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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Murky_soul_siphon</id>
	<title>Murky soul siphon - Revision history</title>
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	<updated>2026-11-12T04:26:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Murky_soul_siphon&amp;diff=10666&amp;oldid=prev</id>
		<title>imported&gt;GS4-XERAPHINA at 17:47, 20 March 2020</title>
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		<updated>2020-03-20T17:47:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = &lt;br /&gt;
| level = 106&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Siphon&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Corporeal undead&amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = Extraplanar&lt;br /&gt;
| area = The Rift&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Dual armrake&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 471&lt;br /&gt;
| PA2 = &lt;br /&gt;
| PAB = &lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = Limb Disruption (708)&amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = 447&lt;br /&gt;
| WD2 = Wither (1115)&lt;br /&gt;
| WDB = 437&lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = Elemental Wave (410)&amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = Hamstring&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = &lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = 349&lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 413&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = 383&lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = &lt;br /&gt;
| WizTD = 482&lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = &lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = &lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = &lt;br /&gt;
 | magic items = &lt;br /&gt;
 | gems = &lt;br /&gt;
 | boxes = &lt;br /&gt;
 | other = &lt;br /&gt;
 | skin = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;murky soul siphon&amp;#039;&amp;#039;&amp;#039; can be found in the Scatter in the Rift. This is an undead entity subsisting upon the souls of the living. Classified as a semi, it uses various debuff spells to set up its foes for easier consumption. Its attacks have a chance to drain spirit and they also make use of a maneuver-based grasp to suck spirit from characters.&lt;br /&gt;
&lt;br /&gt;
Though it has a vaguely humanoid shape, the soul siphon is unlike anything that inhabits the walking world -- rather, it resembles something that escaped from the fevered nightmares of the deranged. Completely hairless, its skin is a dirty pink hue, blemished with ruddy patches. Where its face should be, there is nothing more than a sunken cavern, as if a stone giant&amp;#039;s fist made an impression in the creature&amp;#039;s head, crushing all of its features and leaving nothing but a gaping black void. Its arms are elongated, and instead of hands, it has scythe-shaped blades of bone and flesh. Its legs seem to be twisted, causing it to walk with an awkward gait.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Upon a successful attack, the murky soul siphon has a subsequent CS maneuver that attempts to immobilize and drain spirit from the victim.  This maneuver may be blocked by a shield.  An example of this maneuver:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
The shadows of a murky soul siphon&amp;#039;s face briefly resolve into a gaping maw filled with concentric rows of teeth that attempt to close on you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;AS: +476 vs DS: +296 with AvD: +24 + d100 roll: +68 = +272&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... and hits for 66 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Crack to the head swells eye shut.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;You are stunned for 5 rounds!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;CS: +467 - TD: +356 + CvA: -8 + d100: +74 - +5 == +172&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Warding failed!&amp;lt;br&amp;gt;&lt;br /&gt;
A silvery strand wends itself away from your body, darkening into dingy shadows as it is consumed by the gaping void in the soul siphon&amp;#039;s face!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other [[creature maneuver]] attack:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A murky soul siphon scuttles at you awkwardly, slashing rapidly and violently with its bladed forearms!&amp;lt;br&amp;gt;&lt;br /&gt;
You are unable to predict where any of the siphon&amp;#039;s erratic attacks will land as you take the full brunt of its bloody assault!&amp;lt;br&amp;gt;&lt;br /&gt;
Coming in at an awkward angle, the siphon right arm hits you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 25 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Slash strikes your right eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Seems there was a brain there after all.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
This maneuver can be deflected by a [[shield]].&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Murky soul siphons are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&amp;lt;i&amp;gt;A murky soul siphon staggers forward, head listing to one side, and it swings its arms in wide arcs, cutting the air so that it whistles with each swipe.&lt;br /&gt;
&lt;br /&gt;
A murky soul siphon scythes its bladed arms together, creating a strident grating sound.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Murky soul siphon is not listed on the Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 104&lt;br /&gt;
|levelm1 = 105&lt;br /&gt;
|level = 106&lt;br /&gt;
|levelp1 = 107&lt;br /&gt;
|levelp2 = 108&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
	</entry>
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