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	<title>Plinite - Revision history</title>
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	<updated>2026-11-11T23:57:34Z</updated>
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		<title>imported&gt;RIKKOCHET: /* Cores */</title>
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		<updated>2023-08-15T22:17:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cores&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Plinite&amp;#039;&amp;#039;&amp;#039; is a type of gemstone found in the [[Elemental Confluence]]. &lt;br /&gt;
&lt;br /&gt;
Each shard of plinite has two parts: the shard itself and the core within. The core of the plinite can only be recovered using one of two methods: [[EXTRACT (verb)|EXTRACT]] or [[OPEN (verb)|OPEN]]. Anyone can &amp;#039;&amp;#039;&amp;#039;OPEN&amp;#039;&amp;#039;&amp;#039; the plinite, but opening results in the shard shattering leaving only the core to be used or sold.  &lt;br /&gt;
&lt;br /&gt;
Only [[Picking Locks|locksmiths]] using a [[lockpick]] can &amp;#039;&amp;#039;&amp;#039;EXTRACT&amp;#039;&amp;#039;&amp;#039; plinite, but the benefit to this extra step is that the shard of plinite will be preserved when the character [[PLUCK (verb)|PLUCKs]] the plinite to remove the core. After an extraction both the shard and the core can be sold to [[gemshop|gemshops]]. There is an additional risk, however, to completing the extraction process. During extraction, there is a chance that the plinite may blow up and injure the locksmith, leaving the customer without anything. A locksmith can, prior to the extraction attempt, use [[DETECT (verb)|DETECT]] on the plinite to try to ascertain the difficulty of a core extraction. Detection benefits from [[Disarm Enhancement (404)]].&lt;br /&gt;
&lt;br /&gt;
Plinites can be put into the [[locksmith pool]], where they are still subject to failure and the customer can lose their plinite.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;a shard of {color} plinite&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You see a jagged shard of a rough gemstone-like material.  Tiny explosions of raw elemental energy are visible within the translucent surface of the shard.  At its center, you see a faintly glowing core that does not seem to be an integral part of the shard.  It looks like it could be carefully [[EXTRACT (verb)|EXTRACT]]ed without damaging its casing with the right tool.  You also suspect that you could simply break [[OPEN]] the shard to retrieve the core.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Plinite Color&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Value&lt;br /&gt;
|-&lt;br /&gt;
| a shard of blackened plinite||~100&lt;br /&gt;
|-&lt;br /&gt;
| a shard of grey plinite||~600&lt;br /&gt;
|-&lt;br /&gt;
| a shard of brown plinite||600-1.5k&lt;br /&gt;
|-&lt;br /&gt;
| a shard of green plinite||2k-4k&lt;br /&gt;
|-&lt;br /&gt;
| a shard of orange plinite||3k-9k&lt;br /&gt;
|-&lt;br /&gt;
| a shard of red plinite||4k-9k&lt;br /&gt;
|-&lt;br /&gt;
| a shard of purple plinite||5k-12k&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Verb:EXTRACT|EXTRACT]]==&lt;br /&gt;
{{boldmono|EXTRACT}} is the verb used with appropriate [[Picking Locks]] skill and a [[lockpick]] to remove the core from plinite. &lt;br /&gt;
&lt;br /&gt;
Locksmiths can [[DETECT (verb)|DETECT]] plinite to determine the level of plinite difficulty. Using [[Disarm Enhancement (404)]] during detection provides a boost, and [[Lock Pick Enhancement (403)]] provides a boost for extraction. Plinite can be destroyed with insufficient skill or through random failure which will also injure the locksmith.&lt;br /&gt;
&lt;br /&gt;
Successful extraction relies on the following formula and yields additional experience over that of picking [[box|boxes]] due to plinite&amp;#039;s lack of traps.&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&amp;#039;&amp;#039;&amp;#039;Endroll {{=}} ({[([[Disarm Traps]] Bonus + [[Picking Locks]] Bonus)/2] + [[Dexterity]] Bonus} * [[Lockpick]] modifier) - plinite difficulty + d100(Open)&amp;#039;&amp;#039;&amp;#039;}}&lt;br /&gt;
&lt;br /&gt;
== Cores ==&lt;br /&gt;
&lt;br /&gt;
This list is not necessarily exhaustive, as there may be very rare cores that have yet to be found and cataloged.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise stated, cores with magical effects can only be used once and crumble immediately on activation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Core Color&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Element&lt;br /&gt;
|-&lt;br /&gt;
| Blue||Lightning&lt;br /&gt;
|-&lt;br /&gt;
| Brown||Earth&lt;br /&gt;
|-&lt;br /&gt;
| Clear||Air&lt;br /&gt;
|-&lt;br /&gt;
| Grey||Steam&lt;br /&gt;
|-&lt;br /&gt;
| Red||Fire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Core Name&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Base Value&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Highest Value&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background-color: lightblue;&amp;quot; | Effect&lt;br /&gt;
|-&lt;br /&gt;
| a faintly glowing core||style=&amp;quot;white-space:none;&amp;quot;|3,000||67,000||&amp;#039;&amp;#039;N/A&amp;#039;&amp;#039;||None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;white-space:none;&amp;quot;|an elementally tranquil core||5,000||5,000||Transport||Raise to teleport group out of the Confluence to attuned instability&lt;br /&gt;
|-&lt;br /&gt;
| an elementally churning core||5,000||5,000||Transport||Raise to teleport to attuned instability when outside the Confluence&lt;br /&gt;
|-&lt;br /&gt;
| an elementally stable core||5,000||5,000||Elemental Aura Stabilization|| Prevents being dispelled when DS is too high (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| an elementally balanced core||5,000||5,000||Elemental Transfer Protection|| Prevents weapons from heating/cooling, and prevents lightning elemental reactive flares (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a smoldering red core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive magma flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| a smoking black core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive fire flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| a vibrating brown core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive earth flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| a sparkling blue core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive lightning flares (10 min) &lt;br /&gt;
|-&lt;br /&gt;
| a steaming grey core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive steam flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| a swirling clear core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive air flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| a damp green core||5,000||5,000||Defensive Elemental Aura|| Reactive/defensive water flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| a frosty white core ||7,500||7,500|| Defensive Elemental Aura|| Reactive/defensive cold flares (10 min)&lt;br /&gt;
|-&lt;br /&gt;
| an undulating [element] core||5,000||5,000||  || Adds offensive flares to your weapon&lt;br /&gt;
|-&lt;br /&gt;
| an absorptive [element] core||8,000||8,000||Elemental [element] Protection|| Reduces [element] damage (10 min) &lt;br /&gt;
|-&lt;br /&gt;
| a green pulsating core||9,000||9,000||Elemental Enhancive Stabilization|| Prevents enhancives from losing charges (30 min)&lt;br /&gt;
|-&lt;br /&gt;
| a silvery luminescent core||10,000||10,000||[[Spell knowledge item|Spell knowledge]]|| Elemental Defense I (401) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a brightly luminescent core||10,000||10,000||[[Spell knowledge item|Spell knowledge]]|| Elemental Defense II (406) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a brilliantly luminescent core||10,000||10,000||[[Spell knowledge item|Spell knowledge]]|| Elemental Defense III (414) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a brilliantly glowing core||15,000||15,000||[[Spell knowledge item|Spell knowledge]]|| Mass Elemental Defense (419) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a dark ethereal core||10,000||10,000||[[Spell knowledge item|Spell knowledge]]|| Elemental Wave (410) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a void black core||10,000||10,000||[[Spell knowledge item|Spell knowledge]]|| Elemental Dispel (417) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| a wispy blue core||9,000||9,000||[[Spell knowledge item|Spell knowledge]]|| Flaming Aura (1706) (5 min)&lt;br /&gt;
|-&lt;br /&gt;
| an iridescent glowing core|| ||  ||Alchemy ingredient||[[Rodyn potion]], extremely rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;The following background is taken from [[Solhaven anti-magic (essay)|A Survey of Notable Magical and Anti-Magical Phenomena within Solhaven, Vornavis and Surrounding Lands]].&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{#section:Solhaven anti-magic (essay)|plinite}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forum.gsplayers.com/showthread.php?100816-Elemental-Confluence-Plinites-and-Cores Plinite research thread - Player&amp;#039;s Corner]&lt;br /&gt;
*[[Locksmith pool]]&lt;br /&gt;
*[[/saved_posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gems]]&lt;/div&gt;</summary>
		<author><name>imported&gt;RIKKOCHET</name></author>
	</entry>
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