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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Lesser_faeroth</id>
	<title>Lesser faeroth - Revision history</title>
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	<updated>2026-11-11T21:13:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Lesser_faeroth&amp;diff=9742&amp;oldid=prev</id>
		<title>imported&gt;CHOPPER666: Added some TD values, ranged and bolt defence values and amended details of their SMR attack</title>
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		<updated>2024-02-01T20:09:49Z</updated>

		<summary type="html">&lt;p&gt;Added some TD values, ranged and bolt defence values and amended details of their SMR attack&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Lesser_faeroth.jpg&lt;br /&gt;
| level = 46&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Faeroth&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = Boss&lt;br /&gt;
| area = Gyldemar Forest&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Bite&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 271 - 281&lt;br /&gt;
| PA2 = Claw &lt;br /&gt;
| PAB = 281 - 291&lt;br /&gt;
| PA3 = Pound&lt;br /&gt;
| PAC = 271 - 281&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 8N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 208&lt;br /&gt;
| Ranged =205 - 216 &lt;br /&gt;
| Bolt =229 &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 143 - 153&lt;br /&gt;
| CleTD = 158&lt;br /&gt;
| EmpTD =157 - 166 &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD =138 &lt;br /&gt;
| SorTD = 166&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 175&lt;br /&gt;
| MjSTD =157 -166 &lt;br /&gt;
| MnSTD = 157 - 166&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = a mottled faeroth crest&lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The &amp;#039;&amp;#039;&amp;#039;lesser faeroth&amp;#039;&amp;#039;&amp;#039; looks as though she is a near relative to a monkey. Standing on powerful forelimbs, her body is lifted entirely off the ground. Two atrophied legs with filthy claws dangle loosely below the body and look to be double-jointed.  A spark of malevolent intelligence burns in her eyes.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
An example of a lesser faeroth&amp;#039;s frenzy [[Creature maneuver|attack]], dodged:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A lesser faeroth shifts his weight, moving between forelimbs.&lt;br /&gt;
With a piercing howl the lesser faeroth becomes a blur of fists and feet directed at you!&lt;br /&gt;
You dodge away from the frenzied attack of the lesser faeroth!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This attack can also be blocked by a [[shield]].&lt;br /&gt;
&lt;br /&gt;
When the hit lands, it can make the victim prone, in [[roundtime]] and can also lower your stance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;With a piercing howl the lesser faeroth becomes a blur of fists and feet directed at you!&lt;br /&gt;
You collapse under the flurry of blows!&lt;br /&gt;
Roundtime: 7 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 44&lt;br /&gt;
|levelm1 = 45&lt;br /&gt;
|level = 46&lt;br /&gt;
|levelp1 = 47&lt;br /&gt;
|levelp2 = 48&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;CHOPPER666</name></author>
	</entry>
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