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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Light_%28205%29</id>
	<title>Light (205) - Revision history</title>
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	<updated>2026-11-12T02:12:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Light_(205)&amp;diff=9831&amp;oldid=prev</id>
		<title>imported&gt;GS4-XERAPHINA at 14:37, 12 January 2023</title>
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		<updated>2023-01-12T14:37:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spell |&lt;br /&gt;
 | mnemonic = LIGHT&lt;br /&gt;
 | custdur = {{spellbox block | duration = 1200 + 60 sec per Major Spirit Rank | span = [[Refreshable]]}}&lt;br /&gt;
 | subtype = Bonus/Hindrance&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | availability = Room Effect&lt;br /&gt;
 | navigation = {{Major spiritual navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;The &amp;#039;&amp;#039;&amp;#039;Light&amp;#039;&amp;#039;&amp;#039; spell harnesses&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;Harnesses&amp;lt;/includeonly&amp;gt; the spiritual forces to control the level of illumination in the immediate area where the [[spell]] is cast.  Additional illumination or darkness may enhance or hinder combat-related actions.&amp;lt;section end=description /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sudden illumination of an otherwise dark area may reveal [[hidden]] persons or creatures. This illumination lowers the [[defensive strength]] (DS) of everyone in the room by -10, including the caster.&lt;br /&gt;
&lt;br /&gt;
When Light is {{boldmono|[[EVOKE]]}}d, the room will darken (formerly the &amp;#039;&amp;#039;&amp;#039;Darkness&amp;#039;&amp;#039;&amp;#039; spell).  This causes the area to be much darker than usual and increases a character&amp;#039;s ability to hide.  It hinders many other abilities as well, such as [[Pick Locks|locksmithing]], in addition to hindering combat by providing all creatures (and characters) present with +20 bonus to DS.&lt;br /&gt;
&lt;br /&gt;
With either version, the spell will dissipate shortly after the caster leaves the room.&lt;br /&gt;
&lt;br /&gt;
The Light spell can also activate Truthie&amp;#039;s [[glimaerstone]]s.&lt;br /&gt;
&lt;br /&gt;
{{Usage-aoe-evoke-notarget&lt;br /&gt;
|s= 205&lt;br /&gt;
|1= lighten a room&lt;br /&gt;
|2= darken a room&lt;br /&gt;
|3=}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Lightening&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=400px}}&amp;gt;&lt;br /&gt;
You gesture.&lt;br /&gt;
The area becomes brighter.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Darkening&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=400px}}&amp;gt;&lt;br /&gt;
You gesture.&lt;br /&gt;
The area becomes darker.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
{{:softly glowing crystal}}&lt;br /&gt;
&lt;br /&gt;
{{:Shifting dark crystal}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Major_Spiritual_(saved_posts)#Light_.28205.29_and_Tend_Lore_.28206.29|Light (205) saved posts]]&lt;br /&gt;
*[[Lfm#Sensing_Room_Conditions|Lock Mastery Sense]]&lt;br /&gt;
*[[Verlok feather]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
	</entry>
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