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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Illoke_jarl</id>
	<title>Illoke jarl - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Illoke_jarl"/>
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	<updated>2026-11-12T04:23:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Illoke_jarl&amp;diff=8625&amp;oldid=prev</id>
		<title>imported&gt;MOD-GSMOTTE: Added log2 template around game text.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Illoke_jarl&amp;diff=8625&amp;oldid=prev"/>
		<updated>2021-03-20T17:13:49Z</updated>

		<summary type="html">&lt;p&gt;Added log2 template around game text.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = &lt;br /&gt;
| level = 89&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Giant &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Thanatoph&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 600&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Fist &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 371&lt;br /&gt;
| PA2 = Hammer&lt;br /&gt;
| PAB = 422&lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = Divine Strike (1615)&amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = 363 - 375&lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = Spirit Strike (117)&amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = Mstrike&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 16N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 270&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 336&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 373&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = &lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = &lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = Divine Shield&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = Fasthr&amp;#039;s Reward&lt;br /&gt;
| DSP3 = Lesser Shroud&lt;br /&gt;
| DSP4 = Song of Unravelling (1013)&lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = radiant crimson essence shard&lt;br /&gt;
 | skin = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;&lt;br /&gt;
The hulking frame of the Illoke jarl towers high overhead, ready to obliterate any who would intrude upon his territory.  Craggy, deep grey skin sheathes him in a natural armor, with little hindrance to his movements.  A pair of piercing black eyes stare out with contempt, barely distinguishable against his dark complexion.  In contrast, a shimmering crimson symbol of Illoke is chiseled deep into his forehead, radiating a dull red glow.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Jarls, along with most other stone creatures, should be on the ground before landing the killing blow.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
*The Illoke jarl can summon the wrath of his god to dispel you.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
An Illoke elder summons the wrath of his god as he gestures at you!&lt;br /&gt;
&lt;br /&gt;
A shifting, prismatic aura coalesces around you, then vanishes in a brilliant flash!&lt;br /&gt;
&lt;br /&gt;
The brilliant luminescence fades from around you.&lt;br /&gt;
The silvery luminescence fades from around you.&lt;br /&gt;
You feel your extra strength departing.&lt;br /&gt;
The bright luminescence fades from around you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* The Illoke jarl can summon a stone fist to crush its opponents.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
An Illoke jarl summons the wrath of his god while pointing at you!&lt;br /&gt;
A massive stone hand appears in the air before you!&lt;br /&gt;
The huge grey fist wraps around you before you can move to avoid it! The massive hand clasps you tightly in a crushing grip, and your brain seems to scream as you feel your bones snapping!&lt;br /&gt;
&lt;br /&gt;
... 40 points of damage!&lt;br /&gt;
Your right arm torn from your shoulder by the blow!&lt;br /&gt;
You are stunned for 8 rounds!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Strong blow to your left hand!&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Nasty blow to your back!&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Nasty blow to your chest!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* Illoke jarls can shake stuns and be hostile (be it a phsyical attack, spellcast, or maneuver) in a single action.&lt;br /&gt;
&lt;br /&gt;
===Observed Spell Effects===&lt;br /&gt;
* An Illoke jarl loses the flickering energy surrounding him.&lt;br /&gt;
* The white light leaves an Illoke jarl.  The very powerful look leaves an Illoke jarl.&lt;br /&gt;
* The warm glow fades from around an Illoke jarl.&lt;br /&gt;
* The dull golden nimbus fades from around an Illoke jarl.&lt;br /&gt;
* An Illoke jarl appears less battle-ready as a soft glow dissipates from around his form.&lt;br /&gt;
* An Illoke jarl seems to lose some focus as his eyes narrow and shift momentarily to one side.&lt;br /&gt;
* The dim celadon wisps about an Illoke jarl&amp;#039;s hands flare up once more and fade completely away.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [[Illoke]]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Giant Giant on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 87&lt;br /&gt;
|levelm1 = 88&lt;br /&gt;
|level = 89&lt;br /&gt;
|levelp1 = 90&lt;br /&gt;
|levelp2 = 91&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sunfist hated enemies]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MOD-GSMOTTE</name></author>
	</entry>
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