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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Perception</id>
	<title>Perception - Revision history</title>
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	<updated>2026-11-11T22:01:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Perception&amp;diff=11433&amp;oldid=prev</id>
		<title>imported&gt;JEFFEE83: added a line about perception benefiting against ambush attacks</title>
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		<updated>2024-11-11T13:23:00Z</updated>

		<summary type="html">&lt;p&gt;added a line about perception benefiting against ambush attacks&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Perception]] represents a character&amp;#039;s ability to perceive the world in minute detail and is one of the most broadly useful skills in Elanthia.&lt;br /&gt;
&lt;br /&gt;
Perception factors into a myriad of diverse skill checks:&lt;br /&gt;
*It is an important factor in [[Creature maneuver]] defense.&lt;br /&gt;
*It is the only component for many [[SEARCH (verb)|searching]] activities required for travelling and hunting, which can be considered as fundamental as basic requirements like [[climbing]] and [[swimming]].&lt;br /&gt;
*Searching skill is also required for some bounties assigned by the [[Adventurer&amp;#039;s Guild]] for heirlooms.&lt;br /&gt;
*It&amp;#039;s the only way to improve one&amp;#039;s chances to counteract [[Stalking and Hiding]] skills, including noticing [[rangers]] [[617|sneaking]].&lt;br /&gt;
*Every 15 skill gives +1 bonus to [[foraging]] herbs.&lt;br /&gt;
*It factors into [[Ranged Weapons]] [[attack strength]] and the chance to hit an aimed target with a ranged weapon.&lt;br /&gt;
*It helps find traps laid by [[Bandit|bandits]].&lt;br /&gt;
*Anyone [[popping boxes]] or [[trap|disarming traps]] will have plenty of use for the skill.&lt;br /&gt;
*Even [[illusions]] of the [[Sorcerer Guild]] are much simpler to create with better skill in perception.&lt;br /&gt;
*A factor in searching [[magru]], [[minor glacei]], and [[major glacei]], and also accessing the [[Red Forest]].&lt;br /&gt;
*Perception is an important component to observe or protect against the rare [[pickpocketing]].&lt;br /&gt;
*The crit weighting from a hidden and [[ambush|ambushing]] enemy can be reduced by training in perception (and ambush).&lt;br /&gt;
&lt;br /&gt;
All told, any character can gain a very reasonable benefit by training this skill, and many recommend at least 1x training through cap.&lt;br /&gt;
&lt;br /&gt;
== Ranks and Training Costs ==&lt;br /&gt;
{{skill|&lt;br /&gt;
  | Bardranks     = 2 || Bardcost     = 0/3&lt;br /&gt;
  | Clericranks   = 2 || Clericcost   = 0/3&lt;br /&gt;
  | Empathranks   = 2 || Empathcost   = 0/3&lt;br /&gt;
  | Monkranks     = 2 || Monkcost     = 0/2&lt;br /&gt;
  | Paladinranks  = 2 || Paladincost  = 0/3&lt;br /&gt;
  | Rangerranks   = 2 || Rangercost   = 0/2&lt;br /&gt;
  | Rogueranks    = 3 || Roguecost    = 0/1&lt;br /&gt;
  | Sorcererranks = 2 || Sorcerercost = 0/3&lt;br /&gt;
  | Warriorranks  = 2 || Warriorcost  = 0/3&lt;br /&gt;
  | Wizardranks   = 2 || Wizardcost   = 0/3&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
http://www.play.net/gs4/info/skills.asp&lt;/div&gt;</summary>
		<author><name>imported&gt;JEFFEE83</name></author>
	</entry>
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