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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Mourning_Appeal_flower</id>
	<title>Mourning Appeal flower - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Mourning_Appeal_flower"/>
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	<updated>2026-11-12T03:17:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Mourning_Appeal_flower&amp;diff=10634&amp;oldid=prev</id>
		<title>imported&gt;ECHEAUX: Deleted mention of 3 tiers</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Mourning_Appeal_flower&amp;diff=10634&amp;oldid=prev"/>
		<updated>2022-11-01T20:15:36Z</updated>

		<summary type="html">&lt;p&gt;Deleted mention of 3 tiers&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Mourning Appeal flower&amp;#039;&amp;#039;&amp;#039; is a scripted, non-wearable flower. An older item, it was available for sale in the sitting room of [[EHShop:Quinton_Manse#Quinton_Manse.2C_Sitting_Room|Quinton Manse]] in [[Evermore Hollow]], 2022. It was unlocked to tier 1 with &amp;#039;&amp;#039;&amp;#039;a thin pair of snips&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Do NOT pinch this item if it is not unlocked, as this will &amp;#039;&amp;#039;&amp;#039;destroy&amp;#039;&amp;#039;&amp;#039; it.&lt;br /&gt;
&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= OTS&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You carefully look over the burnt orange marigold and inspect its finer details.  You realize that it will always need to be a long-stemmed flower of some kind and should always be organic.  If you were to play with the burnt orange marigold, then you&amp;#039;d find that you could analyze, gaze, pinch, pray, and turn it.  Be forewarned, pinching it will destroy it.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|ANALYZE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You carefully look over the burnt orange marigold and inspect its finer details.  You realize that it will always need to be a long-stemmed flower of some kind and should always be organic.  If you were to play with the burnt orange marigold, then you&amp;#039;d find that you could analyze, gaze, pinch, ponder, pluck, pray, sob, and turn it.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX momentarily glances at her burnt orange marigold.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GAZE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Breathing deeply, you gaze into the depths of your burnt orange marigold and lose yourself in its petals.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Breathing deeply, XXX gazes into the depths of her burnt orange marigold and seems to get lost in its petals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PINCH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; In a fit of anguish, you savagely rip the velvety petals from the burnt orange marigold and utterly destroy the specimen.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; In a fit of anguish, XXX savagely rips the velvety petals from the burnt orange marigold and utterly destroys the specimen.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;i&amp;gt;Using this verb will destroy the item&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PRAY&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Cupping the stem of the burnt orange marigold between your knitted fingers, you bow your head over the blossom and murmur a soft prayer.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Cupping the stem of the burnt orange marigold between her knitted fingers, XXX bows her head over the blossom and murmurs a soft prayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Pinching the burnt orange marigold by the stem between your index finger and thumb, you slowly twirl the blossom beneath your nose.  The velvety petals release their fresh cut grass fragrance, which you deeply inhale.  The simple gesture fills you with a small measure of peace.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Pinching the burnt orange marigold by the stem between her index finger and thumb, XXX slowly twirls the blossom beneath her nose.  The simple gesture seems to fill her with a small measure of peace.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Unlocking this tier access the verbs {{boldmono|PLUCK}}, {{boldmono|PONDER}}, and {{boldmono|SOB}}.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You carefully look over the burnt orange marigold and inspect its finer details.  You realize that it will always need to be a long-stemmed flower of some kind and should always be organic.  If you were to play with the burnt orange marigold, then you&amp;#039;d find that you could  analyze, gaze, pinch, ponder, pluck, pray, sob, and turn it.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PINCH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; In a fit of anguish, you savagely rip the velvety petals from the burnt orange marigold and utterly destroy the specimen.  Shocked by your sudden act, you gasp with grief and allow your sorrow to manifest in a soft, gentle sob.  A single tear winds in a sinuous track down your face and falls upon the crushed petals of the burnt orange marigold.  Seconds later, the burnt orange marigold&amp;#039;s petals unravel and return to their former glory.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; In a fit of anguish, XXX savagely rips the velvety petals from the burnt orange marigold and utterly destroys the specimen.  Shocked by his sudden act, XXX gasps with grief and allows her sorrow to manifest in a soft, gentle sob.  A single tear winds in a sinuous track down her face and falls upon the crushed petals of the burnt orange marigold.  Seconds later, the burnt orange marigold&amp;#039;s petals unravel and return to their former glory.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PLUCK&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Murmuring a soft prayer, you pluck free a velvety petal from the burnt orange marigold.  You contemplate the piece for a brief moment and then allow it to drift from your hand to the ground.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Murmuring a soft prayer, XXX plucks free a velvety petal from the burnt orange marigold.  She contemplates the piece for a brief moment and then allows it to drift from her hand to the ground.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PONDER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You allow your thoughts to wander, your gaze growing distant, and absently brush the burnt orange marigold against your cheek.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX&amp;#039;s gaze grows distant, and she absently brushes the burnt orange marigold against her cheek.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SOB&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You feel the oppressive weight of your sorrow begin to overwhelm you and you slam your eyes shut in an attempt to stave off its clutch.  Lifting your index finger to the corner of your eye, you gently brush away the tear that threatens to spill forth.  The burnt orange marigold, forgotten in your hand, brushes against your brow, and its light touch upon your skin helps to ease the pain of the moment.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Grief stricken and solemn, XXX attempts to keep her composure, but is completely overwhelmed.  As tears begin to form at the corners of her eyes, she lifts her finger to her eyes to lightly brush them away, causing her burnt orange marigold to tickle against her brow.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Flower&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered=Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber=2 &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= ANALYZE&lt;br /&gt;
|verb2= GAZE&lt;br /&gt;
|verb3= PINCH&lt;br /&gt;
|verb4= PLUCK&lt;br /&gt;
|verb5= PRAY&lt;br /&gt;
|verb6= SOB&lt;br /&gt;
|verb7= TURN&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;ECHEAUX</name></author>
	</entry>
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