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	<title>Nature&#039;s Fury (635) - Revision history</title>
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	<updated>2026-11-12T05:32:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Nature%27s_Fury_(635)&amp;diff=10812&amp;oldid=prev</id>
		<title>imported&gt;WBURKE1: TD pushdown</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Nature%27s_Fury_(635)&amp;diff=10812&amp;oldid=prev"/>
		<updated>2023-02-15T23:27:17Z</updated>

		<summary type="html">&lt;p&gt;TD pushdown&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-danger&amp;quot; style=&amp;quot;text-align:center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;AOE/Multi-target spells underwent a revamp in December 2020.  Until this article is updated, be sure to read the [[Area of effect/saved posts|saved posts]]&amp;lt;/div&amp;gt; &amp;lt;!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{spell |&lt;br /&gt;
 | name = Nature&amp;#039;s Fury&lt;br /&gt;
 | number = 635&lt;br /&gt;
 | mnemonic = NATFURY&lt;br /&gt;
 | duration = Immediate&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = Warding&lt;br /&gt;
 | target = Ungrouped&lt;br /&gt;
 | interval = Lore-determined&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = Depends on climate and terrain&lt;br /&gt;
 | navigation = {{ranger base navigation|type=Defensive}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nature&amp;#039;s Fury&amp;#039;&amp;#039;&amp;#039; is a powerful mass [[warding]] attack spell allows a [[ranger]] to call upon the chaotic forces of nature to smite his foes. All not joined to the caster must pass a visible check and must pass another warding check each critical damage cycle to avoid the spell&amp;#039;s effects.&lt;br /&gt;
&lt;br /&gt;
The spell will first cause [[hitpoint]] only damage followed by a [[critical]] damage cycle. Training in [[#Lore Benefit|Spiritual Lore, Summoning]] provides a chance to increase the number of critical damage cycles.&lt;br /&gt;
&lt;br /&gt;
The type of critical damage is determined by the climate and terrain at the caster&amp;#039;s location but will often include [[puncture critical table|puncture]] and [[impact critical table|impact]] damage.&lt;br /&gt;
&lt;br /&gt;
Targets are subject to a -15 [[Target Defense]] pushdown.&lt;br /&gt;
&lt;br /&gt;
==Initial (Raw) Damage Formula==&lt;br /&gt;
&lt;br /&gt;
There are two components to the initial damage. The first is a base (minimum) damage of 15 [[hitpoint]]s and the second is a 0.200 [[damage factor]] applied to the [[endroll]] success margin defined as the endroll - 100. This is [[critical|non-critical]] damage only and is the first damage value displayed in the combat messaging panel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=35%}}&amp;gt;&amp;lt;CENTER&amp;gt;{{boldmono|Initial damage &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; 15 base + [[trunc]][(endroll - 100) &amp;amp;times; 0.200]}}&amp;lt;/CENTER&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Example&lt;br /&gt;
With a 150 endroll (endroll success margin of 50) the total initial damage is:&lt;br /&gt;
&lt;br /&gt;
:{{mono|15 base + (50 &amp;amp;times; 0.200) &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; 25}}&lt;br /&gt;
&lt;br /&gt;
==Lore Benefit==&lt;br /&gt;
Training in [[Spiritual Lore, Summoning]] provides a chance to increase the number of critical damage cycles by a chance equal to the Summoning Lore [[skill bonus]].  For example, a 90 bonus (20 ranks) would allow a 90% chance for another damage cycle. This percentage chance is uncapped. With 100 ranks (200 bonus) of lore the spell will have a 100% chance for 3 critical damage cycles (the initial cycle plus 2 additional).&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Summoning ranks||1||5||10||17||24||33||50||75||101||125||151&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for 2nd critical cycle||5%||25%||50%||78%||100%||100%||100%||100%||100%||100%||100%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for 3rd critical cycle||-||-||-||-||2%||26%||50%||75%||100%||100%||100%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for 4th critical cycle||-||-||-||-||-||-||-||-||1%||25%||51%&lt;br /&gt;
|}&lt;br /&gt;
::&amp;#039;&amp;#039;Not all thresholds shown&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
The initial 41 points of damage in the first strike is hitpoint only. From the formula above the damage calculation is:&lt;br /&gt;
&lt;br /&gt;
:{{mono|15 + (230 - 100) &amp;amp;times; 0.200) &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; 41}}&lt;br /&gt;
&lt;br /&gt;
This is then followed by four critical damage cycles against the first target.   &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
You gesture at a triton executioner.&lt;br /&gt;
You close your eyes in a moment of intense concentration, channeling the pure natural power of your surroundings. As you continue to gather the energy, a low thrumming resounds through the area. Suddenly, a multitude of sharp pieces of debris splinter off from underfoot, savagely assailing everything around you!.&lt;br /&gt;
The surroundings advance upon a triton combatant with relentless fury!.&lt;br /&gt;
CS: +461 - TD: +265 + CvA: +20 + d100: +14 == +230&lt;br /&gt;
Warding failed!&lt;br /&gt;
One of the large, pointed slivers of mist-covered debris hits a triton combatant!&lt;br /&gt;
... &amp;#039;&amp;#039;&amp;#039;41 points of damage&amp;#039;&amp;#039;&amp;#039;!&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Awesome shot shatters ribs and punctures lung!&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Awesome shot shatters spine and punctures lung!&lt;br /&gt;
It is knocked to the ground!&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Blow shatters knee and severs lower leg!&lt;br /&gt;
... 45 points of damage!&lt;br /&gt;
Boiling steam strike to the triton combatant&amp;#039;s chest causes major heartburn.. and lungburn..&lt;br /&gt;
The triton combatant gurgles once and goes still, a wrathful look on his face.&lt;br /&gt;
The surroundings advance upon a triton executioner with relentless fury!&lt;br /&gt;
CS: +461 - TD: +279 + CvA: +20 + d100: +91 == +293&lt;br /&gt;
Warding failed!&lt;br /&gt;
A cluster of mist-covered debris collides with a triton executioner!.&lt;br /&gt;
... 53 points of damage!&lt;br /&gt;
... 55 points of damage!&lt;br /&gt;
Impact removes the right hand in a spray of red mist!&lt;br /&gt;
The executioner&amp;#039;s sharply tapered longsword falls to the ground.&lt;br /&gt;
The triton executioner is stunned!&lt;br /&gt;
... 45 points of damage!&lt;br /&gt;
Right leg collapses as the bones turn to dust!&lt;br /&gt;
A triton executioner falls to the ground grasping his mangled right leg!&lt;br /&gt;
... 50 points of damage!&lt;br /&gt;
Left leg collapses as the bones turn to dust!&lt;br /&gt;
... 65 points of damage!&lt;br /&gt;
Superheated steam turns the triton executioner&amp;#039;s intestines into a fine delicacy!&lt;br /&gt;
The triton executioner gurgles once and goes still, a wrathful look on his face.&lt;br /&gt;
The surroundings advance upon a spectral triton defender with relentless fury!&lt;br /&gt;
CS: +461 - TD: +275 + CvA: +25 + d100: +61 == +272&lt;br /&gt;
Warding failed!&lt;br /&gt;
A cluster of mist-covered debris collides with a spectral triton defender!&lt;br /&gt;
... 49 points of damage!&lt;br /&gt;
... 45 points of damage!&lt;br /&gt;
Huge hit explodes left arm into cold, viscous mist.&lt;br /&gt;
When you look again, the arm has reformed.&lt;br /&gt;
... 50 points of damage!&lt;br /&gt;
Body swirls violently from a strong hit to the back.&lt;br /&gt;
Neat effect!&lt;br /&gt;
It is knocked to the ground!&lt;br /&gt;
... 70 points of damage!&lt;br /&gt;
Amazing shot cleaves the torso in half at the waist!&lt;br /&gt;
You watch agape as the misty form knits itself back together!&lt;br /&gt;
... 45 points of damage!&lt;br /&gt;
Brutal assault cuts a swath through the torso!&lt;br /&gt;
Fortunately for the triton defender, it doesn&amp;#039;t need lungs.&lt;br /&gt;
As swiftly as the chaos came to be, it recedes again into the surroundings.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;/div&gt;</summary>
		<author><name>imported&gt;WBURKE1</name></author>
	</entry>
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