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	<title>Grapple critical table - Revision history</title>
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	<updated>2026-11-12T00:36:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Grapple_critical_table&amp;diff=7864&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Updating link following page move</title>
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		<updated>2025-07-30T13:48:48Z</updated>

		<summary type="html">&lt;p&gt;Updating link following page move&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;:&amp;#039;&amp;#039;Note: criticals from [[UCS]] {{boldmono|[[GRAPPLE (verb)|GRAPPLE]]}} attacks are discussed at [[Grapple critical table (UCS)]]; this page concerns the similarly-named &amp;quot;grapple&amp;quot; flares/damage.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Grapple [[critical table]]:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Spells, such as the [[ranger]] spell [[Tangleweed (610)]], the [[Minor Mental]] spell [[Thought Lash (1210)]] and certain creature attacks will inflict grapple [[critical]] injuries. Grapple criticals, which are similar to [[Unbalance critical table|Unbalance criticals]], are characterized by their ability to potentially knockdown and stun the target. However, the resulting critical injury levels per critical rank are one of the weakest of any [[Critical tables|damage type]]. &lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*Some of the stun round lengths may be slightly inaccurate.&lt;br /&gt;
*Damage values are CS-based and also apply to grapple flaring weapons.&lt;br /&gt;
*R6 R/L EYE messaging indicates target falling face first but there is no associated knockdown.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LEGEND ==&lt;br /&gt;
*A - Amputation (limb loss)&lt;br /&gt;
*F - Fatal critical&lt;br /&gt;
*K - Knockdown&lt;br /&gt;
*K? - Unconfirmed&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; - No Knockdown&lt;br /&gt;
*R - [[Injury]] level (rank 1, 2 or 3)&lt;br /&gt;
*S - Stun w/number of rounds&lt;br /&gt;
*x - Unknown stun round&lt;br /&gt;
&lt;br /&gt;
== HEAD ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Decent blow to the head, may leave a bruise.|S1 K?|none&lt;br /&gt;
 |10|Solid headlock.|S3 K|R1&lt;br /&gt;
 |15|Head grappled, slight ringing in the ears.|S5 K|R1&lt;br /&gt;
 |20|Crushing grapple to the head, skull cracks!|S7 K|R1&lt;br /&gt;
 |25|Head bounces off the ground.  The [target] looks a bit dazed.|S10 K|R2&lt;br /&gt;
 |30|Forehead strikes the ground!|S12 K|R2&lt;br /&gt;
 |35|The [target]&amp;#039;s head is cracked as it is thrown to the ground!|S14 K|R3&lt;br /&gt;
 |40|Rough grapple to the head, cracks skull in several places!|S16 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R3&lt;br /&gt;
 |45|Head crushed!  Resulting death is... messy.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== NECK ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Weak grapple around the neck bruises windpipe.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Sprained neck.|S2 K|R1&lt;br /&gt;
 |15|Hard pull on head strains neck.|S4 K|R1&lt;br /&gt;
 |20|Hard head twist sends jolts of pain up the neck!|S6 K|R1&lt;br /&gt;
 |25|Neck grapple, loud *pop* as the bones strain!|S8 K|R2&lt;br /&gt;
 |30|Something gives in the [target]&amp;#039;s neck!|S10 K|R2&lt;br /&gt;
 |35|Grab to the head sprains the [target]&amp;#039;s neck badly before it hits the ground.|S12 K|R3&lt;br /&gt;
 |40|Neck twisted entirely around, quite dead!|F|R3&lt;br /&gt;
 |50|Throat driven into spine by awesome grapple! *SNAP*|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT EYE ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Lame eye gouge, barely close to the head.|none|none&lt;br /&gt;
 |5|Weak eye gouge, probably distracting.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Eye gouge, that hurt!|S3 K|none&lt;br /&gt;
 |15|Head maneuver catches eye. Painful!|S5 K|R1&lt;br /&gt;
 |20|Move scratches the eye which quickly fills with tears.|S7 K|R1&lt;br /&gt;
 |25|Dirt gets in the [target]&amp;#039;s eyes as it is pushed to the ground.|S10 K|R1&lt;br /&gt;
 |30|Eye struck as the [target] lands face first, swelling it shut.|S12 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |35|Strong grapple to the head gouges eye!|S16 K|R2&lt;br /&gt;
 |40|Nasty eye gouge forces eye into skull!|S18 K|R3&lt;br /&gt;
 |45|Eyeball annihilated with a loud *POP*!|S20 K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT EYE ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Lame eye gouge, barely close to the head.|none|none&lt;br /&gt;
 |5|Weak eye gouge, probably distracting.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Eye gouge, that hurt!|S3 K|none&lt;br /&gt;
 |15|Head maneuver catches eye. Painful!|S5 K|R1&lt;br /&gt;
 |20|Move scratches the eye which quickly fills with tears.|S7 K|R1&lt;br /&gt;
 |25|Dirt gets in the [target]&amp;#039;s eyes as it is pushed to the ground.|S10 K|R1&lt;br /&gt;
 |30|Eye struck as the [target] lands face first, swelling it shut.|S12 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |35|Strong grapple to the head gouges eye!|S16 K|R2&lt;br /&gt;
 |40|Nasty eye gouge forces eye into skull!|S18 K|R3&lt;br /&gt;
 |45|Eyeball annihilated with a loud *POP*!|S20 K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== CHEST ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Attempt to snare chest shrugged off.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Chest grapple, decent grip.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Solid chest grapple, a [target] is winded!|S3 K|R1&lt;br /&gt;
 |20|Hard shove to the chest staggers the [target].|S5 K|R1&lt;br /&gt;
 |25|Hard blow to chest knocks the [target] back and winds it.|S7 K|R1&lt;br /&gt;
 |30|Blow to the chest takes the [target]&amp;#039;s breath away.|S9 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R1&lt;br /&gt;
 |35|Impressive chest grapple snaps ribs!|S12 K|R2&lt;br /&gt;
 |40|Awesome chest grapple, sternum cracks!|S14 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |55|Huge grapple, chest gives slightly, several ribs snap!|S16 K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== ABDOMEN ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Attempt to snare hips shaken loose.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Blow to the diaphragm.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Solid abdomen grapple, stomach bruised!|S3 K|R1&lt;br /&gt;
 |20|Hard shove to the midriff staggers the [target].|S5 K|R1&lt;br /&gt;
 |25|Hard blow to stomach knocks the [target] back and winds it.|S7 K|R1&lt;br /&gt;
 |30|Blow to the stomach makes the [target] gasp for air.|S11 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R1&lt;br /&gt;
 |35|The [target] takes a hard fall from being, cracking its hip!|S12 K|R2&lt;br /&gt;
 |40|Fierce grapple injures internal organs!|S14 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |45|Internal organs crushed!|S16 K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== BACK ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Attempt to grab from behind shrugged off.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Blow to the kidneys.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Solid grapple to the back, back muscles pulled!|S3 K|R1&lt;br /&gt;
 |20|Hard shove to the back staggers the [target].|S5 K|R1&lt;br /&gt;
 |25|Hard blow to back sends the [target] sprawling.|S7 K|R1&lt;br /&gt;
 |30|Hard maneuver throws the [target] to the ground.  Lands painfully on its back.|S9 K|R1&lt;br /&gt;
 |35|Vertebrae snap in succession!|S12 K|R2&lt;br /&gt;
 |40|Wicked grapple of the back, followed by the snapping of vertebrae!|S14 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |45|Grapple to the back crushes several useful bones!|S16 K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT ARM ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Loose arm hold.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Arm lock.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Hard pull to the arm throws the [target] off balance.|S2 K|none&lt;br /&gt;
 |20|Fierce arm lock twists a [target]&amp;#039;s right arm!|S3 K|R1&lt;br /&gt;
 |25|Solid arm grapple, pulls muscles to their limits!|S4 K|R1&lt;br /&gt;
 |30|Arm twists painfully behind the back as the [target] is thrown forward!|S5 K|R1&lt;br /&gt;
 |35|Grapple pins weapon arm, and twists it severely!|S6 K|R1&lt;br /&gt;
 |40|Weapon arm grappled, twisted until it breaks!|S8 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |50|Arm grappled, almost ripped from the socket!|S10 A K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT ARM ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Loose arm hold.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Arm lock.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Hard pull to the arm throws the [target] off balance.|S2 K|none&lt;br /&gt;
 |20|Fierce arm lock twists a [target]&amp;#039;s left arm!|S3 K|R1&lt;br /&gt;
 |25|Solid arm grapple, pulls muscles to their limits!|S4 K|R1&lt;br /&gt;
 |30|Arm twists painfully behind the back as the [target] is thrown forward!|S5 K|R1&lt;br /&gt;
 |35|Grapple pins shield arm, and twists it severely!|S6 K|R1&lt;br /&gt;
 |40|Shield arm grappled, twisted until it breaks!|S8 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|R2&lt;br /&gt;
 |50|Arm grappled, almost ripped from the socket!|S10 A K|R3 &lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT HAND ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Loose wrist lock.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Solid wrist lock but the [target] slips away!|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Hard pull to the hand hurts but not much else.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |20|Finger and wrist grappled, twists hand!|S2 K|none&lt;br /&gt;
 |25|Strong wrist lock, tendons strained!|S3 K|R1&lt;br /&gt;
 |30|Hand twists painfully behind the back as the [target] is thrown forward!|S4 K|R1&lt;br /&gt;
 |35|The [target]&amp;#039;s right hand is wrenched hard as she is thrown to the ground!|S5 K|R1&lt;br /&gt;
 |40|Fingers dislocated and snap like twigs!|S6 K|R1&lt;br /&gt;
 |45|Hand crushed by massive grapple, that had to hurt!|S7 K|R2&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT HAND ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Loose wrist lock.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Solid wrist lock but the [target] slips away!|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Hard pull to the hand hurts but not much else.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |20|Finger and wrist grappled, twists hand!|S2 K|none&lt;br /&gt;
 |25|Strong wrist lock, tendons strained!|S3 K|R1&lt;br /&gt;
 |30|Hand twists painfully behind the back as the [target] is thrown forward!|S4 K|R1&lt;br /&gt;
 |35|The [target]&amp;#039;s left hand is wrenched hard as she is thrown to the ground!|S5 K|R1&lt;br /&gt;
 |40|Fingers dislocated and snap like twigs!|S6 K|R1&lt;br /&gt;
 |45|Hand crushed by massive grapple, that had to hurt!|S7 K|R2&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT LEG ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Slight leg hold.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Leg grapple, twisted ankle but the [target] is not knocked down.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Leg sweep keeps a [target]&amp;#039;s feet overhead.|S3 K|R1&lt;br /&gt;
 |20|Tough leg grapple followed by a *snap* in the left leg!|S5 K|R1&lt;br /&gt;
 |25|Solid leg grapple, pulls muscles to their limits!|S7 K|R1&lt;br /&gt;
 |30|Leg grappled, knee *pops* audibly!|S9 K|R1&lt;br /&gt;
 |35|The [target]&amp;#039;s right leg is wrenched hard as it is thrown to the ground!|S11 K|R1&lt;br /&gt;
 |40|Leg grapple snaps right leg in several places|S13 K|R2&lt;br /&gt;
 |55|Leg twisted at hideous angle, snaps in several places!|S15 K|R2&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT LEG ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|[[#Rank 0 Critical Messaging|See below for messaging]]|none|none&lt;br /&gt;
 |5|Slight leg hold.|none &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |10|Leg grapple, twisted ankle but the [target] is not knocked down.|S1 &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;NK&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;|none&lt;br /&gt;
 |15|Leg sweep keeps a [target]&amp;#039;s feet overhead.|S3 K|R1&lt;br /&gt;
 |20|Tough leg grapple followed by a *snap* in the left leg!|S5 K|R1&lt;br /&gt;
 |25|Solid leg grapple, pulls muscles to their limits!|S7 K|R1&lt;br /&gt;
 |30|Leg grappled, knee *pops* audibly!|S9 K|R1&lt;br /&gt;
 |35|The [target]&amp;#039;s left leg is wrenched hard as it is thrown to the ground!|S11 K|R1&lt;br /&gt;
 |40|Leg grapple snaps left leg in several places|S13 K|R2&lt;br /&gt;
 |55|Leg twisted at hideous angle, snaps in several places!|S15 K|R2&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
==Rank 0 Critical Messaging==&lt;br /&gt;
&lt;br /&gt;
With the exception of the R/L eyes, the Rank 0 critical messaging does not include specific body location references. It is, therefore, not possible to place them in the appropriate sub-tables.&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&lt;br /&gt;
These are the Rank 0 messages in no particular order.&lt;br /&gt;
&lt;br /&gt;
*Unconvincing strike.&lt;br /&gt;
*Weak blow.&lt;br /&gt;
*Ineffectual strike.&lt;br /&gt;
*Impotent blow.&lt;br /&gt;
*Barely touched.&lt;br /&gt;
*Low grazing shot.&lt;br /&gt;
*Try thumb wrestling.&lt;br /&gt;
*Lame attempt. &lt;br /&gt;
&lt;br /&gt;
==SEE ALSO==&lt;br /&gt;
[[Noncorporeal critical table]] for messaging with grapple based attacks against [[Non-corporeal|Noncorporeal]] creatures.&lt;br /&gt;
{{Top}}&lt;br /&gt;
[[Category:Damage Types]]&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
</feed>