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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Paper_map</id>
	<title>Paper map - Revision history</title>
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	<updated>2026-11-11T21:48:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Paper_map&amp;diff=11357&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: /* Examples */ Removed duplicate example entry, alphabetized maps, added links</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Paper_map&amp;diff=11357&amp;oldid=prev"/>
		<updated>2022-07-20T15:27:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples: &lt;/span&gt; Removed duplicate example entry, alphabetized maps, added links&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Paper maps&amp;#039;&amp;#039;&amp;#039; are a great tool for the wandering adventurer. They have been sold off the shelf at shops such as [[PSFShop:Off the Beaten Path|Off the Beaten Path]] in a variety of designs, including [[Town|town]] maps and astral maps.&lt;br /&gt;
{{TOC limit|2}} &lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your astral map and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This must remain a paper map of some kind.&lt;br /&gt;
&lt;br /&gt;
You could OPEN, CLOSE, LOOK, SHOW, PEER, GAZE, or TURN the chart.  It is fully unlocked.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! OPEN&lt;br /&gt;
| You carefully unfold your astral map.&lt;br /&gt;
| XXX carefully folds her astral map.&lt;br /&gt;
|-&lt;br /&gt;
! CLOSE&lt;br /&gt;
| You carefully fold your blue star atlas, taking care not to tear it.&lt;br /&gt;
| XXX carefully folds her blue star atlas, taking care not to tear it.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! GAZE&amp;lt;br&amp;gt;(opened)&lt;br /&gt;
| You gaze intently at your elven chart, tracing various routes with your finger.&lt;br /&gt;
| XXX gazes intently at his elven chart, appearing lost in thought as he traces various routes with his finger.&lt;br /&gt;
|-&lt;br /&gt;
! GAZE&amp;lt;br&amp;gt;(closed)&lt;br /&gt;
| You gaze at your elven chart, but there is nothing to be seen.  Perhaps if you unfolded it first? &lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! PEER&amp;lt;br&amp;gt;(opened)&lt;br /&gt;
| You study your elven chart closely, trying to determine just where you are!&lt;br /&gt;
| XXX studies his elven chart closely, trying to determine just where he is!&lt;br /&gt;
|-&lt;br /&gt;
! PEER&amp;lt;br&amp;gt;(closed)&lt;br /&gt;
| You peer intently at your elven chart, but there is nothing to be seen.  Perhaps if you unfolded it first? &lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! TURN&amp;lt;br&amp;gt;(opened)&lt;br /&gt;
| You study your elven chart closely, but nothing seems to make sense.  With a slight blush, you realize the chart is upside down!  You quickly turn it over and resume your study of it.&lt;br /&gt;
| XXX studies his elven chart closely and gets a frustrated look on his face.  With a slight blush, he quickly turns the chart in his hands to reorient it and resumes studying it.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&amp;lt;br&amp;gt;(closed)&lt;br /&gt;
| You turn your folded elven chart over in your hands.&lt;br /&gt;
| XXX turns his folded elven chart over in his hands.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Examples===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|[[Show description]]&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Constellations of the Northern Sky|Astral map]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The astral map is unfolded.  Covered in silvery symbols, the thin vellum has a nacreous sheen.  The months of the year are inscribed on the outer edge and in the center, detailed depictions of seasonal [[Constellations of the Northern Sky|constellations]] including &amp;quot;The Dragonfly&amp;quot;, &amp;quot;The Huntress&amp;quot;, &amp;quot;The Jackal&amp;quot;, and &amp;quot;The Gates&amp;quot; stand out among the myriad of stars.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Bloodriven Village]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The village map is unfolded.  A large prominent river cuts across the upper left corner of the map before giving way to a cluster of wagons and carriages that sit outside the village&amp;#039;s gates.  The sprawling village has clearly seen better days, with many rundown buildings and one dark alley that has a number of rats visible around it.  Looming beyond that eastern edge of the town is a large arena with many dark crimson splotches darkening the sandy floor.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Caligos Isle]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The island chart is unfolded.  A thick, silvery fog laced with deep indigo tendrils encircles a small island, with dark jagged peaks protruding from within the haze-laden blanket.  Specks of silver dot the black sands of the ominous-looking beach, and several frigatebirds bedeck the otherwise empty sky.  A large structure rests atop the highest pinnacle which is located in the center of the island, and a small overlook, complete with a telescope, is perched on the peak&amp;#039;s edge.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Cysaegir]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The dragonfly-inked atlas is unfolded.  A well-traveled road meanders its way along and through a long mountain pass before curving off toward a lush forest.  Emerging from the forest and rising up into its trees, is a small but beautifully sculpted town.  Several dragonflies dot the map around the town.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Feywrot Mire]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The banyan chart is unfolded.  A large murky bog sprawls across the chart, with several paths set in concentric circles around the ruins of a large banyan.  Dotted throughout the paths are numerous wagons, tents, and shop open for business.  Set apart from the bog is a cemetery marked with what look to be freshly dug graves, sunken mausoleums partially excavated, and a curious amount of shovels.  A well-trod paths from the cemetery leads below ground.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Four Winds Isle]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The island map is unfolded.  The map depicts an island surrounded by jagged black rocks.  Beyond the rocks is a dense mist.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Icemule]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The glacial map is unfolded.  The map depicts a fairly barren, snow-covered plain surrounded by a deep gorge, a sparse forest, and a mountain range.  Images of fearsome beasts are carefully drawn in varying areas of the map.  Farther out is a frontier settlement.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Kharam Dzu]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The volcanic atlas is unfolded.  The atlas depicts a great number of lava flows and a large volcanic crater.  Various roads and paths are traced in great detail around what appears to be a village.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Old Ta&amp;#039;Faendryl]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The ancient map is unfolded.  The map show a muddy, old cobblestone road leading towards the ruins of an ancient city.  A pyramid rises from the center, surrounded by plazas and many other crumbling buildings.  Forests surround the city on all sides, with a grey tower rising out of the western woods.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Pinefar]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The mountain map is unfolded.  The map depicts a frozen mountain topped with a shrine.  A small trading post lies nestled in some snow-covered woods.  Dangerous slopes sprawl across the tundra terrain.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[River&amp;#039;s Rest]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The river map is unfolded.  The map depicts a small island town, which is situated between a river and bay.  An old castle lies to the east, and farther out is a cave with several images of trolls poking out from it.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Sea of Fire]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The desert map is unfolded.  A vast expanse of desert covers the map, dotted with a scattering of rare oases and numerous mysterious stone obelisks.  A large foreboding, crumbling city stands deep within the center of the desert.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Solhaven]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The imperial atlas is unfolded.  The atlas shows a vast freeport with a expansive bay to the west.  Thick forests surround the area, with a coastline and foggy valley.  Through the valley, a tower of bone rises.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Ta&amp;#039;Illistim]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The elven atlas is unfolded.  The atlas shows a grand city with a hanging garden.  Airships hover just over the area, while pathways lead in all directions.  A black forest rests in the southwest and to the northeast, a magical barrier abruptly ends the atlas.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Ta&amp;#039;Vaalor]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| The elven chart is unfolded.  The chart depicts a [[Ta&amp;#039;Vaalor|fortress city]] surrounded by a [[Mistydeep River|river]] like a moat.  [[Yander&amp;#039;s Farm|Farm land]] sprawls out to the west, while a [[Fethayl Bog|bog]] and [[The Toadwort|swamp]] are to the north and south.  To the east is a [[Glaise Cnoc Cemetery|cemetery]] and [[Neartofar Forest|forest]].&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Castle Varunar|Varunar]] and Trail Tower&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The parchment map is unfolded.  The map shows a long, winding road leading south through a great mountain range.  An image of a broken tower and a ruined castle are indicated in great detail.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Wehnimer&amp;#039;s Landing]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The frontier map is unfolded.  The map shows a large town with a wide river flowing through it.  To the southwest, an expanse of wide grassland opens.  Further south, the grasses give way to rocky trails and caves.  Further to the west, a large boulder is depicted among a scattering of trails.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|&amp;#039;&amp;#039;&amp;#039;[[Zul Logoth]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|The cavern map is unfolded.  The map shows a cavern deep underground.  A beautifully lit city of toadstools glow on the map.  Tunnels branch out toward mine carts and old mines.  Deep down down one of them is a waterfall.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
*[[Compass]]&lt;br /&gt;
*Cartographer [[Evrick]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Atlas&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Chart&lt;br /&gt;
|itemtype3= Map&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 2&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Merchant&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Must remain a type of paper map.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
</feed>