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	<title>Ithzir Armor/saved posts - Revision history</title>
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	<updated>2026-11-12T01:19:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Ithzir_Armor/saved_posts&amp;diff=8803&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: HOST-GSKEBECHET moved page Ithziri armor/saved posts to Ithzir Armor/saved posts: Item script&#039;s proper name is Ithzir Armor, verified with GM Tivvy.</title>
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		<updated>2023-03-08T16:30:09Z</updated>

		<summary type="html">&lt;p&gt;HOST-GSKEBECHET moved page &lt;a href=&quot;/index.php?title=Ithziri_armor/saved_posts&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Ithziri armor/saved posts (page does not exist)&quot;&gt;Ithziri armor/saved posts&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Ithzir_Armor/saved_posts&quot; title=&quot;Ithzir Armor/saved posts&quot;&gt;Ithzir Armor/saved posts&lt;/a&gt;: Item script&amp;#039;s proper name is Ithzir Armor, verified with GM Tivvy.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;These saved posts are not completely in order.  The post with the most helpful information is first.  Only information from the Ebon Gate 2013 folder is currently included.&lt;br /&gt;
&lt;br /&gt;
{{saved-post|category=Quests/Sagas/Events|topic=[[Ebon Gate]] Festival|author=GS4-VARULV|subject=Re: Ithziri Armor|messagenum=5079|date=09/24/2013 04:50 AM}}&lt;br /&gt;
Here&amp;#039;s the breakdown I gave to the [[Platinum|Plat]] folks a few days ago:&lt;br /&gt;
&lt;br /&gt;
Instead of unlocking in a straight line set of tiers, this [[armor]] will now offer choices. Existing base armor (previously called Tier 1) will be considered Tier 0. One unlock (previously Tier 2) will be considered a Tier 1 unlock of the Charges tree. Tier 3 unlocked existing armor will be considered a Tier 3 unlock of the Charges tree. Previous tiers must be unlocked before later tiers are available. &lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* Base functionality remains at 3 charges / day.&lt;br /&gt;
* Each upgrade increases the max daily armor charges by 1.&lt;br /&gt;
* Cost in charges is listed below for each ability&lt;br /&gt;
&lt;br /&gt;
Escape [[Flare]] Chance Tree:&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 0 (default): 20%&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 1: 35%&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 2: 50%&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 3: 65%&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 4: 80%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Status Condition Tree:&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 1: Remove one random condition from the following list when the armor&amp;#039;s escape ability triggers: stunned, prone/sitting/kneeling, blind. [1 armor charge]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 2: Add web, bind, and rooted to the list of potential conditions in Tier 1. [1 armor charge]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 3: Manually invoke (BESEECH) the status clear ability to manually remove a random condition, adding sleep, poison, and disease to the above. [2 armor charges]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 4: Manually invoke (BESEECH) the status clear ability to remove ALL of the above conditions. [3 armor charges]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Healing Tree:&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 1: Manually (SHRUG) invoke to heal an amount HPs equal to 50% of max health. [2 armor charges]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 2: Tier 1 + reduce all bleeding effects by half, rounding down. [2 armor charges]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 3: Tier 2 + reduce severity of worst injury by 1 rank. [3 armor charges]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 4: Tier 2 + reduce severity of all injuries by 1 rank. [3 armor charges]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charges Tree:&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 1: Additional 3 max charges to the armor, as per old Tier 2.&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 2: Adds a short-duration sanctuary effect (90 seconds) to the arrival room upon a triggered escape. [1 charge]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 3: Triggered escape ability takes player to safe room, as per old Tier 3. [2 charges]&amp;lt;br&amp;gt;&lt;br /&gt;
Tier 4: Escape ability can be manually triggered (SLAP) to escape to safe room. A new exit from the room will take the player to a local fog location. [3 charges]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
~V&lt;br /&gt;
&lt;br /&gt;
{{saved-post|category=Quests/Sagas/Events|topic=Ebon Gate Festival|author=GS4-VARULV|subject=Ithziri Armor|messagenum=5053|date=09/20/2013 06:55 AM}}&lt;br /&gt;
Well, it&amp;#039;s not pinworn VLA, but I have added some new tiers to the Ithziri armor...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Targetdummy traces a sign that contorts in the air while she forcefully incants a dark invocation...&amp;lt;br&amp;gt;&lt;br /&gt;
Targetdummy gestures at you.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel the sudden rush of a disease overcome you.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targetdummy utters a light chant and raises her hands, beckoning the lesser spirits to her aid...&amp;lt;br&amp;gt;&lt;br /&gt;
Targetdummy gestures at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;br&amp;gt;&lt;br /&gt;
... 40 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Forceful impact shatters your right leg from the knee down.&amp;lt;br&amp;gt;&lt;br /&gt;
You are knocked to the ground!&amp;lt;br&amp;gt;&lt;br /&gt;
You are stunned for 10 rounds!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 24 sec.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targetdummy traces a sign while beseeching the spirits for empowerment...&amp;lt;br&amp;gt;&lt;br /&gt;
Targetdummy gestures at you.&amp;lt;br&amp;gt;&lt;br /&gt;
An unseen force envelopes you, restricting all movement.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Targetdummy utters a light chant and raises her hands, beckoning the lesser spirits to her aid...&amp;lt;br&amp;gt;&lt;br /&gt;
Targetdummy gestures at you.&amp;lt;br&amp;gt;&lt;br /&gt;
Cloudy wisps swirl about you.&amp;lt;br&amp;gt;&lt;br /&gt;
The wisps solidify into thick strands of webbing that tighten about your body!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You notice your skin is flaking off in large pieces!&lt;br /&gt;
&lt;br /&gt;
!&amp;gt;beseech my robes&amp;lt;br&amp;gt;&lt;br /&gt;
You focus your thoughts on your robes in a desperate attempt to recover...&amp;lt;br&amp;gt;&lt;br /&gt;
The restricting force that envelops you dissolves away.&amp;lt;br&amp;gt;&lt;br /&gt;
The webs dissolve from around you.&amp;lt;br&amp;gt;&lt;br /&gt;
You are no longer stunned.&amp;lt;br&amp;gt;&lt;br /&gt;
You bounce back up to your feet!&amp;lt;br&amp;gt;&lt;br /&gt;
You suddenly begin to feel better.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
!&amp;gt;health&amp;lt;br&amp;gt;&lt;br /&gt;
You have the following injuries: a fractured and bleeding right leg.&lt;br /&gt;
&lt;br /&gt;
Bleeding:&amp;lt;br&amp;gt;&lt;br /&gt;
Area Health per Round Tended&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Right leg 2 No&lt;br /&gt;
&lt;br /&gt;
Maximum Health Points: 175&amp;lt;br&amp;gt;&lt;br /&gt;
Remaining Health Points: 62&amp;lt;br&amp;gt;&lt;br /&gt;
You are feeling weakened.&lt;br /&gt;
&lt;br /&gt;
!&amp;gt;shrug my robes&amp;lt;br&amp;gt;&lt;br /&gt;
You stretch your shoulders, settling your robes into a more comfortable position.&amp;lt;br&amp;gt;&lt;br /&gt;
You feel suddenly restored!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;health&amp;lt;br&amp;gt;&lt;br /&gt;
You have the following injuries: some minor cuts and bruises on your right leg.&amp;lt;br&amp;gt;&lt;br /&gt;
You have the following scars: a mangled right leg.&lt;br /&gt;
&lt;br /&gt;
Maximum Health Points: 175&amp;lt;br&amp;gt;&lt;br /&gt;
Remaining Health Points: 175&lt;br /&gt;
&lt;br /&gt;
~V&lt;br /&gt;
&lt;br /&gt;
{{saved-post|category=Quests/Sagas/Events|topic=Ebon Gate Festival|author=GS4-VARULV|subject=Ithziri Armor|messagenum=5062|date=09/20/2013 06:49 PM}}&lt;br /&gt;
&amp;gt;&amp;#039;&amp;#039;So this is.. tier 4?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
That&amp;#039;s actually an example of Tier 9 armor. I&amp;#039;m adding 16 unlockable tiers to the armor, which can only be unlocked one step at a time.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;#039;&amp;#039;The fact that you can &amp;#039;shrug&amp;#039; off your wounds is a hidden morsel of awesomeness.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
I was pleased with that use myself. :)&lt;br /&gt;
&lt;br /&gt;
~V&lt;br /&gt;
&lt;br /&gt;
{{saved-post|category=Quests/Sagas/Events|topic=Ebon Gate Festival|author=GS4-VARULV|subject=Ithziri Armor|messagenum=5090|date=09/25/2013 04:46 AM}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;Old Tier 1 armor - Now Tier 0 Escape Flare Chance tree&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;Old Tier 2 armor - Now Tier 0 Escape Flare Chance tree and Tier 1 of Charges tree&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;Old Tier 3 armor - Now Tier 0 Escape Flare Chance Tree and tier 3 of Charges tree&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Bingo.&lt;br /&gt;
&lt;br /&gt;
~V&lt;br /&gt;
&lt;br /&gt;
{{saved-post|category=Quests/Sagas/Events|topic=Ebon Gate Festival|author=GS4-VARULV|subject=Ithziri Armor|messagenum=5098|date=09/26/2013 09:25 AM}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;What was the Escape Flare Chance for tier 3 armor before this update?&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
20%, it hasn&amp;#039;t changed with this update.&lt;br /&gt;
&lt;br /&gt;
~V&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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