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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Level</id>
	<title>Level - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Level"/>
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	<updated>2026-11-11T22:18:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Level&amp;diff=9761&amp;oldid=prev</id>
		<title>imported&gt;CYAKNIGHT: added link to list of creatures by level</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Level&amp;diff=9761&amp;oldid=prev"/>
		<updated>2020-11-28T15:20:17Z</updated>

		<summary type="html">&lt;p&gt;added link to list of creatures by level&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Level&amp;#039;&amp;#039;&amp;#039; is a measure of how experienced a [[character]] is in [[Elanthia]]. Higher-leveled characters are generally more powerful and possess a larger variety and depth of skill than their less-experienced counterparts. Characters begin with no level and can progress to a maximum of level 100 (&amp;quot;cap&amp;quot;) with the opportunity to gain further skills indefinitely. A character&amp;#039;s level grows by gaining [[experience]], which is generally achieved through accomplishing [[Adventurer&amp;#039;s Guild]] goals or hunting creatures around the character&amp;#039;s current level. New [[skill]] ranks can be acquired up to a limit either equal to, double, or triple the character&amp;#039;s levels (counting level 0 as a level), depending on the particular skill and profession involved.&lt;br /&gt;
&lt;br /&gt;
[[Statistic]]s also increase with level, based on their [[Statistic growth rate|growth rate]].  &lt;br /&gt;
&lt;br /&gt;
The experience needed to reach the next level is based on the character&amp;#039;s current level.  &lt;br /&gt;
* The interval between levels increases 2500 for each of the first 15 levels (i.e. 12500 exp to get level 6, 15000 to get level 7)&lt;br /&gt;
* The interval between levels increases 2000 for each level between 16 and 25 (i.e. 53000 to get to level 24, 55000 to get to level 25)&lt;br /&gt;
* The interval between levels increases 1500 for each level between 26 and 40 &lt;br /&gt;
* The interval between levels increases 1000 for each level between 41 and 50&lt;br /&gt;
* The interval between levels increases 500 for each level between 51 and 100&lt;br /&gt;
&lt;br /&gt;
At level 100, each 2500 exp gained gains 1 Mental and 1 Physical [[Training point|Training Point]].&lt;br /&gt;
&lt;br /&gt;
==Experience Per Level==&lt;br /&gt;
{{main|Experience#Experience Per Level{{!}}Experience}}&lt;br /&gt;
{{#section:Experience|level chart}}&lt;br /&gt;
&lt;br /&gt;
==Related==&lt;br /&gt;
* See also: [[:Category:Creatures_by_Level|Creatures by Level]]&lt;br /&gt;
&lt;br /&gt;
[[category:New Player]]&lt;br /&gt;
[[Category: Character Mechanics]]&lt;br /&gt;
[[Category: Experience]]&lt;/div&gt;</summary>
		<author><name>imported&gt;CYAKNIGHT</name></author>
	</entry>
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