br /&gt;
&lt;br /&gt;
Because the service roll is an open roll, it is possible to fumble and fail to apply the service even with a high bonus, or to succeed in application even with an low bonus. The [[Gift of Eonak]] can be used to mitigate the possibility of a poor roll by allowing you to make two rolls and use the highest, reducing the chance of a low open roll to much less than 1%.&lt;br /&gt;
&lt;br /&gt;
The service bonus formula is different for each individual service, and is available on the wiki pages for those services. Your bonus is not visible in game, but a difficulty estimate for a particular service can be viewed before the attempt. For services involving spells, the estimate is accessed using {{boldmono|CAST}} &amp;lt;target&amp;gt;, while the syntax varies for other services. The roll itself is also not visible in game, but can be estimated from the in-game messaging.&lt;br /&gt;
&lt;br /&gt;
Wounds above level 1 scars and spirit being below maximum will apply penalties to all service attempts. This should be kept in mind especially when using {{boldmono|BOOST ENHANCIVE STATS}} to improve your service bonus, as it may cause your spirit to drop below maximum.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Roll Needed Description||% Chance&lt;br /&gt;
|- &lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|you can only fail if you are horribly unlucky||Can only fail on a fumble&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|you should be able to &amp;lt;service&amp;gt; it easily enough, barring bad luck||90+%&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|the odds are on your side to successfully complete the &amp;lt;service&amp;gt;||75+%&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|you are more likely than not to succeed on your &amp;lt;service&amp;gt;, but you will need some luck||55+%&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|this &amp;lt;service&amp;gt; will be difficult, but possible||35+%&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|this &amp;lt;service&amp;gt; will be very difficult||15+%&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|that this &amp;lt;service&amp;gt; will be nearly impossible||1+%&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|you will likely need a miracle to complete this &amp;lt;service&amp;gt;||Can only succeed on a positive open roll&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|this &amp;lt;service&amp;gt; is completely beyond your abilities||0%&lt;br /&gt;
|}&amp;lt;section end=difficulty chart /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Roll Result Description||Result&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make an astoundingly good attempt!||High open roll&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make an outstanding attempt!||90+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make an excellent attempt!||80+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a good attempt!||70+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a decent attempt.||60+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make an okay attempt.||50+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a passable attempt.||40+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a questionable attempt.||30+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a poor attempt!||20+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a very poor attempt!||10+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make a horribly poor attempt!||1+&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make an astoundingly inept attempt!||Low open roll&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;|You make the most horribly incompetent attempt possible! ||Fumble&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Difficulty Modifiers ==&lt;br /&gt;
&lt;br /&gt;
Services applied to combat gear have increased difficulty depending on the properties of the gear, including material, scripts, and other characteristics. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-material_gear_difficulty_modifiers&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand the Material Gear Difficulty Modifiers Table&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-material_gear_difficulty_modifiers&amp;quot;&amp;gt;&lt;br /&gt;
{{Material_Gear_Difficulty_Modifier}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-script_gear_difficulty_modifiers&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand the Script Gear Difficulty Modifiers Table&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-script_gear_difficulty_modifiers&amp;quot;&amp;gt;&lt;br /&gt;
{{Script_Gear_Difficulty_Modifier}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-other_gear_difficulty_modifiers&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand the Other Gear Difficulty Modifiers Table&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-other_gear_difficulty_modifiers&amp;quot;&amp;gt;&lt;br /&gt;
{{Other_Gear_Difficulty_Modifier}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Profession services| ]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-GYRES</name></author>
	</entry>
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