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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Fire_cat</id>
	<title>Fire cat - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Fire_cat"/>
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	<updated>2026-11-11T23:34:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Fire_cat&amp;diff=7109&amp;oldid=prev</id>
		<title>imported&gt;ECHEAUX: Changed family from cat to Feline</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Fire_cat&amp;diff=7109&amp;oldid=prev"/>
		<updated>2022-10-07T01:29:20Z</updated>

		<summary type="html">&lt;p&gt;Changed family from cat to Feline&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Fire_Cat_Colored.jpg&lt;br /&gt;
| level = 18 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Feline &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Quadruped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = Magical&lt;br /&gt;
| otherclass3 = Element-based&lt;br /&gt;
| area = Smokey Caverns &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 160&lt;br /&gt;
| roundtime = 10 sec&amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Claw &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 164&lt;br /&gt;
| PA2 = Bite&lt;br /&gt;
| PAB = 170&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 = [[Pounce]]&amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = Prone &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 6N &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = Fire &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 96 to 146&lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = 85 to 91&lt;br /&gt;
| UDF = 124&lt;br /&gt;
| BarTD = 54&lt;br /&gt;
| CleTD = 54&lt;br /&gt;
| EmpTD = 54&lt;br /&gt;
| PalTD = 54&lt;br /&gt;
| RanTD = 54&lt;br /&gt;
| SorTD = 48 - 54&lt;br /&gt;
| WizTD = 54&lt;br /&gt;
| MjETD = 54&lt;br /&gt;
| MnETD = 54&lt;br /&gt;
| MjSTD = 54&lt;br /&gt;
| MnSTD = 54&lt;br /&gt;
| MnMTD = 54&lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = None&lt;br /&gt;
 | magic items = None&lt;br /&gt;
 | gems = None&lt;br /&gt;
 | boxes = None&lt;br /&gt;
 | other = [[essence of fire]]&lt;br /&gt;
 | skin = a fire cat claw&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The fire cat is a sleek cat, a real beauty to behold.  It is fairly large, standing roughly head-high to a halfling.  Its fur ranges from red to orange in color and it has long claws that have a metallic glint.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Although they do not wear physical [[armor]], a fire cat&amp;#039;s skin provides protection equivalent to full leather AsG 6. Since there is no actual armor worn the [[CvA]] value is +25.&lt;br /&gt;
&lt;br /&gt;
Fire cats are immune to fire and to non-magical weapons.&lt;br /&gt;
&lt;br /&gt;
Fire cats have a pounce maneuver that can knock the target to the ground.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;A fire cat pounces on you, knocking you painfully to the ground!&lt;br /&gt;
Roundtime: 5 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1447 Fire cat on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 16&lt;br /&gt;
|levelm1 = 17&lt;br /&gt;
|level = 18&lt;br /&gt;
|levelp1 = 19&lt;br /&gt;
|levelp2 = 20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;ECHEAUX</name></author>
	</entry>
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