<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Elemental_Fluff_Jewelry</id>
	<title>Elemental Fluff Jewelry - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Elemental_Fluff_Jewelry"/>
	<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Elemental_Fluff_Jewelry&amp;action=history"/>
	<updated>2026-11-11T23:48:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Elemental_Fluff_Jewelry&amp;diff=5927&amp;oldid=prev</id>
		<title>imported&gt;LEAFIARA at 04:56, 21 October 2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Elemental_Fluff_Jewelry&amp;diff=5927&amp;oldid=prev"/>
		<updated>2023-10-21T04:56:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Elemental Fluff Jewelry&amp;#039;&amp;#039;&amp;#039; debuted at [[Ebon Gate]] 2023 and is sold in [[EHShop:Elemental Embellishments|Elemental Embellishments]].  The jewelry was designed by GM Tamuz.  It offers fluff messaging that is themed around the five attunable elements: air, earth, fire, ice, and lightning.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You analyze the platinum ring and sense that the creator has provided the following information:&lt;br /&gt;
This is a singular piece of jewelry (so no earrings!) that produces fluffy messaging with an elemental theme.  Verbs are RUB, TAP, and INVOKE.&lt;br /&gt;
&lt;br /&gt;
This platinum ring is attuned to:  {{blue|ice}}&lt;br /&gt;
All alterations should make sense for the attuned element, fire attuned jewelry should be red, be adorned with fire-themed gems, or otherwise denote its elemental attunement, etc. etc.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the ring may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Element&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;5&amp;quot;|INVOKE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Air&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; A howling vortex of tightly controlled winds erupts from within your vaalin-linked neckchain, gusting out to encircle you in a controlled tempest that quickly dissipates, leaving you unharmed as a final few errant currents blow around your head, tossing your hair around a bit.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A howling vortex of tightly controlled winds erupts from within Character&amp;#039;s vaalin-linked neckchain, gusting out to encircle her in a controlled tempest that quickly dissipates, leaving her unharmed as a final few errant currents blow around her head, tossing her hair around a bit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Earth&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; A rumbling avalanche of earth and stone erupts from within your stone ring, rushing out to cocoon you in a stony embrace that quickly dissipates, leaving you unharmed as the stone and rock crumble away into fine dust.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A rumbling avalanche of earth and stone erupts from within Character&amp;#039;s stone ring, rushing out to cocoon her in a stony embrace that quickly dissipates, leaving her unharmed as the rock crumbles away into fine dust.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Fire&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; A blazing vortex of flames erupts from within your gold amulet, spiraling out to wrap you in a conflagration that quickly dissipates, leaving you unharmed as embers swirl around your head before flickering out.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A blazing vortex of flames erupts from within Person&amp;#039;s gold amulet, spiraling out to wrap him in a conflagration that quickly dissipates, leaving him unharmed as embers swirl around his head before flickering out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Ice&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; A frigid blizzard of ice erupts from within your blue mithril medallion, howling out to engulf you in a frosty veil that quickly dissipates, leaving you unharmed as stray snowflakes swirl around your head before melting away.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A frigid blizzard of ice erupts from within Character&amp;#039;s blue mithril medallion, howling out to engulf her in a frosty veil that quickly dissipates, leaving her unharmed as stray snowflakes swirl around her head before melting away.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Lightning&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; A crackling storm of brilliant silvery-blue motes erupts from within your invar band, storming out to wrap you in a galvanic curtain that quickly dissipates, leaving you unharmed as a few stray motes swirl around your head before winking out of existence.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A crackling storm of brilliant silvery-blue motes erupts from within Character&amp;#039;s invar band, storming out to wrap her in a galvanic curtain that quickly dissipates, leaving her unharmed as a few stray motes swirl around her head before winking out of existence.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;5&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Air&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You murmur a short magical incantation and your vaalin-linked neckchain reacts.  Silver-lined grey runes gust across the surface of the neckchain, whistling faintly as they pulsate.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Silvery-lined grey runes gust across the surface of Character&amp;#039;s vaalin-linked neckchain, whistling faintly as they pulsate.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Earth&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You murmur a short magical incantation and your stone ring reacts.  Russet brown runes emerge across the surface of the ring, energized with rich brown and gold luminance.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Russet brown runes emerge across the surface of Character&amp;#039;s stone ring, energized with rich brown and gold luminance.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Fire&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You murmur a short magical incantation and your gold amulet reacts.  Fiery crimson runes blaze into existence across the surface of the amulet, illuminating it in an incandescent glow.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Fiery crimson runes blaze into existence across the surface of Person&amp;#039;s gold amulet, illuminating it in incandescent light.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Ice&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You murmur a short magical incantation and your blue mithril medallion reacts.  Icy blue runes shimmer into existence across the surface of the medallion, bathing it in glacial light.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Icy blue runes shimmer into existence across the surface of Character&amp;#039;s blue mithril medallion, bathing it in glacial light.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Lightning&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You murmur a short magical incantation and your invar band reacts.  Silvery-blue runes crackle into existence across the surface of the band, surrounding it in a brilliant corona.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Silvery-blue runes crackle into existence across the surface of Character&amp;#039;s invar band, surrounding it in a brilliant corona.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;5&amp;quot;|TAP&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Air&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You chant a short phrase and your vaalin-linked neckchain reacts.  Squalls of tightly controlled wind gust from within your neckchain, forming miniature tornadoes around your hands and arms.  The sudden gale howls briefly before losing cohesion and vanishing as a few errant currents blow about your hands.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Squalls of tightly controlled wind gust from within Character&amp;#039;s vaalin-linked neckchain, forming miniature tornadoes around her hands and arms.  The sudden gale howls briefly before losing cohesion and vanishing as a few errant currents blow about her hands.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Earth&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You chant a short phrase and your stone ring reacts.  A rigid wave of earth and stone flows from your ring, armoring your hands in jagged, stony gauntlets for a brief moment before the earthen shell crumbles to fine dust as it falls away.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A rigid wave of earth and stone flows from Character&amp;#039;s stone ring, armoring her hands in jagged, stony gauntlets for a brief moment before the earthen shell crumbles to fine dust as it falls away.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Fire&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You chant a short phrase and your gold amulet reacts.  Blazing crimson and yellow flames burst from your amulet, coating your hands in a fiery glow which quickly dims and winks out.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Blazing crimson and yellow flames burst from Person&amp;#039;s gold amulet, coating his hands in a fiery glow which quickly dims and winks out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Ice&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You chant a short phrase and your blue mithril medallion reacts.  Glacial cobalt and white ice spreads from your medallion, covering your hands in a frigid shell which quickly melts away.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Glacial cobalt and white ice spreads from Character&amp;#039;s blue mithril medallion, covering her hands in a frigid shell which quickly melts away.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Lightning&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You chant a short phrase and your invar band reacts.  An effulgent cascade of silvery-blue electricity arcs from your band, coating your hands in a galvanic shell that crackles briefly before flickering out.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; An effulgent cascade of silvery-blue electricity arcs from Character&amp;#039;s invar band, coating her hands in a galvanic shell that crackles briefly before flickering out.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Jewelry &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Ebon Gate &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2023 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions=Alterations should make sense for the attuned element. &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=INVOKE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=RUB&lt;br /&gt;
|verb3=TAP&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;LEAFIARA</name></author>
	</entry>
</feed>