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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Joola_items</id>
	<title>Joola items - Revision history</title>
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	<updated>2026-11-11T23:36:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Joola_items&amp;diff=8931&amp;oldid=prev</id>
		<title>imported&gt;NAAMIT: Added note about -shaped gems.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Joola_items&amp;diff=8931&amp;oldid=prev"/>
		<updated>2023-06-01T02:15:36Z</updated>

		<summary type="html">&lt;p&gt;Added note about -shaped gems.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Joola&amp;#039;s Jewels&amp;#039;&amp;#039;&amp;#039; are scripted items that can have different gems swapped out of them and allow for items to have both a [[long description | LONG]] and [[show description | SHOW]] description in a single [[alteration]] session with a [[merchant]].  There are two tiers to Joolas, locked and unlocked.  They can be set to take a gemstone only, a [[Bugs on Parade|gemstone insect]], or either.  They were first introduced in 2011 by GM Vanah via merchant [[Joola]].  &lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This item can be altered to have a LONG and a SHOW, but the show must accommodate either an inserted gem or an empty socket anywhere the gem is to be mentioned.&lt;br /&gt;
&lt;br /&gt;
The merchant can also change the way the gem is attached.  For example, you can have:&lt;br /&gt;
   capped by (a gemstone)&lt;br /&gt;
   topped by a carved (gemstone) heart&lt;br /&gt;
   set with a series of (gemstone) studs&lt;br /&gt;
&lt;br /&gt;
This item is currently set as follows:&lt;br /&gt;
   Description with no gem inset: a moonlight silver silk gown with black tracery&lt;br /&gt;
   Description with a gem inset: a moonlight silver silk gown with gemstone tracery&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the silver silk gown for you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Locked&lt;br /&gt;
|itemverbtable= yes&lt;br /&gt;
}} &lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot; | Gem Status&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | PUSH&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | No gem&lt;br /&gt;
| You push the heel of your empty hand against a hollow socket on your orase runestaff. As you examine the shallow indentations that the sharp prongs leave, you think that it might work better with a gem in hand.&lt;br /&gt;
| XXX pushes the heel of his empty hand against his orase runestaff.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |Gem in hand&lt;br /&gt;
| You push your yellow sunstone into the empty socket on your runestaff and click it into place.&lt;br /&gt;
| XXX pushes his yellow sunstone into an empty socket on his runestaff and clicks it into place.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |Gem in item&lt;br /&gt;
| You brush your palm across your orase runestaff and notice that there is already a yellow sunstone within the runestaff. Did you want to pull the sunstone out?&lt;br /&gt;
| XXX passes his hand over the yellow sunstone adorning his orase runestaff.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PULL&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |No gem&lt;br /&gt;
| You trace your fingers along the empty gem socket on your orase runestaff, but there is not a gem within.&lt;br /&gt;
| XXX absently traces his finger along the empty gem socket on his orase runestaff.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |Gem in item&lt;br /&gt;
| You carefully pry the yellow sunstone out of your runestaff.&lt;br /&gt;
| XXX carefully pries the yellow sunstone out of his runestaff.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; | PROD&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; |No gem&lt;br /&gt;
| You prod your orase runestaff thoughtfully, considering what gem to put in the empty socket.&lt;br /&gt;
| XXX prods at an empty socket on his orase runestaff with a thoughtful look on his face.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot; |Gem in item&lt;br /&gt;
| You prod at your runestaff, making a few adjustments. When you finish, you have a sanded orase runestaff capped by a claw-ensnared orb.&lt;br /&gt;
| XXX prods his orase runestaff with a thoughtful look on his face.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;#039;&amp;#039;This will toggle the description of the item from plain appearance to gemmed appearance&amp;#039;&amp;#039;.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &lt;br /&gt;
|tier= Unlocked&lt;br /&gt;
|itemsummary= This tier unlocks verbs that will only work when a [[gem]] is inserted into the item.&lt;br /&gt;
|analyze= This orase runestaff is unlocked.  You sense you can CLEAN, POKE, and TILT it while a gem is inserted.&lt;br /&gt;
|itemverbtable= yes&lt;br /&gt;
}} &lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! CLEAN&lt;br /&gt;
| You fastidiously rub the surface of your orase runestaff, causing the yellow sunstone adorning the runestaff to gleam.&lt;br /&gt;
| XXX fastidiously rubs the surface of his orase runestaff, causing the yellow sunstone adorning the runestaff to gleam.&lt;br /&gt;
|-&lt;br /&gt;
! POKE&lt;br /&gt;
| You tap your fingers against the yellow sunstone on your orase runestaff.&lt;br /&gt;
| XXX taps his fingers against the yellow sunstone on his orase runestaff.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| You tilt the angle of your orase runestaff slightly, causing the light to catch the yellow sunstone adorning your runestaff.&lt;br /&gt;
| XXX tilts the angle of his orase runestaff slightly, causing the light to catch the yellow sunstone adorning the runestaff.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
Some gem-cutter patterns, such as -shaped, may be truncated in the display.  For example, &amp;quot;a white shirt with a gemstone pin&amp;quot; -&amp;gt; &amp;quot;a white shirt with a blush-hearted scarlet ruby pin&amp;quot; but when a -shaped gem is inserted such as &amp;quot;a rugged heart-shaped ruby&amp;quot; it turns into &amp;quot;a white shirt with a ruby pin&amp;quot;, having omitted everything before the -shaped in the display.&lt;br /&gt;
===Festival Appearances===&lt;br /&gt;
* [[EGShop:Swamp Sparkles]]&lt;br /&gt;
* [[Albatross]]&lt;br /&gt;
* [[EGShop:Wench Wear]]&lt;br /&gt;
* [[YQShop:The Desert Hare]]&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Veola hair accessory]]&lt;br /&gt;
* [[Aldoran Healers Jewelry]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Clothing&lt;br /&gt;
|itemclass2= Accessory&lt;br /&gt;
|itemclass3= Armor&lt;br /&gt;
|itemclass4= Weapon&lt;br /&gt;
|itemtype= Any clothing&lt;br /&gt;
|itemtype2= Any accessory&lt;br /&gt;
|itemtype3= Containers&lt;br /&gt;
|itemtype4= Robe armor&lt;br /&gt;
|itemtype5= Runestaffs&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&lt;br /&gt;
|ld= Yes&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= Joola&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&lt;br /&gt;
|tiersnumber= 2&lt;br /&gt;
|unlock= Merchant&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= Yes&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= L/D depends on item type eligibility.&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= PUSH&lt;br /&gt;
|verb2= PULL&lt;br /&gt;
|verb3= PROD&lt;br /&gt;
|verb4= CLEAN&lt;br /&gt;
|verb5= POKE&lt;br /&gt;
|verb6= TILT&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;NAAMIT</name></author>
	</entry>
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