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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Mystic_defense_roll</id>
	<title>Mystic defense roll - Revision history</title>
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	<updated>2026-11-12T03:34:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Mystic_defense_roll&amp;diff=10704&amp;oldid=prev</id>
		<title>imported&gt;LEAFIARA: MDRs have been live since the Gemstone quest went live. The wyrm and sybil use them.</title>
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		<updated>2025-05-14T01:05:21Z</updated>

		<summary type="html">&lt;p&gt;MDRs have been live since the Gemstone quest went live. The wyrm and sybil use them.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Mystic Defense Roll&amp;#039;&amp;#039;&amp;#039; (MDR) is a maneuver-like combat system created by GM Auchand. Currently MDRs are only planned for creatures, not players. The only current MDRs are used by the wyrm and the sybil.&lt;br /&gt;
&lt;br /&gt;
The attacker&amp;#039;s strength is based off of either a pre-set attack power (usually based on level, but not necessarily). The power of the attack is significantly boosted if the initiator is higher leveled than the defender.&lt;br /&gt;
&lt;br /&gt;
MDRs can be elemental, mental, spiritual, or generic.  All MDRs make use of factors like defender level and stat bonuses for Logic, Intuition, Influence, and Constitution for defense.&lt;br /&gt;
&lt;br /&gt;
For Elemental attacks, defenses are boosted by Aura bonus, EMC ranks, Elemental Lore ranks, and some spells.&lt;br /&gt;
&lt;br /&gt;
For Mental attacks, defenses are boosted by Discipline bonus, MMC ranks, Mental Lore ranks, and some spells.&lt;br /&gt;
&lt;br /&gt;
Spiritual Attacks: Wisdom bonus, SMC ranks, Spiritual or Sorcerer lores (whichever&amp;#039;s better), and some spells.&lt;br /&gt;
&lt;br /&gt;
* MDR Defense Factors&lt;br /&gt;
** Common to all MDR defense&lt;br /&gt;
*** Defender level&lt;br /&gt;
*** Logic, Intuition, Influence, and Constitution bonuses&lt;br /&gt;
*** Perception ranks&lt;br /&gt;
** Elemental MDR defense&lt;br /&gt;
*** Aura bonus&lt;br /&gt;
*** EMC and Elemental Lore ranks&lt;br /&gt;
*** Certain spells&lt;br /&gt;
** Mental MDR defense&lt;br /&gt;
*** Discipline bonus&lt;br /&gt;
*** MMC and Mental Lore ranks&lt;br /&gt;
*** Certain spells&lt;br /&gt;
** Spiritual MDR defense&lt;br /&gt;
*** Wisdom bonus&lt;br /&gt;
*** SMC and Spiritual/Sorcerer Lore (whichever is better) ranks&lt;br /&gt;
*** Certain spells&lt;br /&gt;
** Generic MDR defense&lt;br /&gt;
*** Uses some percentage of your best defenses&lt;br /&gt;
[[Category:Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;LEAFIARA</name></author>
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