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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Enormous_mosquito</id>
	<title>Enormous mosquito - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Enormous_mosquito"/>
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	<updated>2026-11-12T02:20:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Enormous_mosquito&amp;diff=6073&amp;oldid=prev</id>
		<title>imported&gt;SPYRIDONM1: HPs, armor (natural doubles AsG 8), Dive attack, Blood Drain maneuver, TDs (Sor, MnE, MnS), messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Enormous_mosquito&amp;diff=6073&amp;oldid=prev"/>
		<updated>2023-11-09T00:17:48Z</updated>

		<summary type="html">&lt;p&gt;HPs, armor (natural doubles AsG 8), Dive attack, Blood Drain maneuver, TDs (Sor, MnE, MnS), messaging&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level =  22&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = &amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Insect&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Monsoon Jungle&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 200&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Dive &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 216&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 = Blood drain &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;Neck attack maneuver&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 8N &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 140 &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 70&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 72&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 68&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = No&lt;br /&gt;
 | skin = diaphanous mosquito wing&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Supported in the back by a pair of middle and hind legs, the mosquito lightly rests its weight upon multi-jointed forelegs.  Feather-like antennae twitch back and forth from their perch around its palps, while its long proboscis exudes a needle-sharp quality that is clearly visible from any angle.  Compound eyes, black and seemingly lifeless, take over most of its head.  Shorter than its abdominal segments, its translucent, cross-veined wings are joined to its body at the hip.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Messaging==&lt;br /&gt;
;Dive attack (uses the [[Nip (attack)|Nip]] natural weapon damage table).&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;An enormous mosquito suddenly dives at you!&lt;br /&gt;
  AS: +216 vs DS: +214 with AvD: +35 + d100 roll: +80 = +117&lt;br /&gt;
   ... and hits for 2 points of damage!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Blood Drain maneuver.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Rising high into the air, the enormous mosquito launches at you and attempts to lodge itself into your neck!&lt;br /&gt;
[SMR result: 161 (Open d100: 164)]&lt;br /&gt;
Wedging its proboscis into your neck, the enormous mosquito begins to slowly drain your blood.&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Minor strike to the neck.&lt;br /&gt;
&lt;br /&gt;
An enormous mosquito is slowly draining your blood.&lt;br /&gt;
   ... 11 points of damage!&lt;br /&gt;
An enormous mosquito is slowly draining your blood.&lt;br /&gt;
   ... 14 points of damage!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While the mosquito is lodged in the target&amp;#039;s neck it will drain a random amount of blood (5 to 20 hps) twice every ten seconds.&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
;Entering&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Emitting a loud, annoying buzz, an enormous mosquito suddenly appears in the air.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Leaving&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Zipping back and forth, the enormous mosquito suddenly buzzes west.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Freezing in mid-air, the enormous mosquito suddenly ceases all movement and plunges lifeless to the ground.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Wings moving in a rapid, buzzing staccato, the enormous mosquito glides on the air for several seconds.&lt;br /&gt;
Buzzing loudly, the enormous mosquito rises high into the air.&lt;br /&gt;
Buzzing loudly, the enormous mosquito performs several aerial acrobatics.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 20&lt;br /&gt;
|levelm1 = 21&lt;br /&gt;
|level = 22&lt;br /&gt;
|levelp1 = 23&lt;br /&gt;
|levelp2 = 24&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;SPYRIDONM1</name></author>
	</entry>
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