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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Luminous_spectre</id>
	<title>Luminous spectre - Revision history</title>
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	<updated>2026-11-12T01:39:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Luminous_spectre&amp;diff=10024&amp;oldid=prev</id>
		<title>imported&gt;SLIMY: Description added with log2</title>
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		<updated>2025-05-13T23:11:16Z</updated>

		<summary type="html">&lt;p&gt;Description added with log2&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Summoned creature&lt;br /&gt;
| level = 34&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ghost&lt;br /&gt;
| attacks = Ensnares, Claws&lt;br /&gt;
| area = Miasmal Forest&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| speed = &amp;lt;not known&amp;gt;&lt;br /&gt;
| hp = &amp;lt;not known&amp;gt;&lt;br /&gt;
| master = Greater moor wight&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Ensnare_(attack)|ensnare]]|+209 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Claw_(attack)|claw]]|+209 [[Attack strength|AS]]}}&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{creature ability|[[Major Cold (907)]]| [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Major Shock (910)]]| [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| warding =&lt;br /&gt;
  {{creature ability|unknown| +173 [[CS]]}}&lt;br /&gt;
  {{creature ability|unknown| +180 [[CS]]}}&lt;br /&gt;
| ability  =&lt;br /&gt;
  {{creature ability|[[Death Cloud (1713)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] | [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] | [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] | [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] | +135 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] | +116 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] | +155 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] | +111 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] | [[Target defense|TD]]}}&lt;br /&gt;
| ability = &lt;br /&gt;
  {{creature ability|[[Elemental Defense I (401)]]}}&lt;br /&gt;
  {{creature ability|[[Presence (402)]]}}&lt;br /&gt;
  {{creature ability|[[Elemental Defense II (406)]]}}&lt;br /&gt;
  {{creature ability|[[Thurfel&amp;#039;s Ward (503)]]}}&lt;br /&gt;
  {{creature ability|[[Haste (506)]]}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The luminous spectre is a mere shadow of a creature most of the time, yet it can resolve itself into immediate solidity when on the attack.  Possessed of both potent physical and magical attacks, the luminous spectre calls upon its many offensive capabilities to strike the living whenever possible.  The luminous spectre is best hunted in the daytime, as it blends easily into the darkness of night.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Spell Preparation Messaging==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=600px}}&amp;gt;&lt;br /&gt;
A luminous spectre utters a phrase of arcane magic.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Other information==&lt;br /&gt;
[[Luminous spectre]]s do not spawn but are rather only summoned by [[greater moor wight]]s in a similar manner to [[greater fetid corpse]]s; however, the wights will only summon spectres in areas where the terrain does not allow them to summon corpses (which must be muddy wetlands).  This fact makes the spectres quite uncommon.  They are also significantly lower in level than greater moor wights, so typically one deals with any surrounding creatures first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A greater moor wight raises one decaying arm in a series of mystical gestures, chanting an almost inaudible stream of prayers.&amp;lt;br&amp;gt;&lt;br /&gt;
A cold mist seeps up out of the ground, slowly dissipating to reveal a luminous spectre.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Because they do not spawn normally, the [[Adventurer&amp;#039;s Guild]] never assigns bounties related to them, nor can they be hunted easily on purpose.&lt;br /&gt;
&lt;br /&gt;
They also despawn after awhile:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=625px}}&amp;gt;&lt;br /&gt;
A luminous spectre vanishes in a swirling mist.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Luminous spectres will decay very quickly when killed (approximately upon their next turn), making it tricky to obtain loot if you are under hard [[roundtime]] (i.e. from swinging a melee weapon). This may make hunting luminous spectres more suitable for spellcasters, who primarily undergo [[Cast roundtime]] during battle.&lt;/div&gt;</summary>
		<author><name>imported&gt;SLIMY</name></author>
	</entry>
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