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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Flurry_of_Blows</id>
	<title>Flurry of Blows - Revision history</title>
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	<updated>2026-11-12T01:26:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Flurry_of_Blows&amp;diff=7212&amp;oldid=prev</id>
		<title>imported&gt;GS4-GYRES: Updated for PSM3 release. Previous information retained but has not been checked for accuracy.</title>
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		<updated>2021-08-02T03:33:08Z</updated>

		<summary type="html">&lt;p&gt;Updated for PSM3 release. Previous information retained but has not been checked for accuracy.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = flurry&lt;br /&gt;
  |verb = [[CMAN]]&lt;br /&gt;
  |type = Martial Stance&lt;br /&gt;
  |stamina = 20&lt;br /&gt;
  |availableto = [[Monk]]s&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = 3&lt;br /&gt;
  |rank2 = 6&lt;br /&gt;
  |rank3 = 9&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = Find opportunities to follow up your [[JAB (verb)|jab]] attacks with additional jabs at other adjacent foes.&lt;br /&gt;
  |mechanics = When under its effects, you automatically follow up on your jab attacks with additional jabs against other foes in the same area.  There is a 50% chance of making a second jab at rank 1, and a 75% chance at rank 2.  At rank 3, there is a 75% chance of making a second jab attack, and a 50% chance of a third jab if the second is successful.&lt;br /&gt;
  |additionalinfo = &amp;#039;&amp;#039;&amp;#039;Flurry of Blows&amp;#039;&amp;#039;&amp;#039; is a [[combat maneuver]] available to [[Monks]] only. It is one of several CMs classified as a [[Martial Stance]]. The multi-targeting benefits from this CM are limited to [[Unarmed combat system|Unarmed Combat System (UCS)]] {{boldmono|[[JAB (verb)|JAB]]}} attacks.&lt;br /&gt;
&lt;br /&gt;
All martial stance CMs, including Flurry of Blows, have  [[refreshable]] durations of 4 hours. However, only one martial stance CM may be active at a time. Flurry will remain active until either its duration ends, it is replaced by another martial stance, or the character dies. Flurry of Blows remaining duration is displayed with the {{boldmono|[[SPELL (verb)|SPELL]] ACTIVE}} command.&lt;br /&gt;
&lt;br /&gt;
There is a 20 [[stamina]] cost at the initial activation or when refreshed. There is no additional stamina cost when used with {{boldmono|JAB}} attacks. &lt;br /&gt;
&lt;br /&gt;
[[Monk]]s using unarmed combat have the opportunity to freely (no additional [[roundtime]] (RT)) make simultaneous {{boldmono|JAB}} attacks against two or three foes. Since Flurry of Blows is a passive ability that essentially runs in the background, there are no additional command requirements.&lt;br /&gt;
&lt;br /&gt;
===Syntax===&lt;br /&gt;
&lt;br /&gt;
*{{boldmono|CMAN FLURRY}} (not case sensitive) - this will activate the martial stance for the initial 4 hour duration and can also be used to refresh the duration.&lt;br /&gt;
&lt;br /&gt;
*{{boldmono|[[JAB (verb)|JAB]]}} or {{boldmono|JAB &amp;lt;TARGET&amp;gt;}} during combat.  &lt;br /&gt;
&lt;br /&gt;
===Additional Jab Attack Chance===&lt;br /&gt;
The following table contains the percentage chance for jab attacks against second and/or third foes in the area. &lt;br /&gt;
&lt;br /&gt;
{{flurryjabchance}}&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&lt;br /&gt;
Initial Activation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;cman flurry&lt;br /&gt;
You assume a stance suitable to unleash a flurry of blows.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refreshing:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;cman flurry&lt;br /&gt;
You re-settle into a stance suitable to unleash a flurry of blows.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You relax from a stance suitable to unleash a flurry of blows.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Combat:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to jab a bone golem!&lt;br /&gt;
You have decent positioning against a bone golem.&lt;br /&gt;
  UAF: 72 vs UDF: 71 = 1.014 * MM: 88 + d100: 70 = 159&lt;br /&gt;
  … and hit for 4 points of damage!&lt;br /&gt;
  Fast slap only reddens the cheek.&lt;br /&gt;
  Strike leaves foe vulnerable to a followup punch attack!&lt;br /&gt;
&lt;br /&gt;
You quickly pivot and follow up with a jab against a death dirge!&lt;br /&gt;
You have decent positioning against a death dirge.&lt;br /&gt;
  UAF: 72 vs UDF: 66 = 1.090 * MM: 98 + d100: 3 = 109&lt;br /&gt;
  ... and hit for 1 point of damage!&lt;br /&gt;
  Lackluster jab to the mid-back.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Third person messaging, jabbing removed...&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Monk quickly pivots away and follows up with a jab against a death dirge!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/saved posts|Player System Manager saved posts]]&lt;br /&gt;
[[Category:Combat Maneuvers]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-GYRES</name></author>
	</entry>
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