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	<title>Miracle (350) - Revision history</title>
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	<updated>2026-11-12T03:58:42Z</updated>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Miracle_(350)&amp;diff=10456&amp;oldid=prev</id>
		<title>imported&gt;JEFFEE83: /* Spiritual Lore, Summoning */</title>
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		<updated>2021-12-21T18:23:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Spiritual Lore, Summoning&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Spell&lt;br /&gt;
| mnemonic = MIRACLE&lt;br /&gt;
| custdur = {{spellbox instant | }}&lt;br /&gt;
| type = Utility&lt;br /&gt;
| subtype = Raise Dead&lt;br /&gt;
| skill = None&lt;br /&gt;
| components = your own [[death|corpse]]&lt;br /&gt;
| availability = [[Self-cast]]&lt;br /&gt;
| navigation = {{Cleric base navigation|type=Utility}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Miracle&amp;#039;&amp;#039;&amp;#039; allows a [[cleric]] to {{boldmono|[[BESEECH]]}} their patron deity for a miraculous raising of themself, including a powerful chrism effect to the cleric, costing 50 [[mana]], and also creating a temporary [[Minor Sanctuary]] in the room.  Once the creation of the Minor Sanctuary is successful, the cleric is immediately brought back to life with full [[health]] and [[spirit]], yet all wounds remain.  Another optional use of this spell is {{boldmono|BESEECH TELEPORT}}.  This will teleport the cleric&amp;#039;s body and then raise them at the realm&amp;#039;s location where corpses end up after decaying.&lt;br /&gt;
&lt;br /&gt;
* Training in [[#Spiritual Lore, Summoning|Spiritual Lore, Summoning]] helps to reduce the Minor Sanctuary failure rate. The same rules for creating a Minor Sanctuary apply as when casting that spell, except that Miracle provides a significant bonus to success&lt;br /&gt;
* {{boldmono|BESEECH TELEPORT}} does not require the room to be a Minor Sanctuary to use (i.e. no failure due to the cleric vs. creature level check of Minor Sanctuary)&lt;br /&gt;
* Training in [[#Spiritual Lore, Blessings|Spiritual Lore, Blessings]] provides a chance for a free {{boldmono|[[MANA SPELLUP]]}} after the cleric is resurrected&lt;br /&gt;
* This spell may only be used once per day, but training in [[#Spiritual Lore, Religion|Spiritual Lore, Religion]] will allow the cleric to use it more frequently.  Uses reset at midnight game time (ET)&lt;br /&gt;
* The spell does not require 50 mana in the cleric&amp;#039;s pool to attempt activation, but will still drain that amount upon being used (potentially resulting in severe nerve damage to the corpse).  High-ranking members of the [[Order of Voln]] will find the [[Symbol of Mana]] useful, as it restores 50 mana and can be used when dead&lt;br /&gt;
* Using the {{boldmono|BESEECH}} command at any other time will not cost the cleric 50 MPs.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
===Spiritual Lore, Summoning===&lt;br /&gt;
Training in [[Spiritual Lore, Summoning]] helps to reduce the failure rate of the minor sanctuary attempt.&lt;br /&gt;
&lt;br /&gt;
===Spiritual Lore, Blessings===&lt;br /&gt;
Training in [[Spiritual Lore, Blessings]] provides a chance of {{mono|5% per seed 2 [[summation]] of ranks}} that a free {{boldmono|[[MANA SPELLUP]]}} effect is placed on the cleric after resurrection.  &lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Blessings ranks||2||5||9||14||20||27||35||44||54||65&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for free MANA SPELLUP||5%||10%||15%||20%||25%||30%||35%||40%||45%||50%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Blessings ranks||77||90||104||119||135||152||170||189||209||230&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for free MANA SPELLUP||55%||60%||65%||70%||75%||80%||85%||90%||95%||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spiritual Lore, Religion===&lt;br /&gt;
Training in [[Spiritual Lore, Religion]] will grant additional daily uses of Miracle at 60, 125 and 195 ranks. For example, a Cleric with 125 ranks of Spiritual Lore, Religion can cast Miracle three times per day.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Religion ranks||0||60||125||195&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Uses per day||1||2||3||4&lt;br /&gt;
|}&lt;br /&gt;
== Messaging==&lt;br /&gt;
{{Spells-Arkati-LST}}&lt;br /&gt;
&lt;br /&gt;
;Chrism benefit&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You get an increased feeling of well being.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;No more casts of Miracle available for the day&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You realize you&amp;#039;ve already requested a miracle from your deity recently and you&amp;#039;re left with nothing but a hollow hope of being saved.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
:2019-05-04: Added powerful chrism effect upon resurrection, changed Spiritual Lore: Blessings from chance at chrism raise to chance for free {{boldmono|MANA SPELLUP}}, added {{boldmono|BESEECH TELEPORT}} option.&lt;br /&gt;
:2021-12-08: No longer requires 50 mana in the bucket to initiate a {{boldmono|BESEECH}}. {{boldmono|BESEECH TELEPORT}} no longer requires the room to be a sanctuary.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Cleric Base (saved posts)#Miracle (350)|Saved Posts]]&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#350 Cleric Base Spells: Miracle], on Play.net&lt;/div&gt;</summary>
		<author><name>imported&gt;JEFFEE83</name></author>
	</entry>
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