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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Haggard_Veiki_herald</id>
	<title>Haggard Veiki herald - Revision history</title>
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	<updated>2026-11-12T04:50:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Haggard_Veiki_herald&amp;diff=8073&amp;oldid=prev</id>
		<title>imported&gt;321FLAPTIME: Adding 1603 to attacks</title>
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		<updated>2024-05-23T22:31:27Z</updated>

		<summary type="html">&lt;p&gt;Adding 1603 to attacks&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 85 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Giant &amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area =  Stormpeak&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 400 &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 =  &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = &lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  Templar&amp;#039;s Verdict (1603)&amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = 375&lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 =  &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 8 &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 366 to 396&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 385 to 415&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 364 to 374&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  Mantle of Faith (1601)&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 =  Divine Shield (1609)&lt;br /&gt;
| DSP3 =  Faith&amp;#039;s Clarity (1612)&lt;br /&gt;
| DSP4 =  Soul Ward (319)&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Power rumbles and thrums through the limbs of the Veiki herald.  That barely contained might and the intensity of his devotion have colluded to burn the meat from his bones, leaving him skeletally thin.  The hollows of his face are deep and haunted, the crags cast in deep shadow by the flashes of brilliant azure that flicker and fade within his mesmerizing stare.  The herald&amp;#039;s hair is brittle and blanched, starkly pale against his sun-darkened skin.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Assess&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The Veiki herald is huge in size and about thirteen feet high in his current state.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
;Appearance&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You see a fairly typical Veiki herald.&lt;br /&gt;
He appears to be in good shape.&lt;br /&gt;
He has some hardened hide armor (worn), a round metal aegis emblazoned with a jagged lightning bolt and a crude zorchar khopesh.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Spawning&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A haggard Veiki herald lumbers ponderously in, azure sparks flickering in her eyes to illuminate the ominous crevices of her face.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Spell prep&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A haggard Veiki herald chants in a low, guttural voice.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Entering&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A haggard Veiki herald makes his way in, smirking sanctimoniously.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Leaving&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Smirking sanctimoniously, A haggard Veiki herald makes her way southwest.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Disillusioned, the Veiki herald surrenders, and the azure sparks in her eyes fade to black.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Decay&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A single burst of lightning erupts from within a haggard Veiki herald, vaporizing her body in an instant.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A haggard Veiki herald declares, &amp;quot;The storm will wash away my wounds!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A haggard Veiki herald looks a little dubious about her situation!&lt;br /&gt;
&lt;br /&gt;
A haggard Veiki herald howls zealously as she raises her arms over your lifeless corpse, palms upward, and declares her sacrificial offering.&lt;br /&gt;
&lt;br /&gt;
The Veiki herald howls with vicious delight!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 83&lt;br /&gt;
|levelm1 = 84&lt;br /&gt;
|level = 85 &lt;br /&gt;
|levelp1 = 86&lt;br /&gt;
|levelp2 = 87&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;321FLAPTIME</name></author>
	</entry>
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