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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Duskruin%2Fsaved_posts_February_2020</id>
	<title>Duskruin/saved posts February 2020 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Duskruin%2Fsaved_posts_February_2020"/>
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	<updated>2026-11-12T01:10:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Duskruin/saved_posts_February_2020&amp;diff=4972&amp;oldid=prev</id>
		<title>imported&gt;GS4-XERAPHINA: /* Shops */</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Duskruin/saved_posts_February_2020&amp;diff=4972&amp;oldid=prev"/>
		<updated>2022-02-04T01:24:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Shops&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==General Information==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11303 11303]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 12/20/2019&lt;br /&gt;
| subject = Duskruin in 2020&lt;br /&gt;
}}&lt;br /&gt;
As 2020 approaches, we are looking at new improvements for the arena. I feel like the heist and sewers are in a much better place after last run&amp;#039;s updates.&lt;br /&gt;
&lt;br /&gt;
When Duskruin Arena was originally created, I tried to make it challenging and fun for all professions and levels. The original concept was not intended to always be victorious due to the random elements that could happen during the matches. Hazards, tougher boss, bad luck, etc. But as more and more runs went on, certain professions started to outshine the rest. Tweaks happened here and there to try to level the playing field. The biggest changes were how scoring happened. Originally, (the slow version, the first ever run) lasting a long time was called the &amp;quot;showman&amp;quot; bonus, which meant you wanted to last a long time to score the best. The second run (and subsequent runs), how much time you had left and how well you dodged hazards played a role in how much bloodscrip you earned. As of last run, these factors no longer directly play into your score and bloodscrip. So why do they still exist?&lt;br /&gt;
&lt;br /&gt;
Starting in February, we&amp;#039;re going to remove hazards and the timer. In its place, the difficulty is just going to ramp up the longer you take. This way slower builds aren&amp;#039;t immediately at a huge disadvantage because they can&amp;#039;t finish. We&amp;#039;re going to bring back the &amp;quot;showman&amp;quot; bonus so people who do last a long time can get a small bump in bloodscrip. It won&amp;#039;t be a lot (tentatively +1 to +25 depending on time factors), but you will be rewarded for having to go against a more difficult arena match up. Those who still zip through it will get the best overall rewards though.&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ll be going into more details about this in January, with examples, but I wanted to let you know about it before we get into next year. Overall, this change is aimed to get more people to accomplish the arena while not taking away from anything else.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11307 11307]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 12/20/2019&lt;br /&gt;
| subject = Duskruin in 2020&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;I&amp;#039;m missing a piece of the rationale, I think. You want the slowest characters/players, the ones who are most likely struggling, to face even more difficulty as the rounds progress? It&amp;#039;s not penalty enough that they generate bloodscrip way slower than the speedy ones?&lt;br /&gt;
&lt;br /&gt;
Slower builds have absolutely no chance at finishing the arena currently. As of right now, those who can&amp;#039;t complete the arena can&amp;#039;t earn more than 216 bloodscrip. That&amp;#039;s the most bloodscrip (per last run) you can earn if you time out on the last creature. So instead of the penalty being you lose, the penalty for taking too long will be that you just have to fight longer.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s a bit early to show off everything, as I&amp;#039;m still in the process of finishing the updates, but the goal is to give multiple reward paths based on how you finish. It&amp;#039;s not a huge change for those who can already finish the arena quickly. But for those who can never complete it due to timing out, they&amp;#039;ll actually have a shot.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=savedpost /&amp;gt;{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11488 11488]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 2/1/2020&lt;br /&gt;
| subject = Duskruin Updates&lt;br /&gt;
}}&lt;br /&gt;
A big part of February is making the arena a little easier for everyone to get involved and to remove the tedium.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ARENA&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Timer&amp;#039;&amp;#039;&amp;#039;: The timer of roughly 8 minutes and 40 seconds is coming to an end. In its place creatures will start getting more difficult the longer you take until you cannot proceed. That won&amp;#039;t happen until around that original warning that the match would be ending soon. This is so slower professions have a shot to win, but it&amp;#039;s not a shoe in that takes longer. Players who take long periods of time in the arena will not gain as much bloodscrip, but will have higher chances at item drops. The current cap of bloodscrip in the arena is 275. A person who might take 10 or 12 minutes may only get 250 bloodscrip, but their odds of getting an item drop will be slightly increased. Exact numbers subject to change before February 7th.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;PRAY&amp;#039;&amp;#039;&amp;#039;: Since the timer is being removed, &amp;#039;&amp;#039;&amp;#039;PRAY&amp;#039;&amp;#039;&amp;#039; is shifting to an item drop in your arena awards. You will be able to use these items in the arena to gain the same benefit of PRAY at no change to difficulty.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hazards&amp;#039;&amp;#039;&amp;#039;: These are going away. Their original intent was to offer difficulty to someone who might breeze through the match, but it ended up being heavily scripted. This ended up penalizing slower professions and those not scripting the arena.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Difficulty Changes&amp;#039;&amp;#039;&amp;#039;: As mentioned with the timer, things will be getting a little tougher if you take awhile. That difficulty is going to come in flavor of a crit immunity, more health. To account for no hazards, creatures may heal themselves to take the place of an action. We might do something similar to boss creatures (like those in the wild) in August.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;SEWERS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Searches&amp;#039;&amp;#039;&amp;#039;: Bloodscrip caches adjusted upward in amounts. Bonus to finding a rat increased with scent applied.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;HEIST&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rewards&amp;#039;&amp;#039;&amp;#039;: Artifact sell-back values adjusted slightly. Less for common, more for rare.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ALL&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Prizes&amp;#039;&amp;#039;&amp;#039;: Items will now be part of a prize pool for all activities. Originally we had a number of aids in the heist, which will now drop anywhere. These items are additional drops and will not be taking the place of another item. More on prizes before the 7th.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;RPA Orbs&amp;#039;&amp;#039;&amp;#039;: Adjustments made to the tracking and better drop rates the more you do something. More on this before the 7th.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11556 11556]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 2/1/2020&lt;br /&gt;
| subject = Duskruin Updates&lt;br /&gt;
}}&lt;br /&gt;
Couple questions were asked about the sewers cache adjustment and rat catching bonus. The floor was increased from 2,400 to 3,000 on caches. The rat bonus if you&amp;#039;re wearing the pheromones is now very significant.&lt;br /&gt;
&lt;br /&gt;
Another update to the sewers is finding an expander is 33% more likely.&lt;br /&gt;
&lt;br /&gt;
For the heist, the odds of finding a blood crystal has been doubled.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&amp;#039;&amp;#039;&amp;#039;&amp;lt;section end=savedpost /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11504 11504]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 2/3/2020&lt;br /&gt;
| subject = Pre-Duskruin Raffle&lt;br /&gt;
}}&lt;br /&gt;
We&amp;#039;ll have a raffle in Mist Harbor for a 250 pack of vouchers. Raffle will cost 250,000 silvers. There will be 4 winners. Raffle will draw on Wednesday at 11pm ET. Raffle will be set up some time in the next hour or so from this post. If you win, you&amp;#039;ll need to be in game and available to pick up your booklet.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11710 11710]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 2/14/2020&lt;br /&gt;
| subject = &amp;quot;Shenanigans&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
The current plan for &amp;quot;Shenanigans&amp;quot; is going to be Sunday, February 23rd, at 8pm ET. Here are the rules.&lt;br /&gt;
&lt;br /&gt;
- Be at the location by 8pm ET. The location will likely be the Mar and Scar with the tattooist. There will be a spell dropping effect on the curtain to help with room spam.&amp;lt;br&amp;gt;&lt;br /&gt;
- At ~8pm ET, we will be moving to an inaccessible location that is the final room where it will go down. If you don&amp;#039;t join the NPC, aren&amp;#039;t attentive, sitting down, or are late, there will be no exceptions made.&amp;lt;br&amp;gt;&lt;br /&gt;
- There will be no exits, the NPC will periodically allow you to leave, but there is no coming back. Only come if you want to sit there the whole time. Exiting the game will remove you from the room.&amp;lt;br&amp;gt;&lt;br /&gt;
- If you preemptively leave (via exiting the game), I will try to confirm it was a disconnect and let you in as time permits. It will not be a priority, so you may miss out.&amp;lt;br&amp;gt;&lt;br /&gt;
- No passing items or bloodscrip once in the final room.&amp;lt;br&amp;gt;&lt;br /&gt;
- You must have the bloodscrip redeemed to win an auction prior to the words &amp;quot;SOLD!&amp;quot; being announced.&amp;lt;br&amp;gt;&lt;br /&gt;
- Refunding any certificates purchased will not be used as bloodscrip. If you&amp;#039;re needing a refund it must be done prior to this event.&amp;lt;br&amp;gt;&lt;br /&gt;
- If you win something via SPIN you have 60 seconds to respond or your win is forfeit.&amp;lt;br&amp;gt;&lt;br /&gt;
- Room order will not be a chosen method with everything being announced ahead of time.&amp;lt;br&amp;gt;&lt;br /&gt;
- If your item is in your locker, do not worry about it. We can handle that after you win.&amp;lt;br&amp;gt;&lt;br /&gt;
- Easy wins will be redeemed on the spot, more complicated wins will be after we wrap up.&lt;br /&gt;
&lt;br /&gt;
These are all in place to make things as fair as possible to everyone involved. Given the response this run at Duskruin, I fully expect there to be hiccups due to the size of the crowd. We will try to work through it as best as we can. We&amp;#039;ll probably be moving to the inaccessible location later than 8pm, I just want to make it very clear to be there by 8pm so you do not miss it. I&amp;#039;ll be battling the silencing effect throughout. It&amp;#039;s automated, so just bear with me.&lt;br /&gt;
&lt;br /&gt;
This is the first time these plans are being part of the schedule from the get go. We will be using spinners and auctions (reverse, traditional, and silent). Auctions will be the main method for the majority of what&amp;#039;s offered, so keep that in mind.&lt;br /&gt;
&lt;br /&gt;
This is for Prime. Platinum is TBD on date and time. The time and rules also may change from the time of this post and when we run this thing. I will have a sign with all the rules closer to the event. I will put the time on the calendar once it&amp;#039;s locked in (likely by Monday).&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11715 11715]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 2/15/2020&lt;br /&gt;
| subject = &amp;quot;Shenanigans&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;gt;&amp;gt;Any teasers for what we&amp;#039;ll see Wyrom?&lt;br /&gt;
&lt;br /&gt;
- SK 506 and 1612 were teased.&amp;lt;br&amp;gt;&lt;br /&gt;
- Create your own self mana item (some spells are excluded).&amp;lt;br&amp;gt;&lt;br /&gt;
- X/day combiner.&amp;lt;br&amp;gt;&lt;br /&gt;
- Weight, padding, and sighting.&amp;lt;br&amp;gt;&lt;br /&gt;
- Low steel runestaff and UAC.&lt;br /&gt;
&lt;br /&gt;
I think that&amp;#039;s all I teased so for. There will be one other SK item (new teaser).&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11756 11756]&lt;br /&gt;
| author = GS4-HALISTE&lt;br /&gt;
| date = 2/20/2020&lt;br /&gt;
| subject = Duskruin Arena Important Information&lt;br /&gt;
}}&lt;br /&gt;
As we near the end of the February 2020 run of Duskruin Arena, I wanted to remind everyone of the certificate redemption deadline and give advance notice of some changes coming for the next run later this year.&lt;br /&gt;
&lt;br /&gt;
* Certificate Redemptions - these must be done within a week after the official close of the event. So you have until Sunday, March 1st at 11:59 PM EST to redeem any lingering certificates you have. Any certificates redeemed after this time will not be applied, and the certificate will be void.&lt;br /&gt;
&lt;br /&gt;
* Shop Closings: Ode To Resistance, Under The Counter, Dark and Dangerous, Penitent Petitioner&lt;br /&gt;
&lt;br /&gt;
* Items with existing properties that conflict with your redeemed certificate (ie: your weapon has cold flares and you want to put grapple on it instead) will need a property removal service before you will be able to redeem the certificate.&lt;br /&gt;
&lt;br /&gt;
* Greater Elemental Flares certificate will require that the item have one of the eligible flares on it already. These will no longer be added as part of the script-add.&lt;br /&gt;
&lt;br /&gt;
* Fusion orbs must be out of armor/weapons to be worked on with enhancive certificates. Otherwise, the service will be counted on the armor/weapon.&lt;br /&gt;
&lt;br /&gt;
* The penalty for returned certificates (whether because you purchased the wrong one, realize you can&amp;#039;t use the service, or change your mind) will be increased to 10% of the cost of the certificate. Make sure you buy only what you want and that your item is eligible to receive the service!&lt;br /&gt;
&lt;br /&gt;
* Starting with the next run, fluff script removal will also require a removal certificate, but we&amp;#039;ll have a separate one just for fluff scripts. (Fluff would be defined by no utility at all to the script.)&lt;br /&gt;
&lt;br /&gt;
~ Haliste ~&amp;lt;br&amp;gt;&lt;br /&gt;
SGM, Events&amp;lt;br&amp;gt;&lt;br /&gt;
Auntie H, Forever&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Duskruin Arena|Arena]]==&lt;br /&gt;
{{#section:Duskruin Arena/saved posts|savedpost2020-02}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Bloodriven Sewers|Sewers]]==&lt;br /&gt;
{{#section:Bloodriven Sewers/saved posts|savedpost2020-02}}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
{{#section:Bloodriven Village/saved posts|february2020}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[High End Scrip Shop]]==&lt;br /&gt;
{{#section:High End Scrip Shop/saved posts|savedpost2020-02}}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Duskruin Treasure Trove|Treasure Trove]]==&lt;br /&gt;
{{#section:Duskruin Treasure Trove/saved posts|savedpost2020-02}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Mechanical Cartridge Vambraces]]==&lt;br /&gt;
{{#section:Mechanical Cartridge Vambraces/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Mana-Infused Armor]]==&lt;br /&gt;
{{#section:Mana-Infused Armor/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Plague Overcoat]]==&lt;br /&gt;
{{#section:Plague Overcoat/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Karma Armor]]==&lt;br /&gt;
{{#section:Karma Armor/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Magic Marker]]==&lt;br /&gt;
{{#section:Magic Marker/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Twin Weapons]]==&lt;br /&gt;
{{#section:Twin Weapons/saved posts|savedpost}}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[FancyBook]] Updates==&lt;br /&gt;
{{#section:FancyBook/saved posts|savedpost2}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Sigil Staff]] Updates==&lt;br /&gt;
{{#section:Sigil Staff/saved posts|savedpost2}}{{top}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT: Saved posts 2020-02}}&lt;br /&gt;
[[Category: Duskruin saved posts]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
	</entry>
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