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	<title>Minor Shock (901) - Revision history</title>
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	<updated>2026-11-12T03:50:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Minor_Shock_(901)&amp;diff=10443&amp;oldid=prev</id>
		<title>imported&gt;SPYRIDONM1: /* Damage Factor Table */ Fixing bolt spell damage table display issue by replacing dead (Template:Boltspell table end) with (Template:Table end).</title>
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		<updated>2023-12-07T19:08:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Damage Factor Table: &lt;/span&gt; Fixing bolt spell damage table display issue by replacing dead (Template:Boltspell table end) with (Template:Table end).&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spell&lt;br /&gt;
 | mnemonic = MINORSHOCK&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = [[Lightning critical table|Lightning]]&lt;br /&gt;
 | navigation = {{Wizard base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;&amp;#039;&amp;#039;&amp;#039;Minor Shock&amp;#039;&amp;#039;&amp;#039; is an&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;An&amp;lt;/includeonly&amp;gt; elemental [[bolt]] spell that enables the caster to send an electrical charge from the palm of the hand toward a designated target.&amp;lt;section end=description /&amp;gt; Successful attacks will cause the target to sustain [[hitpoint]] damage and possibly [[Lightning critical table|lightning]] based [[critical]] injuries. Although not very powerful, this spell is used extensively by young wizards, because it is an easy spell to learn and cast, and the [[mana]] requirements are low. This spell can also commonly be found in [[Silver wand|silver]] and [[Iron wand|iron]] [[wand]]s dropped as treasure items from creatures or available for purchase from certain shops within each town. It can be imbedded into appropriate items by skilled wizards who have knowledge of the [[Magic Item Creation (420)]] spell. Iron wands containing minor shock can also be created by properly trained [[Alchemy|alchemists]].&lt;br /&gt;
&lt;br /&gt;
{{Usage-channel|s=901}}&lt;br /&gt;
* Casting at oneself or [[character]]s from defensive or guarded [[stance]] will cause a crackling halo of static to swirl about the target&amp;#039;s head, standing all their hair straight on end&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
Both Air and Water Lores provide lore benefits for Minor Shock:&lt;br /&gt;
&lt;br /&gt;
===Stun Shock===&lt;br /&gt;
There is a seed 5 [[summation]] of [[Elemental Lore, Air]] skill chance of applying a persistent electrical jolt on the target called Stun Shock. It will last for {{mono|8 + seed 10 ranks of [[Elemental Lore, Water]]}} seconds. Every 4 seconds, Stun Shock will either stun or cause minor electrical damage to the target. Typically, [[critical]]s are ranks 1 or 2. The activation messaging displayed with this effect is: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Tiny arcs of lightning briefly dance across a {target}&amp;#039;s skin!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;section begin=Air Lore Bonus/&amp;gt;&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Air Lore Skill Converted to Ranks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air ranks||1||3||4||6||7||9||12||15||18||22||27&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for Stun Shock||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air ranks||33||43||61||80||100||121||143||166||190||215||241&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for Stun Shock||12%||13%||14%||15%||16%||17%||18%||19%||20%||21%||22%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=Air Lore Bonus/&amp;gt;&lt;br /&gt;
&amp;lt;section begin=Water Lore Bonus/&amp;gt;&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water ranks||0||10||21||33||46||60||75||91||108||126||145||165||186||208||231&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Duration of Stun Shock (in seconds)||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=Water Lore Bonus/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Interaction with [[Soaking]]====&lt;br /&gt;
Using [[Minor Water (903)]] provides a chance to &amp;quot;soak&amp;quot; a target for 20 seconds, which will add a flat +30% chance and +3 second duration to Stun Shock.  With 0 Water Lore ranks, Minor Water has a 20% chance to soak a target, and there is a 100% chance to soak a target with 60 Water Lore ranks. &lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Stunshock on Soaked Targets, Air Lore Skill Converted to Ranks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air ranks||1||3||4||6||7||9||12||15||18||22||27&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for Stun Shock||31%||32%||33%||34%||35%||36%||37%||38%||39%||40%||41%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air ranks||33||43||61||80||100||121||143||166||190||215||241&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for Stun Shock||42%||43%||44%||45%||46%||47%||48%||49%||50%||51%||52%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Stun Shock on Soaked Targets&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water ranks||0||10||21||33||46||60||75||91||108||126||145||165||186||208||231&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Duration of Stun Shock (in seconds)||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Damage Factor Bonus===&lt;br /&gt;
Training in either [[Elemental Lore, Water]] and/or [[Elemental Lore, Air]] will increase the spell&amp;#039;s [[damage factor]]s. The increase is .001 per two ranks for the first 100 ranks and .001 per four ranks for ranks 101 to 200. There is no requirement to train in both lores (as previously thought) to increase the damage factors for this spell. Total lore bonus with 200 ranks (300 skill) is .075.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style= &amp;quot;text-align:center; background: #DDD;&amp;quot; &lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Air and/or Water Lore Ranks&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;&amp;lt;center&amp;gt;DF Increase&amp;lt;/center&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 to 100&amp;lt;/center&amp;gt;||.001 per two ranks&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;101 to 200&amp;lt;/center&amp;gt;||.001 per four ranks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Note: Damage factor truncates at three decimal places.&lt;br /&gt;
&lt;br /&gt;
==Damage Factor Table==&lt;br /&gt;
&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Minor Shock|DFcloth = .149|DFleather = .133|DFscale = .111|DFchain = .122|DFplate = .128&lt;br /&gt;
|AvD1=35&lt;br /&gt;
|AvD5=25|AvD6=24|AvD7=23|AvD8=22&lt;br /&gt;
|AvD9=30|AvD10=28|AvD11=26|AvD12=24&lt;br /&gt;
|AvD13=33|AvD14=29|AvD15=25|AvD16=21&lt;br /&gt;
|AvD17=36|AvD18=30|AvD19=24|AvD20=18}}&lt;br /&gt;
{{Table end}}&lt;br /&gt;
&lt;br /&gt;
==Channel Damage==&lt;br /&gt;
{{bolt-channel}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Successful cast&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;prep 901&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Shock...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;cast nymph&lt;br /&gt;
You gesture at a sea nymph.&lt;br /&gt;
You hurl a small surge of electricity at a sea nymph!&lt;br /&gt;
  AS: +200 vs DS: -3 with AvD: +35 + d100 roll: +38 = +276&lt;br /&gt;
   ... and hit for 53 points of damage!&lt;br /&gt;
   Heavy jolt to abdomen causes skin to break open exposing liver.&lt;br /&gt;
Yuck!&lt;br /&gt;
The sea nymph falls to the ground and dies.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Successful cast (Stun Shock effect)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;Incant 901Your hands glow with power as you invoke the phrase for Minor Shock...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a hill troll.&lt;br /&gt;
You hurl a small surge of electricity at a hill troll!&lt;br /&gt;
  AS: +284 vs DS: +132 with AvD: +30 + d100 roll: +47 = +229&lt;br /&gt;
   ... and hit for 23 points of damage!&lt;br /&gt;
   Heavy spark to right arm.  Gonna hurt tomorrow.&lt;br /&gt;
&lt;br /&gt;
   &amp;#039;&amp;#039;&amp;#039;Tiny arcs of lightning briefly dance across a hill troll&amp;#039;s skin!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tiny arcs of lightning dance across a hill troll&amp;#039;s skin!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
   ... 1 point of damage!&lt;br /&gt;
   Light shock to right eye.  Bet that stung&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;#039;&amp;#039;&amp;#039;Tiny arcs of lightning dance across a hill troll&amp;#039;s skin!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Heavy spark to chest.  Bet that hurts.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Additional line spacing added for readability.&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{:iron wand}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Standard damage calculation explained]]&lt;br /&gt;
*[[Lightning critical table]]&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Minor_Shock_.28901.29_and_Major_Shock_.28910.29|Elemental lore review (saved posts)]]&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#902 Wizard Base Spell Circle: Minor Shock, on Play.net]&lt;/div&gt;</summary>
		<author><name>imported&gt;SPYRIDONM1</name></author>
	</entry>
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