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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Height</id>
	<title>Height - Revision history</title>
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	<updated>2026-11-12T00:06:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Height&amp;diff=8212&amp;oldid=prev</id>
		<title>imported&gt;HJELTE at 16:49, 15 July 2020</title>
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		<updated>2020-07-15T16:49:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Stub}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039; is a character and creature attribute primarily used in melee attack resolution, [[ambushing]] and [[combat maneuvers]] in particular.&lt;br /&gt;
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Player characters have an average height determined by their [[race]], which ranges from about 3 ft. tall (Burghal Gnomes) to 7 ft. tall (Giantmen). Additionally, every race has additional reach.  Halflings and Gnomes have a reach of 1, whereas all other races have a reach of 2 &amp;lt;ref&amp;gt;https://discordapp.com/channels/226045346399256576/532373273816858636/733000527914205235&amp;lt;/ref&amp;gt;.  They can additionally customize their appearance when viewed by other adventurers (see [[Character guide#Height and Age|Character Guide for Height and Age]]), so that they can be &amp;quot;taller than average&amp;quot; for example, but this is purely cosmetic and not known to have any mechanical effects.&lt;br /&gt;
&lt;br /&gt;
Creature height is much more variable, ranging from only 1 ft. tall rodents to massive titans many times the height of even a giantman. Creature height can be checked with the {{boldmono|[[APPRAISE]]}} command (or equivalently {{boldmono|[[ASSESS]]}}).&lt;br /&gt;
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When attacking or ambushing with a melee weapon, shorter characters will not be able to reach the head or eyes of much taller creatures (unless they are knocked down: creatures who are kneeling are considered to have only 60% of their usual height; if sitting, only 45%; if prone, only 10%).&amp;lt;ref&amp;gt;http://forum.gsplayers.com/archive/index.php/t-96550.html&amp;lt;/ref&amp;gt; If the creature is exceptionally tall then it may not be possible to reach even the torso. The body areas in order of descending height (for most critters) are: Eyes &amp;gt; Head &amp;gt; Neck &amp;gt; Chest &amp;gt; Arms &amp;gt; Back &amp;amp;ge; Abdomen &amp;gt; Hand &amp;gt; Legs &amp;lt;ref&amp;gt;https://discordapp.com/channels/226045346399256576/532373273816858636/732995139274014861&amp;lt;/ref&amp;gt;. Longer weapons can allow a character to hit an area that would not otherwise be reachable: for example, a [[morning star]] adds 1 ft. to the attacker&amp;#039;s effective height, a [[short sword]] adds 0 ft, and a [[lance]] adds 3 ft.&lt;br /&gt;
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Most (but not all) combat maneuvers are more effective if the attacker is taller compared to the defender&amp;lt;ref&amp;gt;[[Combat Maneuvers/saved posts]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://forum.gsplayers.com/archive/index.php/t-91840.html&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Racial Size and Reach&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Race(s)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Reach&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Burghal gnome|Burghal Gnome]], [[Halfling]],||3||1&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest gnome|Forest Gnome]]||4||1&lt;br /&gt;
|-&lt;br /&gt;
|[[Dwarf]]||4||2&lt;br /&gt;
|-&lt;br /&gt;
|[[Half-Krolvin]]||5||2&lt;br /&gt;
|-&lt;br /&gt;
|Others||6||2&lt;br /&gt;
|-&lt;br /&gt;
|[[Giantman]]||7||2&lt;br /&gt;
|}&amp;lt;ref&amp;gt;https://discordapp.com/channels/226045346399256576/532373273816858636/733001822863884398&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://discordapp.com/channels/226045346399256576/532373273816858636/733000527914205235&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;HJELTE</name></author>
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