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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Frying_Pan</id>
	<title>Frying Pan - Revision history</title>
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	<updated>2026-11-11T22:53:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Frying_Pan&amp;diff=7477&amp;oldid=prev</id>
		<title>imported&gt;MWESTERBECK1: Added verb information, unlock features, cleaned up tier information, removed stub tag</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Frying_Pan&amp;diff=7477&amp;oldid=prev"/>
		<updated>2023-11-14T19:13:23Z</updated>

		<summary type="html">&lt;p&gt;Added verb information, unlock features, cleaned up tier information, removed stub tag&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Frying Pan&amp;#039;&amp;#039;&amp;#039; is used to cook food acquired from [[fishing]], [[:Category:Foraged item|foraged items]], [[Shank Knife|creature shanks]], [[Eviscerating Knife|creature organs]], and [[Finishing Touch]] items.  Frying Pants debuted at [[Ebon Gate]] in 2023 and are sold at [[EHShop:Sizzle and Spice|Sizzle and Spice]].  They were designed by GM Haliste.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
This iron griddle is a cooking utensil and has the following abilities based on its current Tier of 1:&lt;br /&gt;
&lt;br /&gt;
 - 1 primary ingredient&lt;br /&gt;
 - 2 &amp;quot;smoke style&amp;quot; settings (TWIST)&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;(oak | hickory)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 - 2 &amp;quot;cooking style&amp;quot; settings (TURN)&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;(fry | grill)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{blue|* The &amp;quot;creature shank&amp;quot; unlock is inactive.}}&lt;br /&gt;
{{blue|* The &amp;quot;creature organ&amp;quot; unlock is inactive.}}&lt;br /&gt;
&lt;br /&gt;
Primary Ingredients:&lt;br /&gt;
 - Raw fish&lt;br /&gt;
 - Foraged fruits* and vegetables*&lt;br /&gt;
 - Creature shanks (by unlock)&lt;br /&gt;
 - Creature organs (by unlock)&lt;br /&gt;
&lt;br /&gt;
Secondary Ingredients:&lt;br /&gt;
 - Foraged items: Fruit, Vegetable, Berry, Leaf, Nut, Seed, Bark (cinnamon) - these must be edible in order to be added as an ingredient.&lt;br /&gt;
 - Finishing Touch items&lt;br /&gt;
&lt;br /&gt;
Off-the-shelf iron griddles can cook raw fish and most vegetable and fruit forageables*.  With 2 or more ingredients, only one can be primary.  Raw fish and meats are considered primary ingredients, and there can only be one primary ingredient in a dish at a time.  Some forageables are considered both primary and secondary, and their classification is designated when the ingredient is added to the griddle.  If you add a banana before adding a red snapper fillet, then the banana is the primary ingredient and you will not be able to add the fish.  If you add the fish first, then that becomes the primary ingredient, and the banana can be added as a secondary/tertiary ingredient.  Secondary ingredients will have more influence over the taste messaging in most cases.&lt;br /&gt;
&lt;br /&gt;
* Some foragables are intentionally ineligible, and in some cases, items that seem to be logical edibles are not.  For instance, mushrooms (fungus) and herbs (healing) are not valid cooking items.  In addition, some forageables cannot be primary items.&lt;br /&gt;
&lt;br /&gt;
You can&amp;#039;t cook while holding the iron griddle, but you canconveniently PLACE it at your feet.  Cooking utensils placed on the ground are not safe from others&amp;#039; hands.&lt;br /&gt;
{{blue|USAGE:}}&lt;br /&gt;
TURN: Change the cooking style&lt;br /&gt;
CAST: Heat up the iron griddle with spells 111, 713, 906, 908.&lt;br /&gt;
CLEAN: Empty the iron griddle and start over.  This will destroy all items currently in the griddle.&lt;br /&gt;
LIGHT: Heat up the iron griddle with a candle, fire, flame, lamp, match, or torch&lt;br /&gt;
PULL: Change the &amp;quot;finishing style&amp;quot; setting.&lt;br /&gt;
PUSH: Stir your dishes with utensils (fluff)&lt;br /&gt;
SMELL: Fluff&lt;br /&gt;
TURN: Change the &amp;quot;cook style&amp;quot; setting.&lt;br /&gt;
TWIST: Change the &amp;quot;smoked&amp;quot; setting.  Setting this overrides the &amp;quot;cook style&amp;quot; setting.&lt;br /&gt;
WHISPER: Submit a forageable/food item to be reviewed for the iron griddle.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CAST&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
&amp;gt;cast griddle&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture at an iron griddle.&amp;lt;br&amp;gt;&lt;br /&gt;
You are preparing to heat up your iron griddle and cook the following ingredients:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; a rolton (Primary)&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; a green tomato (Secondary)&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; an oblong red onion (Tertiary)&lt;br /&gt;
&lt;br /&gt;
Final Creation: some steamed rolton trimmed with green tomatoes and red onions&lt;br /&gt;
&lt;br /&gt;
If you are sure you want to do this, REPEAT YOUR COMMAND WITHIN 30 SECONDS.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore gestures at an iron griddle&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CAST&amp;lt;br&amp;gt;(second cast)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
&amp;gt;cast griddle&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture at an iron griddle.&amp;lt;br&amp;gt;&lt;br /&gt;
You direct a burning stream of fire and heat toward an iron griddle, steadying the surge until the griddle&amp;#039;s metal heats up to an extremely bright orange-red.  The griddle&amp;#039;s temperature continues to intensify and glows a deep crimson as a piquant array of fragrances drifts upward from the utensil&amp;#039;s surface.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s only a matter of time now.  Don&amp;#039;t let it burn!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore gestures at an iron griddle&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLEAN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You flip an iron griddle upside down and shake it vigorously as its contents fall to the ground only to be confiscated by a wily gaze of raccoons.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore flips his iron griddle upside down and shakes it vigorously as its contents fall to the ground only to be confiscated by a wily gaze of raccoons.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LIGHT&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PULL&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You pull a small knob on the iron griddle&amp;#039;s handle, moving it to the finishing setting marked, &amp;quot;TRIMMED WITH&amp;quot;.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore fiddles with a small knob on his griddle&amp;#039;s handle.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You reach inside an iron griddle and move the ingredient around with your hand.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore reaches inside an iron griddle and moves the ingredient around with his hand.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&amp;lt;br&amp;gt;(with cooking tool)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You reach inside an iron griddle and move the ingredient around with your iron spatula.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore reaches inside an iron griddle and moves the ingredient around with his iron spatula.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SMELL&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You lean forward toward your iron griddle and inhale deeply.  Unfortunately, it just smells like metal.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore leans forward over his iron griddle and inhales deeply.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SMELL&amp;lt;br&amp;gt;(while cooking)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You lean forward, your nose precariously close to the food cooking inside an iron griddle.  You inhale deeply, taking note of the delectable aromas currently wafting upward from your dish.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore leans forward over his iron griddle and inhales deeply.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You turn a small dial on the iron griddle&amp;#039;s handle to the preparation method marked, &amp;quot;STEAM&amp;quot;.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore fiddles with a small dial on his griddle&amp;#039;s handle.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TWIST&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt;&lt;br /&gt;
You twist a small lever on the iron griddle&amp;#039;s handle to the smoke setting marked, &amp;quot;OAK&amp;quot; and are reminded that this will force a description of &amp;quot;oak-smoked&amp;quot; to the final dish.  Change this setting to &amp;quot;NONE&amp;quot; if you prefer to have the cooking style persist in the dish&amp;#039;s final description.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
Hymore fiddles with a small dial on his griddle&amp;#039;s handle.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
* Allows for 2 ingredients; 1 primary, 1 secondary. &lt;br /&gt;
* Adds two new smoke style settings: maple and pecan.&lt;br /&gt;
* Adds two new cooking style settings: poach and steam.&lt;br /&gt;
* Adds 4 new finishing style settings: topped, garnished, mixed, and covered.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
* Allows for 3 ingredients; 1 primary, 1 secondary, 1 tertiary.&lt;br /&gt;
* Adds two new smoke style settings: applewood and mesquite.&lt;br /&gt;
* Adds three new cooking style settings: braise, saute, and sear.&lt;br /&gt;
* Adds 4 new finishing style settings: trimmed, stuffed, infused, and suffused.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
This iron griddle is a cooking utensil and has the following abilities based on its current Tier of 3:&lt;br /&gt;
&lt;br /&gt;
 - 3 ingredients; 1 primary, 1 secondary, 1 tertiary&lt;br /&gt;
 - 6 &amp;quot;smoke style&amp;quot; settings (TWIST)&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;(oak | hickory | maple | pecan | applewood | mesquite)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 - 7 &amp;quot;cooking style&amp;quot; settings (TURN)&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;(fry | grill | poach | steam | braise | saute | sear)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 - 8 &amp;quot;finish style&amp;quot; settings (PULL)&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;(topped | garnished | mixed | covered | trimmed | stuffed | infused | suffused)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
{{blue|* The &amp;quot;creature shank&amp;quot; unlock is inactive.}}&lt;br /&gt;
{{blue|* The &amp;quot;creature organ&amp;quot; unlock is inactive.}}&lt;br /&gt;
&lt;br /&gt;
Primary Ingredients:&lt;br /&gt;
 - Raw fish&lt;br /&gt;
 - Foraged fruits* and vegetables*&lt;br /&gt;
 - Creature shanks (by unlock)&lt;br /&gt;
 - Creature organs (by unlock)&lt;br /&gt;
&lt;br /&gt;
Secondary Ingredients:&lt;br /&gt;
 - Foraged items: Fruit, Vegetable, Berry, Leaf, Nut, Seed, Bark (cinnamon) - these must be edible in order to be added as an ingredient.&lt;br /&gt;
 - Finishing Touch items&lt;br /&gt;
&lt;br /&gt;
Off-the-shelf iron griddles can cook raw fish and most vegetable and fruit forageables*.  With 2 or more ingredients, only one can be primary.  Raw fish and meats are considered primary ingredients, and there can only be one primary ingredient in a dish at a time.  Some forageables are considered both primary and secondary, and their classification is designated when the ingredient is added to the griddle.  If you add a banana before adding a red snapper fillet, then the banana is the primary ingredient and you will not be able to add the fish.  If you add the fish first, then that becomes the primary ingredient, and the banana can be added as a secondary/tertiary ingredient.  Secondary ingredients will have more influence over the taste messaging in most cases.&lt;br /&gt;
&lt;br /&gt;
* Some foragables are intentionally ineligible, and in some cases, items that seem to be logical edibles are not.  For instance, mushrooms (fungus) and herbs (healing) are not valid cooking items.  In addition, some forageables cannot be primary items.&lt;br /&gt;
&lt;br /&gt;
You can&amp;#039;t cook while holding the iron griddle, but you can conveniently PLACE it at your feet.  Cooking utensils placed on the ground are not safe from others&amp;#039; hands.&lt;br /&gt;
{{blue|USAGE:}}&lt;br /&gt;
TURN: Change the cooking style&lt;br /&gt;
CAST: Heat up the iron griddle with spells 111, 713, 906, 908.&lt;br /&gt;
CLEAN: Empty the iron griddle and start over.  This will destroy all items currently in the griddle.&lt;br /&gt;
LIGHT: Heat up the iron griddle with a candle, fire, flame, lamp, match, or torch&lt;br /&gt;
PULL: Change the &amp;quot;finishing style&amp;quot; setting.&lt;br /&gt;
PUSH: Stir your dishes with utensils (fluff)&lt;br /&gt;
SMELL: Fluff&lt;br /&gt;
TURN: Change the &amp;quot;cook style&amp;quot; setting.&lt;br /&gt;
TWIST: Change the &amp;quot;smoked&amp;quot; setting.  Setting this overrides the &amp;quot;cook style&amp;quot; setting.&lt;br /&gt;
WHISPER: Submit a forageable/food item to be reviewed for the iron griddle.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Creature Shank unlock &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
A Frying Pan with the Creature Shank feature unlocked can use shanks harvested by a [[Shank Knife]] as the primary ingredient in a dish. You do not need to harvest the shank yourself.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Creature Organ unlock &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
A Frying Pan with the Creature Organ feature unlocked can use organs harvested by an [[Eviscerating  Knife]] as the primary ingredient in a dish. You do not need to harvest the organ yourself.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ebon Gate Festival/saved posts 2023#Teaser 9 - Sizzle and Spice|Teaser post]]&lt;br /&gt;
* [[:Category:Cooking system|Cooking System]]&lt;br /&gt;
* [[Fishing]]&lt;br /&gt;
* [[:Category:Foraged item|Foraged items]]&lt;br /&gt;
* [[Shank Knife]]&lt;br /&gt;
* [[Eviscerating Knife]]&lt;br /&gt;
* [[Finishing Touch]]&lt;br /&gt;
[[Category:Cooking system]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|type2=Crafting&lt;br /&gt;
|itemclass=Miscellaneous &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Frying pan &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Ebon Gate &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2023 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber=3 &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CAST &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=CLEAN&lt;br /&gt;
|verb3=LIGHT&lt;br /&gt;
|verb4=PULL&lt;br /&gt;
|verb5=PUSH&lt;br /&gt;
|verb6=SMELL&lt;br /&gt;
|verb7=TURN&lt;br /&gt;
|verb8=TWIST&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;MWESTERBECK1</name></author>
	</entry>
</feed>