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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Giftcloth</id>
	<title>Giftcloth - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Giftcloth"/>
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	<updated>2026-11-12T01:12:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Giftcloth&amp;diff=7695&amp;oldid=prev</id>
		<title>imported&gt;GS4-THANDIWE at 17:56, 12 October 2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Giftcloth&amp;diff=7695&amp;oldid=prev"/>
		<updated>2024-10-12T17:56:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Gift Cloth&amp;#039;&amp;#039;&amp;#039; first appeared at [[Droughtman&amp;#039;s Challenge]] as a container used to deliver a prize.  Since then, it has been seen in various prize feeders both in the regular game and at events.  It is designed to hold one item only.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= gift cloth &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= The gift cloth is just an alternate means of giving someone a gift in a small container.  It has demeanor-based open/close messaging.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --&amp;gt;&lt;br /&gt;
You analyze the silk gift cloth and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item type should not change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You carefully analyze your silk gift cloth and sense that there are some alteration restrictions.&lt;br /&gt;
The cloth can have either a long or a show description.&lt;br /&gt;
&lt;br /&gt;
The item must be made of cloth, but can be cloth in any form.&lt;br /&gt;
It may be fashioned of pelts, hides, but nothing stiff like leather.&lt;br /&gt;
Acceptible nouns are: cloth, fabric, shawl, kerchief, hide, pelt, handkerchief, square, and wrap.&lt;br /&gt;
This item should remain a single piece of cloth with the purpose of wrapping up one small item.&lt;br /&gt;
This item may not be deepened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 10%&amp;quot;|Demeanor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! Close&lt;br /&gt;
| NA&lt;br /&gt;
| You slowly fold the edges of your silk gift cloth over your &amp;lt;item stored in side&amp;gt; and bind it in place with a slender cord.&lt;br /&gt;
| Firstperson slowly folds the edges of his silk gift cloth over his &amp;lt;item stored in side&amp;gt; and binds it in place with a slender cord.&lt;br /&gt;
|-&lt;br /&gt;
! Drop&lt;br /&gt;
| NA&lt;br /&gt;
| You carefully lay &amp;lt;full item stored in side&amp;gt; in the center of your silk gift cloth.&lt;br /&gt;
| Firstperson carefully lays &amp;lt;full item stored in side&amp;gt; in the center of his silk gift cloth.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=5 | Open&lt;br /&gt;
| Cold&lt;br /&gt;
| Narrowing your eyes, you pat the silk gift cloth down, checking it for traps, needles, and other poisonous devices.  Satisfied, you warily untie the bindings and reveal &amp;lt;full item stored in side&amp;gt; cushioned in the soft folds.&lt;br /&gt;
| Narrowing his eyes, Firstperson pats the silk gift cloth down and inspects it with a scrutinizing gaze.  Satisfied, he warily unties the bindings and reveals &amp;lt;full item stored in side&amp;gt; cushioned in the soft folds.&lt;br /&gt;
|-&lt;br /&gt;
| Reserved&lt;br /&gt;
| You eye the silk gift cloth within your hand warily as you carefully untie the bindings and fold the edges back, revealing &amp;lt;full item stored in side&amp;gt; positioned in its center.&lt;br /&gt;
| Firstperson eyes the silk gift cloth within his hand wearily as he carefully unties the bindings.  He folds the edges back and reveals &amp;lt;full item stored in side&amp;gt; positioned in the very center.&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| You untie the bindings and fold the edges back of the silk gift cloth, revealing &amp;lt;full item stored in side&amp;gt; positioned perfectly in its center.&lt;br /&gt;
| Firstperson unties the bindings and folds back the edges of his silk gift cloth to reveal &amp;lt;full item stored in side&amp;gt; positioned perfectly in its center.&lt;br /&gt;
|-&lt;br /&gt;
| Friendly&lt;br /&gt;
| You grin foolishly as you quickly untie the bindings and fold the edges of your silk gift cloth back to reveal &amp;lt;full item stored in side&amp;gt; hidden in its soft folds.&lt;br /&gt;
| Firstperson grins foolishly as he quickly unties the bindings and folds the edges back of silk gift cloth with abandon to reveal &amp;lt;full item stored in side&amp;gt; hidden in its soft folds.&lt;br /&gt;
|-&lt;br /&gt;
| Warm&lt;br /&gt;
| You reverently run your hands across the silk gift cloth, your fingers tracing lazy patterns in the fabric before you gently untie the bindings.  You fold the edges back, revealing &amp;lt;full item stored in side&amp;gt; cradled within.&lt;br /&gt;
| Firstperson reverently runs his hands across the silk gift cloth, his fingers tracing lazy patterns in the fabric before he gently unties the bindings.  He folds the edges back with care to reveal &amp;lt;full item stored in side&amp;gt; cradled within.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass=Miscellaneous &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Gift Cloth &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Droughtman&amp;#039;s Challenge&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=DROP&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-THANDIWE</name></author>
	</entry>
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