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	<title>Hornet&#039;s Hollyhock - Revision history</title>
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	<updated>2026-11-12T06:15:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;ASILE: added a deeply cupped incarnadine rose</title>
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		<updated>2025-11-10T03:26:41Z</updated>

		<summary type="html">&lt;p&gt;added a deeply cupped incarnadine rose&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Hornet&amp;#039;s Hollyhock&amp;#039;&amp;#039;&amp;#039; is a glass flower that houses a hornet from the [[Bugs on Parade]] system and will create individual perfume combinations.  The hornet must be in gemstone form.  It first appeared in the [[MTShop:The Hornet and the Hollyhock|shop]] of the same name at [[:Category:Mairiseth Telearat|Mairiseth Telearat]] in 2025, in [[Ta&amp;#039;Nalfein]]&amp;#039;s [[Nielira Harbor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You take a closer look at a silver-strung spun glass hollyhock.&lt;br /&gt;
You analyze the spun glass hollyhock and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
The Hornet&amp;#039;s Hollyhock&lt;br /&gt;
This tiny magic hollyhock can house a hornet that will make small doses of perfume for you.&lt;br /&gt;
&lt;br /&gt;
To Add a Hornet:&lt;br /&gt;
Obtain any gemstone hornet from the Bugs on Parade system and PUSH it into the hollyhock.&lt;br /&gt;
&lt;br /&gt;
To Create a Perfume:&lt;br /&gt;
1.  With a hornet installed, WAVE your hollyhock at a foraged rose.&lt;br /&gt;
2.  With or without a hornet installed, TWIST your hollyhock to obtain a list of incense elements.&lt;br /&gt;
3.  With or without a hornet installed, WHISPER INCENSE # to your hollyhock to set an incense element.&lt;br /&gt;
4.  TURN your hollyhock to obtain the starting notes of your perfume.&lt;br /&gt;
&lt;br /&gt;
Additional Information:&lt;br /&gt;
RUB will put the perfume on you once it is created, SMELL will give you a preview of the perfume, CLEAN will remove the perfume from your hollyhock, PULL removes the current hornet so it can be replaced.&lt;br /&gt;
&lt;br /&gt;
Some final Notes:&lt;br /&gt;
This hollyhock is a magical item.  You can hold it or wear it to work with it.  It creates 4 doses of perfume each time you work with the hornet inside.&lt;br /&gt;
&lt;br /&gt;
Alteration Guidelines:&lt;br /&gt;
You may alter the hollyhock, but it can only take a base or long description change.  The SHOW is stock.&lt;br /&gt;
Please make sure that you are not contradicting the stock show when coming up with your design.&lt;br /&gt;
&lt;br /&gt;
Due to the nature of the item, only the following nouns are acceptable:  acanthus, allamanda, angel&amp;#039;s trumpet, anise hyssop, azalea, bellflower, bird of paradise, black sage, bleeding heart, blue sage, bluebell, bottlebrush, butterfly bush, calibrachoa, cape fuchsia, cardinal flower, catmint, trumpet vine, chrysothemis, climbing snapdragon, columbine, coral honeysuckle, cuphea, desert willow, fuchsia, gentian, gladiolus, globeflower, golden trumpet, hollyhock, honeysuckle, hummingbird mint, paintbrush, jacobinia, jewelweed, lobelia, monkeyflower, penstemon, petunia, phlox, pineapple sage, plumbago, salvia, scarlet gilia, snapdragon, throatwort, tobacco flower, trumpet vine, weigela&lt;br /&gt;
&lt;br /&gt;
It must also always be fashioned out of glass of some kind.&lt;br /&gt;
&lt;br /&gt;
Your current scent is:  Bergamot winds across your skin in bright ribbons, chased by the fleeting trace of {incense} curling through the air.  &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|CLEAN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Removes the current perfume from the hollyhock.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|PULL&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Removes the current hornet inside.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH {HORNET GEMSTONE}&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|RUB&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Applies the current perfume.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|SMELL&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Previews the current perfume.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SMOOCH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TICKLE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|TWIST&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| See the list of [[#First Note Incense Options|first note incense options]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Cycles the perfume&amp;#039;s [[#First Note Phrase Options|first note phrase options]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|WAVE {HOLLYHOCK} AT {ROSE}&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Use a foraged rose as part of the perfume&amp;#039;s finishing note.  Each foraged rose has a [[#Rose Finishing Note Options|unique finishing note sentence]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|WHISPER {HOLLYHOCK} INCENSE {#}&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;| Set an incense type from the list of [[#First Note Incense Options|first note incense options]].&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
A Hornet&amp;#039;s Hollyhock vial has a hard-coded {{boldmono|LOOK}}/{{boldmono|SHOW}} description, which features the hornet inserted.  Because of this, it can only support long description alterations.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Delicate glass petals hang in a spiral around a hollow center, perfectly still and open.  No presence rests within, though a faint warmth lingers behind, along with the brittle trace of something once alive and attentive.  A simple chain slips through the stem, allowing the blossom to be worn.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Making Perfume===&lt;br /&gt;
When using {{boldmono|PUSH}} to insert a hornet, the insect must be in the right hand, and it must be a gemstone version of a [[Bugs on Parade]] hornet.  The perfume-creating process consumes the hornet gemstone.  Upon the last dose being used, the hollyhock clears out all of its data except for the hornet, which will persist unless it is manually removed/destroyed.&lt;br /&gt;
&lt;br /&gt;
Foraged roses are the only items that can be added.  The perfume-creating process does not consume the rose.  {{boldmono|TWIST}} can be used to select the [[#First Note Incense Options|incense type]] in the first notes of the created perfume, which can have their phrasing [[#First Note Options|cycled between set options]] via {{boldmono|TURN}}.  Roses determine the finishing notes.  Different types of roses have their own unique scents when turned into perfume, which are specific to the rose type foraged.&lt;br /&gt;
&lt;br /&gt;
Each combination creates 4 doses of perfume.  The perfume is stored in the hollyhock and cannot be extracted to share.  Perfume lasts for the standard 4 hours.&lt;br /&gt;
&lt;br /&gt;
The order of operations does not matter.  You can {{boldmono|TWIST}} &amp;amp; {{boldmono|WHISPER}}, {{boldmono|WAVE {ROSE}}}, or {{boldmono|TURN}} in any order.  However, you must have a rose installed and an incense note selected in order to {{boldmono|RUB}} and apply the perfume.&lt;br /&gt;
&lt;br /&gt;
{{boldmono|TURN}} works at any point on the hollyhock.  If you apply the perfume, decide you want a different opening note, then you can {{boldmono|TURN}} again and reapply.  It will shift the first notes sentence, but not the stored rose.&lt;br /&gt;
&lt;br /&gt;
Perfume made by the vial can &amp;#039;&amp;#039;not&amp;#039;&amp;#039; be poured onto paper.  The perfume is not drinkable.&lt;br /&gt;
&lt;br /&gt;
=== First Note Phrase Options ===&lt;br /&gt;
The perfume&amp;#039;s first note phrase can be cycled between the following options via {{boldmono|TURN}}:&lt;br /&gt;
* Soft warmth clings to your skin as vanilla rises in lazy curls, laced with an ethereal skein of {incense} smoke.  &lt;br /&gt;
* An invigorating spark of ginger flickers across the skin, its heat cooled by the ghost of {incense} drifting just above.&lt;br /&gt;
* Sweet oleander lingers in the air above your skin, delicate and haunting beneath a shimmer of {incense}.&lt;br /&gt;
* On your skin, cardamom blooms with gentle spice, threaded with a pale skein of {incense} that lifts and fades.&lt;br /&gt;
* Bergamot winds across your skin in bright ribbons, chased by the fleeting trace of {incense} curling through the air.&lt;br /&gt;
* A calm breath of lavender spreads in the air just above your skin, softened by the quiet echo of {incense}-laced smoke.&lt;br /&gt;
* Smoked cherries drip across toasted almonds and blackberries, the wine-heavy top notes bound by ropes of {incense} smoke.&lt;br /&gt;
* Clove settles against your skin in steady, spiced layers, wrapped in the slow unfurling of {incense} smoke that tempers its heat.&lt;br /&gt;
* Spiced nutmeg stirs from the warmth of your skin, buoyed by a faint skein of {incense} incense that hums through the air.&lt;br /&gt;
* The scent of coffee clings to your skin like low heat, shadowed by the dry coil of {incense} incense curling just above.&lt;br /&gt;
* Dry and grounding, the scent of sandalwood rises from your skin with quiet warmth, softened by an ethereal skein of {incense}-laced smoke drifting overhead.&lt;br /&gt;
* Cedar radiates from your skin in sharp, resinous threads, touched by the upward drift of {incense}-laced smoke.&lt;br /&gt;
* Myrrh anchors itself in the air around your skin, ancient and slow, wound through with the fine breath of {incense}-laced smoke.&lt;br /&gt;
* Curls of {incense}-suffused smoke permeated through worn, black leather, dispersing subtly through notes of single-malt bourbon.&lt;br /&gt;
&lt;br /&gt;
=== First Note Incense Options ===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
1.  agarwood               12. driftwood      23. patchouli&lt;br /&gt;
2.  allspice               13. frangipani     24. pine&lt;br /&gt;
3.  amber                  14. frankincense   25. resin&lt;br /&gt;
4.  anise                  15. jasmine        26. rosemary&lt;br /&gt;
5.  bayberry               16. juniper        27. sage&lt;br /&gt;
6.  birch                  17. labdanum       28. styrax&lt;br /&gt;
7.  cherrywood             18. mace           29. sweetgrass&lt;br /&gt;
8.  citron                 19. mastic         30. thyme&lt;br /&gt;
9.  copal                  20. mugwort        31. vervain&lt;br /&gt;
10. cypress                21. oakmoss        32. vetiver&lt;br /&gt;
11. dragon&amp;#039;s blood flower  22. oud            33. white sage&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Rose Finishing Note Options ===&lt;br /&gt;
A foraged rosed is used to determine the perfume&amp;#039;s finishing notes.  As of the item&amp;#039;s release, there are 39 different foraged roses found in game, each with their own unique finishing note sentences.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Rose&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Finishing note sentence&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | &lt;br /&gt;
| A shifting trace of climbing rose winds beneath the dominant notes, sweet at first breath, then spiced with myrrh, softened by tea, and grounded in a lingering thread of musk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Creamy Peach-Blushed Rose&lt;br /&gt;
| Creamy notes of fresh peaches float alongside the fruit-brushed scent of pink rose petals, the blend uplifted by ripened raspberries.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Deeply Cupped Incarnadine Rose&lt;br /&gt;
| Fiery claws of red musk permeate the velvety scent of incarnadine rose petals, the whirlwind of heady notes reinforced by a base of honey-sweetened earth.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Elanthian Snow Rose&lt;br /&gt;
| The quiet sweetness of an Elanthian snow rose drifts beneath the surface, delicate and cool, its petals carrying the crisp clarity of freshly fallen snow touched by light.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Landing Bay Rose&lt;br /&gt;
| Balsam and honey stir beneath the surface, spiced with nutmeg and clove, while the scent of a bay rose lingers faintly in citrus and mint before softening into a pale floral hush.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Pink-Speckled Ivory Tea Rose&lt;br /&gt;
| The soft green bloom of a tea rose lingers beneath the surface, fresh and rain-touched, as if plucked from a garden still damp with morning mist and scattered petals.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Silver-Veined Sanguine Blood Rose&lt;br /&gt;
| Talons of coppery amber grasp the rich, velvety notes of the sanguine blood rose, lingering briefly in a veil of smoky vetiver.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Small Rose&lt;br /&gt;
| A breath of rose lifts quietly behind the warmth, soft and dry like pressed petals in a worn book.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Small Wild Rose&lt;br /&gt;
| Hints of untamed and wild rose edge the fragrance with green graces and open, heady depth, as if scattered by a wind long past.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Warm-Toned Pale Apricot Rose&lt;br /&gt;
| Sun-kissed notes of apricot and almond shine across a pillowy bed of rose petals, the airy fragrance lounging across a blanket of resinous vanilla.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; | Winter Rose&lt;br /&gt;
| The cool trace of winter roses lingers beneath the surface, pale and restrained as frost on faded velvet.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Bugs on Parade]]&lt;br /&gt;
* [[Perfume]]&lt;br /&gt;
* [[Bee&amp;#039;s Knees]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|type2=Crafting&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Hollyhock &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld=No &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Mairiseth Telearat &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2025 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript=Bugs on Parade &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions=Long descriptions only.&amp;lt;br&amp;gt;Must remain made of glass.&amp;lt;br&amp;gt;Noun is restricted to specific flowers noted in the analyze. &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLEAN &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=PULL&lt;br /&gt;
|verb3=PUSH&lt;br /&gt;
|verb4=REMOVE&lt;br /&gt;
|verb5=RUB&lt;br /&gt;
|verb6=SMELL&lt;br /&gt;
|verb7=SMOOCH&lt;br /&gt;
|verb8=TICKLE&lt;br /&gt;
|verb9=TWIST&lt;br /&gt;
|verb10=TURN&lt;br /&gt;
|verb11=WAVE&lt;br /&gt;
|verb12=WEAR&lt;br /&gt;
|verb13=WHISPER&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;ASILE</name></author>
	</entry>
</feed>