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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Marshtown_Metalworkers</id>
	<title>Marshtown Metalworkers - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Marshtown_Metalworkers"/>
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	<updated>2026-11-12T00:50:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Marshtown_Metalworkers&amp;diff=10258&amp;oldid=prev</id>
		<title>imported&gt;GS4-XERAPHINA at 23:31, 10 November 2024</title>
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		<updated>2024-11-10T23:31:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Town shops&lt;br /&gt;
|type=shop&lt;br /&gt;
|realm=Solhaven&lt;br /&gt;
|article=No&lt;br /&gt;
|location=Marshtown&lt;br /&gt;
|wares=forging materials&lt;br /&gt;
|addinfo=It is off of Green Ell, which runs north of the Market Bridge.&lt;br /&gt;
|proprietor=clerk Fortog&lt;br /&gt;
|npcarticle=the&lt;br /&gt;
|npc=yes&lt;br /&gt;
|multiroom=yes&lt;br /&gt;
|roomname=Metalworkers&amp;#039; Enclave&lt;br /&gt;
|desc=A broad wooden walkway leads north to a canopied platform.  A counter and attendant occupy the center of the platform, and a number of narrower walkways radiate from it to other platforms, each supporting a small, tin-roofed building with a brick chimney.  To either side of the gatehouse to the south, the roofs and upper stories of Marshtown&amp;#039;s taller buildings can be seen above the enclave&amp;#039;s high fence.&lt;br /&gt;
|realrnum=4905002&lt;br /&gt;
|rnum=5038&lt;br /&gt;
|paths=north&lt;br /&gt;
}}&lt;br /&gt;
{{Town shops addroom&lt;br /&gt;
|direction = north&lt;br /&gt;
|roomname = Metalworkers&amp;#039; Central Platform&lt;br /&gt;
|desc = A metal-topped counter occupies the central third of the platform, and a large sign hangs from the main post that rises behind the counter.  A ruddy-complected giantman, with shoulders and arms heavily muscled even for one of his race, leans on an oversized boarding pike, a polished glaes toothpick protruding from his mouth.  You also see the clerk Fortog, some forging workshops and a large placard.&lt;br /&gt;
|rnum = 5039&lt;br /&gt;
|realrnum = 4905003&lt;br /&gt;
|exits = south&lt;br /&gt;
|paths = &lt;br /&gt;
|sign = &amp;lt;nowiki&amp;gt;/------------------------------------------------------/&lt;br /&gt;
|                                                      |&lt;br /&gt;
|      -  READ THIS BEFORE YOU MAKE A PURCHASE  -      |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  1. You need to be wearing an apron in order to      |&lt;br /&gt;
|     work in a workshop or forge.  NOTHING will       |&lt;br /&gt;
|     work if you are not wearing one!                 |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  2. You only need tempering oil when forging steel   |&lt;br /&gt;
|     or better materials.  There is water in a        |&lt;br /&gt;
|     cistern in the forging chamber for use with      |&lt;br /&gt;
|     bronze or iron.                                  |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  3. Enchanted tempering oil is only needed when      |&lt;br /&gt;
|     forging magical materials.                       |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  4. Bronze is an easy material to work with and      |&lt;br /&gt;
|     is intended for practicing.  It makes LOUSY      |&lt;br /&gt;
|     weapons; however, you can make hilts/hafts       |&lt;br /&gt;
|     and blades/heads from it.  It is a good          |&lt;br /&gt;
|     all-around practice material, as is iron.        |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  5. The blocks of wood are for use in crafting       |&lt;br /&gt;
|     the hilt/haft of a weapon; however, the type     |&lt;br /&gt;
|     of wood will not be apparent in the finished     |&lt;br /&gt;
|     weapon.  You can as easily craft hilts or        |&lt;br /&gt;
|     hafts from bronze or iron.                       |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  6. You cannot forge until you first craft a         |&lt;br /&gt;
|     forging-hammer for yourself.  A good hammer      |&lt;br /&gt;
|     will improve your chance of success when         |&lt;br /&gt;
|     forging.  A poor hammer will decrease your       |&lt;br /&gt;
|     chance of success when forging.                  |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  7. Magical materials can only be forged with        |&lt;br /&gt;
|     a forging-hammer constructed from magical        |&lt;br /&gt;
|     materials.  This means the hammer must be        |&lt;br /&gt;
|     made of mithril or better.  The choice of        |&lt;br /&gt;
|     which magical material to use is a personal      |&lt;br /&gt;
|     preference and has NO impact on the hammer&amp;#039;s     |&lt;br /&gt;
|     ability to forge, other than enabling you to     |&lt;br /&gt;
|     forge magical materials.                         |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  8. Glyphs are patterns.  You need two for any       |&lt;br /&gt;
|     weapon you intend to craft.  Forging-hammer      |&lt;br /&gt;
|     glyphs are permanent in each workshop on the     |&lt;br /&gt;
|     workbench and do not need to be purchased.       |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|  9. Glyphs are made of various materials.  The       |&lt;br /&gt;
|     weaker materials contain fewer uses before       |&lt;br /&gt;
|     they crumble.  The choice of which to buy        |&lt;br /&gt;
|     should be based on convenience.  Stronger        |&lt;br /&gt;
|     glyphs cost slightly more per use, but are       |&lt;br /&gt;
|     lighter, considering the number of uses they     |&lt;br /&gt;
|     contain.                                         |&lt;br /&gt;
|                                                      |&lt;br /&gt;
| 10. The number of uses for glyph materials are:      |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|              Wax         -  10                       |&lt;br /&gt;
|              Cuirbouilli -  25                       |&lt;br /&gt;
|              Modwir      -  50                       |&lt;br /&gt;
|              Tin         - 100                       |&lt;br /&gt;
|              Silver      - 250                       |&lt;br /&gt;
|              Gold        - 500                       |&lt;br /&gt;
|                                                      |&lt;br /&gt;
| 11. Glyphs for three weapons of each forging skill   |&lt;br /&gt;
|     group are offered for sale.  They are listed     |&lt;br /&gt;
|     in ascending difficulty.  You will not be able   |&lt;br /&gt;
|     to craft the second or third weapons until       |&lt;br /&gt;
|     your skill is advanced enough.  Practice on      |&lt;br /&gt;
|     the first weapon until you realize that it is    |&lt;br /&gt;
|     too simple for you to learn from, then move on   |&lt;br /&gt;
|     to the second weapon, etc.                       |&lt;br /&gt;
|                                                      |&lt;br /&gt;
| 12. Each supply shop will offer glyphs for a         |&lt;br /&gt;
|     weapon or two that are not regularly sold        |&lt;br /&gt;
|     at other supply shops.  These glyphs are         |&lt;br /&gt;
|     posted towards the bottom of the sign and        |&lt;br /&gt;
|     are usually of mid- to high-difficulty.          |&lt;br /&gt;
|     Don&amp;#039;t bother buying them until you are able      |&lt;br /&gt;
|     to craft all of the similar skill weapons        |&lt;br /&gt;
|     listed farther up on the sign.                   |&lt;br /&gt;
|                                                      |&lt;br /&gt;
|______________________________________________________|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|inventory = &amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
  Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a leather crafter&amp;#039;s apron             26. a quarterstaff endcap-glyph&lt;br /&gt;
  2. a bronze bar                          27. a mattock haft-glyph&lt;br /&gt;
  3. a hickory block                       28. a mattock head-glyph&lt;br /&gt;
  4. a heavy steel slab                    29. a flail haft-glyph&lt;br /&gt;
  5. a large skin of tempering oil         30. a flail head-glyph&lt;br /&gt;
  6. a large skin of enchanted oil         31. a spear shaft-glyph&lt;br /&gt;
  7. a large skin of twice-enchanted oil   32. a spear head-glyph&lt;br /&gt;
  8. a large skin of ensorcelled oil       33. a pilum shaft-glyph&lt;br /&gt;
  9. a heavy mithril slab                  34. a pilum head-glyph&lt;br /&gt;
  10. a heavy ora slab                     35. a halberd shaft-glyph&lt;br /&gt;
  11. a heavy imflass slab                 36. a halberd head-glyph&lt;br /&gt;
  12. a heavy vultite slab                 37. a knuckle-duster handle-glyph&lt;br /&gt;
  13. a dagger hilt-glyph                  38. a knuckle-duster blade-glyph&lt;br /&gt;
  14. a dagger blade-glyph                 39. a hook-knife hilt-glyph&lt;br /&gt;
  15. a shortsword hilt-glyph              40. a hook-knife blade-glyph&lt;br /&gt;
  16. a shortsword blade-glyph             41. a knuckle-blade handle-glyph&lt;br /&gt;
  17. a main gauche hilt-glyph             42. a knuckle-blade blade-glyph&lt;br /&gt;
  18. a main gauche blade-glyph            43. a troll-claw handle-glyph&lt;br /&gt;
  19. a cudgel handle-glyph                44. a troll-claw blade-glyph&lt;br /&gt;
  20. a cudgel head-glyph                  45. a katar handle-glyph&lt;br /&gt;
  21. a mace handle-glyph                  46. a katar blade-glyph&lt;br /&gt;
  22. a mace head-glyph                    47. a yierka-spur handle-glyph&lt;br /&gt;
  23. a crowbill handle-glyph              48. a yierka-spur blade-glyph&lt;br /&gt;
  24. a crowbill head-glyph                49. a trident shaft-glyph&lt;br /&gt;
  25. a quarterstaff shaft-glyph           50. a trident head-glyph&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|backroom = &lt;br /&gt;
}}&lt;br /&gt;
In addition to the forging supplies sold, forging workshop scan also be rented here.&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
	</entry>
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