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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Pendulum_Scrying_Pouch</id>
	<title>Pendulum Scrying Pouch - Revision history</title>
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	<updated>2026-11-11T22:15:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Pendulum_Scrying_Pouch&amp;diff=11427&amp;oldid=prev</id>
		<title>imported&gt;ECHEAUX: Added note about analyze</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Pendulum_Scrying_Pouch&amp;diff=11427&amp;oldid=prev"/>
		<updated>2022-12-06T19:32:46Z</updated>

		<summary type="html">&lt;p&gt;Added note about analyze&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Pendulum Scrying Pouch&amp;#039;&amp;#039;&amp;#039; is a neck-worn scripted divination tool used by the [[human]] [[Tehir]] culture of [[Shakat]].  It is sold at the [[Mist Harbor]] shop, [[The Black Sands]], and requires the sand to be refilled with sand purchased from the wagon. Each handful of sand will create three patterns. The pouch only holds the sand sold alongside it.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your pendulum pouch and sense that it may be altered with either a long or show description.  Based on the design, you realize that changing the noun would be impossible.  While the material it is made out of may be changed, you sense that it would need to be something that can be capped and worn on a necklace.  The cap, strap, and closing toggle may all be altered.  They are currently set to bone toggle, slender cap, and long, suede strap, with a material of leather.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;Note:This item gives off the following third party messaging when analyzed:&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
XXX examines her pouch, staring at it intently from all possible angles.  Having acquainted herself with its inner workings, XXX gives a satisfied nod.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
===Pouch===&lt;br /&gt;
The pouch must be held for the scrying verb {{boldmono|PUSH}} to work.&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style &amp;lt;!-- (Only if applicable.  Additional options would be Demeanor, Location, Climate, etc.  Essentially, modifiers to the verbs.) --&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PUSH\POKE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Filled&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Removing the slender cap at the end of your pouch, you hold the piece aloft by the long, suede strap and &amp;#039;&amp;#039;&amp;#039;gently push it into motion.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Sand begins to trickle from the bottom of the pouch, which starts to sway back and forth as it creates a sandy pattern of a malformed circle divided by a wavy line on the ground.&lt;br /&gt;
&lt;br /&gt;
As the pattern finishes, you quickly put the slender cap back on the end of the pouch.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Removing the slender cap at the end of her pouch, XXX holds the piece aloft by its long, suede strap and &amp;#039;&amp;#039;&amp;#039;gently pushes into motion.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Sand begins to trickle from the bottom of the pouch, which starts to sway back and forth as it creates a sandy pattern of a malformed circle divided by a wavy line on the ground.&lt;br /&gt;
&lt;br /&gt;
As the pattern finishes, XXX quickly put the slender cap back on the end of the pouch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
|You push the pouch with the palm of your hand.&lt;br /&gt;
|XXX pushes the pouch with the palm of her hand.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PROD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Filled&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Removing the slender cap at the end of your pouch, you hold the piece aloft by the long, suede strap and &amp;#039;&amp;#039;&amp;#039;prod &amp;#039;&amp;#039;&amp;#039;it into motion.&lt;br /&gt;
Sand begins to trickle from the bottom of the pouch, which starts to sway back and forth as it creates a sandy pattern of a malformed circle divided by a wavy line on the ground.&lt;br /&gt;
&lt;br /&gt;
As the pattern finishes, you quickly put the slender cap back on the end of the pouch.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Removing the slender cap at the end of her pouch, XXX holds the piece aloft by its long, suede strap and &amp;#039;&amp;#039;&amp;#039;prods&amp;#039;&amp;#039;&amp;#039; it into motion.&lt;br /&gt;
Sand begins to trickle from the bottom of the pouch, which starts to sway back and forth as it creates a sandy pattern of a malformed circle divided by a wavy line on the ground.&lt;br /&gt;
&lt;br /&gt;
As the pattern finishes, XXX quickly put the slender cap back on the end of the pouch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
|You prod the pouch with your fingertip.&lt;br /&gt;
|XXX prods the pouch with her fingertip.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|NUDGE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Filled&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Removing the slender cap at the end of your pouch, you hold the piece aloft by the long, suede strap and &amp;#039;&amp;#039;&amp;#039;give it a little nudge.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Sand begins to trickle from the bottom of the pouch, which starts to sway back and forth as it creates a sandy pattern of a malformed circle divided by a wavy line on the ground.&lt;br /&gt;
&lt;br /&gt;
As the pattern finishes, you quickly put the slender cap back on the end of the pouch.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Removing the slender cap at the end of her pouch, XXX holds the pouch aloft by its long, suede strap and &amp;#039;&amp;#039;&amp;#039;gives it a little nudge.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Sand begins to trickle from the bottom of the pouch, which starts to sway back and forth as it creates a sandy pattern of a malformed circle divided by a wavy line on the ground.&lt;br /&gt;
&lt;br /&gt;
As the pattern finishes, XXX quickly put the slender cap back on the end of the pouch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Empty&lt;br /&gt;
|You nudge the pouch with your fingertip.  It feels empty.&lt;br /&gt;
|XXX nudges the pouch with her fingertip.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Sands===&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; |EXHALE \ BREATHE \ PUFF&lt;br /&gt;
|You lean forward and blow on &amp;#039;&amp;#039;&amp;#039;a sandy pattern of a malformed circle divided by a wavy line&amp;#039;&amp;#039;&amp;#039;.  Slowly, the sands scatter under your breath.&lt;br /&gt;
|XXX leans and blows on &amp;#039;&amp;#039;&amp;#039;a sandy pattern of a malformed circle divided by a wavy line&amp;#039;&amp;#039;&amp;#039;.  Slowly, the sands scatter beneath her breath.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; |RUB \ GET&lt;br /&gt;
| You reach over and smooth out &amp;#039;&amp;#039;&amp;#039;a sandy pattern of a malformed circle divided by a wavy line&amp;#039;&amp;#039;&amp;#039;.  Slowly, the sands scatter under your touch.&lt;br /&gt;
| XXX reaches over and smooths out &amp;#039;&amp;#039;&amp;#039;a sandy pattern of a malformed circle divided by a wavy line&amp;#039;&amp;#039;&amp;#039;.  Slowly, the sands scatter beneath her touch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; |KICK&lt;br /&gt;
|You drag your foot through &amp;#039;&amp;#039;&amp;#039;a sandy pattern of a malformed circle divided by a wavy line&amp;#039;&amp;#039;&amp;#039;, scattering the sands.&lt;br /&gt;
|XXX drags her foot through &amp;#039;&amp;#039;&amp;#039;a sandy pattern of a malformed circle divided by a wavy line&amp;#039;&amp;#039;&amp;#039;, scattering the sands.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Alterations===&lt;br /&gt;
The pouches can be altered into a pouch or bag.  Any other noun will not function.  The following customizations can be made:&lt;br /&gt;
;Material&lt;br /&gt;
This is special material.  You can put suede, silk, linen, etc.  Default is always &amp;quot;leather&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;Closure&lt;br /&gt;
This is to specialize the closure device used at the top flap.  Current default is &amp;quot;bone toggle&amp;quot;, however, you can do any kind of button, nodule, round, etc.&lt;br /&gt;
&lt;br /&gt;
;Cap&lt;br /&gt;
This is the cap, it can be customized to describe either its material or if its plain, simple, ornate, or other.  Current default is &amp;quot;slender&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
;Strap&lt;br /&gt;
This is the strap, it can be customized to describe either the material or design on the strap.  Current default is &amp;quot;long, suede&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Show===&lt;br /&gt;
This item has a hard-coded show based on whether or not it has sand. This appends to the generic or custom show.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Conical in shape, the &amp;#039;&amp;#039;&amp;#039;pouch&amp;#039;&amp;#039;&amp;#039; is crafted of &amp;#039;&amp;#039;&amp;#039;leather&amp;#039;&amp;#039;&amp;#039; and has a flap at the top that is bound in place by &amp;#039;&amp;#039;&amp;#039;a bone toggle&amp;#039;&amp;#039;&amp;#039;.  A &amp;#039;&amp;#039;&amp;#039;slender&amp;#039;&amp;#039;&amp;#039; cap, attached to a thin strip of hide, is affixed to the bottom, while a &amp;#039;&amp;#039;&amp;#039;long, suede&amp;#039;&amp;#039;&amp;#039; strap at the top allows the piece to be held aloft for the purpose of scrying, or to be worn around the neck.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
There appears to be some fine sand settled into the bottom of the pouch.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
It appears to be empty.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sand patterns===&lt;br /&gt;
The sand makes patterns on the ground that are then interpreted by the reader. They sand scatters within a few seconds&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The sands forming a sandy pattern of four concentric rings interwoven with a fifth scatter.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The patterns and their interpretations can be found in the Shakat section of [[Divination:_A_Comprehensive_Guide#Humans|Divination: A Comprehensive Guide]].&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Pouch&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld=No &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions=Yes &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= PUSH &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2= NUDGE&lt;br /&gt;
|verb3= PROD&lt;br /&gt;
|verb4= POKE&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Divination scripts]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ECHEAUX</name></author>
	</entry>
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