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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Large_ring-tailed_lemur</id>
	<title>Large ring-tailed lemur - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Large_ring-tailed_lemur"/>
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	<updated>2026-11-12T00:18:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Large_ring-tailed_lemur&amp;diff=9512&amp;oldid=prev</id>
		<title>imported&gt;SPYRIDONM1: HPs, Armor AsG 8 natural doubles, Bite, Closed fist, TDs (Sor, MnE, MnS), Pickpocketing, Treasure (all), messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Large_ring-tailed_lemur&amp;diff=9512&amp;oldid=prev"/>
		<updated>2023-11-09T17:38:15Z</updated>

		<summary type="html">&lt;p&gt;HPs, Armor AsG 8 natural doubles, Bite, Closed fist, TDs (Sor, MnE, MnS), Pickpocketing, Treasure (all), messaging&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level =  20&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Primate&amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Quadruped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Monsoon Jungle&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 190&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 =  Bite (attack)&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 118&lt;br /&gt;
| PA2 = Closed fist&lt;br /&gt;
| PAB = 118&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 =  &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 8N &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 61&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 63&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 60&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|[[Pickpocketing]]}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = lemur tail&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Tufts of white hair stand straight out from the ears and face of the ring-tail lemur before trailing down to cover his neck and abdomen.  Black rings surround his eyes like a mask and short, black fur covers his pointed muzzle.  Soft, fluffy brown fur covers the ring-tail lemur short body as well as his thin arms and legs.  The lemur&amp;#039;s long bushy tail has alternating bands of black and white rings that are capped with fuzz.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Messaging==&lt;br /&gt;
;[[Bite (attack)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A large ring-tail lemur attempts to bite you!&lt;br /&gt;
  AS: +114 vs DS: +48 with AvD: +24 + d100 roll: +80 = +170&lt;br /&gt;
   ... and hits for 20 points of damage!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Closed fist]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Lunging forward, a large ring-tail lemur swings an open hand at you and attempts to slash you with her sharp claws!&lt;br /&gt;
  AS: +118 vs DS: +31 with AvD: +4 + d100 roll: +54 = +145&lt;br /&gt;
   ... and hits for 1 point of damage!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
;Appearance&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You see a fairly typical ring-tail lemur.&lt;br /&gt;
She appears to be in good shape.&lt;br /&gt;
She has a small sack (worn).&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Entering&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Using the foliage to her advantage, the ring-tail lemur swings down from her arboreal perch and lands softly on the ground.&lt;br /&gt;
&lt;br /&gt;
A large ring-tail lemur lopes in eyeing you carefully.&lt;br /&gt;
&lt;br /&gt;
A large ring-tail lemur scrambles into view!&lt;br /&gt;
&lt;br /&gt;
A large ring-tail lemur lopes into the area.&lt;br /&gt;
&lt;br /&gt;
A gleam of beady eyes reveals a large ring-tail lemur that is sneaking in!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Leaving&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Launching herself into the air, the ring-tail lemur grabs the nearest limb and swings away heading west.&lt;br /&gt;
&lt;br /&gt;
A large ring-tail lemur lopes away heading west.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shock of disbelief briefly registers on the ring-tail lemur&amp;#039;s face, the expression almost human, before the light leaves her eyes and she falls over dead.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Pickpocketing]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You notice a large ring-tail lemur reach into your pockets and remove some silver coins.&lt;br /&gt;
The lemur places the coins into his small sack.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Twitching his ears forward and back, the ring-tail lemur attentively listens to the noises of the jungle.&lt;br /&gt;
&lt;br /&gt;
Sniffing at the air, a large ring-tail lemur freezes for several seconds and then suddenly emits several loud clicks.&lt;br /&gt;
&lt;br /&gt;
Rushing forward two hops and then immediately jumping back, the ring-tail lemur watches your face for any reaction.&lt;br /&gt;
&lt;br /&gt;
Nostrils flaring, the ring-tail lemur&amp;#039;s tail curls around his legs and he trembles.&lt;br /&gt;
&lt;br /&gt;
Utilizing her tail as a fifth limb, the ring-tail lemur pushes herself to her feet.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 18&lt;br /&gt;
|levelm1 = 19&lt;br /&gt;
|level = 20&lt;br /&gt;
|levelp1 = 21&lt;br /&gt;
|levelp2 = 22&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;SPYRIDONM1</name></author>
	</entry>
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