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	<title>Mana Leech (516) - Revision history</title>
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	<updated>2026-11-12T05:54:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Mana_Leech_(516)&amp;diff=10213&amp;oldid=prev</id>
		<title>imported&gt;GS4-XERAPHINA at 03:26, 15 January 2023</title>
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		<updated>2023-01-15T03:26:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spell&lt;br /&gt;
 | name = Mana Leech&lt;br /&gt;
 | number = 516&lt;br /&gt;
 | mnemonic = MANALEECH&lt;br /&gt;
 | duration = Instantaneous&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Warding]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | interval = One-Shot&lt;br /&gt;
 | status = None&lt;br /&gt;
 | dtype = Mana&lt;br /&gt;
 | ctype = None&lt;br /&gt;
 | navigation = {{Major elemental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mana Leech&amp;#039;&amp;#039;&amp;#039; is a&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;A&amp;lt;/includeonly&amp;gt; [[warding]] spell that creates a dull grey ray between the caster and its target to steal mana from the target and transfer it back to the caster.&amp;lt;section end=description /&amp;gt;  The target must have mana for the spell to function, and Mana Leech can never steal more mana than the target possesses.  Successfully warding a target costs one (1) mana, while a failed warding check costs the expected sixteen (16) mana.&lt;br /&gt;
&lt;br /&gt;
Four skills determine various aspects of the spell:&lt;br /&gt;
&lt;br /&gt;
#[[Major Elemental]] spell ranks determine the maximum amount of mana that can be leeched.  &lt;br /&gt;
#[[Harness Power]] determines the maximum mana a player can leech without any recovery.  &lt;br /&gt;
#[[Mana Leech (516)#Mana_Control_Benefit|Elemental Mana Control]] determines the recovery rate and amount of mana drained each cast.&lt;br /&gt;
#[[Mana Leech (516)#Lore_Benefit|Elemental Lore, Water]] provides a chance to add an additional 20 mana to the amount drained from the target each time it is cast.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=400px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&amp;#039;&amp;#039;&amp;#039;Mana drained from target = (1/3 warding success) + (MjE ranks &amp;amp;divide; 5) + (EMC Skill &amp;amp;divide; 10)&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
:*Capped at MjE ranks minus 1&lt;br /&gt;
:*The amount of mana drained will be reduced if the caster has less than 100 Elemental Mana Control skill.&lt;br /&gt;
:*+20 if the caster passes the Water Lore check&lt;br /&gt;
&lt;br /&gt;
The maximum amount of mana a caster may steal on any given cast of Mana Leech is determined by the caster&amp;#039;s number of [[Major Elemental]] spell ranks, minus one (1) mana for the cost of the casting (e.g. a caster with 50 ranks in Major Elemental spells will be able to steal a maximum of 49 mana from its target). This is not capped at level.&lt;br /&gt;
&lt;br /&gt;
Across multiple casts, a caster can leech a total amount of mana equal to their maximum mana capacity. Over time the capacity to leech mana recovers (see Recovery Time table below).  The message: &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;You no longer feel the effect of casting mana leech.&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; indicates that the caster has fully recovered from the effects of Mana Leech (they can once again leech up to their maximum mana capacity). &lt;br /&gt;
&lt;br /&gt;
==Mana Control Benefits==&lt;br /&gt;
Training in [[Elemental Mana Control]] (EMC) provides multiple benefits:&lt;br /&gt;
===Efficiency of Mana Drain===&lt;br /&gt;
EMC determines the percentage of mana that is successfully transferred to the caster, with 100% efficiency achieved at 100 skill.&lt;br /&gt;
:*With 0 skill in EMC, no mana will be successfully drained, even if the warding roll succeeds.&lt;br /&gt;
:*With 50 skill in EMC, for example, 50% of the expected mana will be drained.&lt;br /&gt;
&lt;br /&gt;
The number of ranks that can be applied towards this percentage is capped at the caster&amp;#039;s level.&lt;br /&gt;
:*i.e. a caster at level 20 may only have 20 ranks of EMC apply, which is 90 skill and thus 90% maximum mana drain efficiency.&lt;br /&gt;
===Mana Drained from Target===&lt;br /&gt;
EMC will increase the amount of mana drained from a target by [[skill bonus]]/10.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Mana Control ranks||2||4||6||8||10||13||15||18||20||24||27||30||35||40||50||60||70||80&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Additional mana drained from target||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;19&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
!align=&amp;quot;right&amp;quot; colspan=&amp;quot;2&amp;quot;|Elemental Mana Control ranks||90||100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot; colspan=&amp;quot;2&amp;quot;|Additional mana drained from target||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recovery Time===&lt;br /&gt;
A recovery period that starts from your first successful cast of Mana Leech (516). It keeps track of how much mana you&amp;#039;ve drained while the effect has been active. Then each minute, it reduces the amount by ((max mana / 30) + 1 at 100 EMC, then +1 per 20 skill past that). So at level 50, if a wizard had 150 mana and was 1x in EMC (150 skill), their recovery amount is reduced by 8 per minute. If they had drained 30 mana from a target, it would take 4 minutes before the recovery effect ends.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefit==&lt;br /&gt;
Training in [[Elemental Lore, Water]] provides a chance for an additional 20 mana to be added to the amount drained from the target based on seed 2 [[summation]] of ranks.  This benefit does not override the maximum leeching allowed before the cooldown, but will get the caster to that limit faster without the risk of failed casts.&lt;br /&gt;
&amp;lt;section begin=Water Lore Bonus/&amp;gt;&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water ranks||2||5||9||14||20||27||35||44||54||65||77||90||104||119||135||152||170||189||209||230||252&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance for +20 mana||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14%||15%||16%||17%||18%||19%||20%||21%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=Water Lore Bonus/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Cooldown end&lt;br /&gt;
&amp;lt;pre{{Log2}}&amp;gt;You no longer feel the effect of casting mana leech.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Mana_Leech_.28516.29|Elemental lore review (saved posts)]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
	</entry>
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