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	<title>Duskruin/saved posts August 2020 - Revision history</title>
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		<title>imported&gt;GS4-XERAPHINA: /* Shops */</title>
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		<updated>2022-02-04T01:25:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Shops&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==General Information==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/11942 11942]&lt;br /&gt;
| author = GS4-THANDIWE&lt;br /&gt;
| date = 7/9/2020&lt;br /&gt;
| subject = Duskruin Dates&lt;br /&gt;
}}&lt;br /&gt;
The dates for August&amp;#039;s Duskruin will be August 14 - August 30, 2020. You&amp;#039;ll see it on the calendar very soon.&lt;br /&gt;
&lt;br /&gt;
~*~ Thandiwe ~*~&amp;lt;br&amp;gt;&lt;br /&gt;
ASGM of Events&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12257 12257]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 8/24/2020&lt;br /&gt;
| subject = Duskruin Blooper Reel&lt;br /&gt;
}}&lt;br /&gt;
We&amp;#039;ve had a few things come up, and we&amp;#039;ve been working through them in phases to try to get to everyone in a timely manner. This post will work as an FAQ on what to do.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Team Arena: Group leader not getting an increased chance of an RPA orb drop.&lt;br /&gt;
&lt;br /&gt;
We discovered an issue where group leaders weren&amp;#039;t always getting credited for the increased RPA orb drop. Group leaders could still find RPA orbs, but in the cases where you ran thousands of team matches, you likely started running into issues where you weren&amp;#039;t getting an incrementally increased chance. This was resolved on August 21st.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Who is impacted?&lt;br /&gt;
&lt;br /&gt;
Team arena group leaders who have over 500 runs in 2020. If you don&amp;#039;t always lead or you don&amp;#039;t have over 500 runs, you are not impacted and nothing further is needed. In most cases, you won&amp;#039;t be impacted until you hit over the 1000 mark, but I recommend us checking if you&amp;#039;re 500 or more.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;What to do if you believe you&amp;#039;re impacted.&lt;br /&gt;
&lt;br /&gt;
Place an ASSIST. I will need to comb through your data. You can check your team entries via the DUSKRUIN verb. Matches in 2020 before August 21st are the ones we need to look through. Anything prior (2019) was not impacted as there were no issues at that time.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;What about trove tokens?&lt;br /&gt;
&lt;br /&gt;
Trove tokens are separate and had nothing to do with the incremental increases. Trove tokens are straight RNG (random) and can never drop. We have been monitoring trove tokens and they appear to be working as intended.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;The game crashed while I was running Duskruin, what was done?&lt;br /&gt;
&lt;br /&gt;
On August 24th at 11:27:55am ET, the game crashed and there was a small &amp;quot;timewarp&amp;quot; involved. Shortly after the game was back up and running, we provided those impacted with the option of a GIFTBOX until 1pm ET. If you missed that window and you were impacted by the game crash, please ASSIST and we&amp;#039;ll offer you a replacement.&lt;br /&gt;
&lt;br /&gt;
If anything else happened due to the crash, you&amp;#039;ll also want to ASSIST so we can look into it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;I bought a certificate and redeemed it, now what?&lt;br /&gt;
&lt;br /&gt;
Each time you redeem a certificate, that individual service is entered into a queue. If you redeem multiple, they all go into the queue separately. These services must be done by a GM and require you to be in game to be completed. GMs will look for you and try to get to you as soon as they can, but as Duskruin continues to have more and more redemptions, the timeline can grow from a couple days to a week to get it complete. If you&amp;#039;ve redeemed multiple certificates, there is a chance that they don&amp;#039;t all get done at once. Just depends how they are in the queue.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;I forgot to whisper to the certificate, what do I do?&lt;br /&gt;
&lt;br /&gt;
This is fine, but this helps us get to you quicker. Without whispering the proper details, it might just take us longer.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Do I need to be in game or attentive to get my service?&lt;br /&gt;
&lt;br /&gt;
Yes. You need to be in game and and attentive to have your service redeemed. Please keep in mind that a POLICY infraction can happen if you&amp;#039;re scripting and not there when a GM arrives. If you close your account or never log in to receive your service, it will be forfeit September 1st, 2020.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;I redeemed a certificate but I don&amp;#039;t want it anymore.&lt;br /&gt;
&lt;br /&gt;
Just wait for the GM to get to you in the queue and we&amp;#039;ll get it all straightened out.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Will HESS be restocked?&lt;br /&gt;
&lt;br /&gt;
We have a number of returns that will be making it back into the shop. I&amp;#039;ll plan for Tuesday, 8/25, around 1pm ET. I will not be closing down the shop to perform this with the new shop system update, it should be able to be done live.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12262 12262]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 8/25/2020&lt;br /&gt;
| subject = Duskruin Blooper Reel&lt;br /&gt;
}}&lt;br /&gt;
No. They are the same. You can run 1000 runs solo, and switch to team, and you&amp;#039;ll still be incremented 1000. Prior to the fix, when you entered the arena, the leader wasn&amp;#039;t always getting tracked due to how group mechanics do movement. The chance of getting an orb (and any prize) was not broken at all, and so you still always rolled for each treasure outcome. That&amp;#039;s why it was difficult to see the issue, because it was the entry mechanic, not the prize mechanic. The prize mechanic never was touched for this issue at all.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12270 12270]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 8/26/2020&lt;br /&gt;
| subject = DETAILS ON THE END OF DUSKRUIN...&lt;br /&gt;
}}&lt;br /&gt;
...this run.&lt;br /&gt;
&lt;br /&gt;
We have a number of dates to save for when things wrap up.&lt;br /&gt;
&lt;br /&gt;
August 30th at 11:55pm ET will be when the SimuCoin Store stops selling booklets.&lt;br /&gt;
&lt;br /&gt;
August 31st will be the last day HESS is open. The one week timer starts this day. This will not be changing. Do not make the mistake of not reading this, as your certificate will be forfeit after one week.&lt;br /&gt;
&lt;br /&gt;
The final Trove item will be August 30th. Any remaining tokens will be forfeit. Any remaining item(s) will be saved for something else. The activities will stop dropping Trove tokens after the final item is drawn.&lt;br /&gt;
&lt;br /&gt;
We will leave the grounds open until September 2nd at 11:59pm ET. During this time, the smithy, shops (not HESS), the arena, the heist, and the sewers will all still be available. Keep in mind that the store will stop selling booklets on the 30th.&lt;br /&gt;
&lt;br /&gt;
We will be splitting up &amp;#039;mania (Shenanigans, Wyromania, Burning Wyrom, etc) into two different events. The auction will be held first. After at some point (not necessarily the same day) we will do some more fun stuff (door prizes, low cost items, raffles, and various other things where the room can stay silenced). The date and time for these two events is TBD. There is a pretty wicked storm about to make landfall and I&amp;#039;d like to make some decisions after that goes down.&lt;br /&gt;
&lt;br /&gt;
Happy hunting!&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12298 12298]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 8/29/2020&lt;br /&gt;
| subject = MANIA&lt;br /&gt;
}}&lt;br /&gt;
Mania&amp;#039;s auction will be held Tuesday, September 1st, at roughly 9pm ET.&lt;br /&gt;
&lt;br /&gt;
For the auction, we will gather into a room with no exits. The entrance to this room will be closed at 9:15pm ET. There will be no late comers. Set your calendars and do miss your opportunity. Shortly after we start, I will open the exit as a one-way if you wish to leave. Logging off or being disconnected will keep you in this room. If you leave the room, you will not gain entry back. If a service you win requires something from your locker, you will need to wait until after everything is complete and I will accompany you to your locker. There will be no passing bloodscrip or items once in this room. Doing so disqualifies you entirely from this event and the second half of the Mania event. On Tuesday, we will only be having an auction and nothing else. Please only attend if you wish to participate in the auction. You can win as many auctions as you have bloodscrip for.&lt;br /&gt;
&lt;br /&gt;
Mania&amp;#039;s free-for-all will take place Wednesday, September 2nd, at roughly 7:30pm ET.&lt;br /&gt;
&lt;br /&gt;
We will gather somewhere TBD. This portion of the event will have random prizes and cheaper offers. Details will evolve throughout the event. You may come and go as you please to this part. F2P access will be limited. This portion of the event is intended to be more fun and relaxed.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12346 12346]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 9/4/2020&lt;br /&gt;
| subject = MANIA&lt;br /&gt;
}}&lt;br /&gt;
I definitely aim to make the event enjoyable for most everyone that comes. But everyone has different expectations. And a crowd as big as these get is very overwhelming. I handle it well enough, but it&amp;#039;s extremely difficult to try to do something that has overall positive results.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Re: Door Prizes&lt;br /&gt;
&lt;br /&gt;
After I saw someone scripting it, and testing them, I stopped. I did not drop items after that point and moved to a second spinner. This is when I said &amp;quot;suspicious.&amp;quot; This will no longer be a thing I offer and yes, it is 100% due to someone ruining the spirit of it.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Re: Group RPA&lt;br /&gt;
&lt;br /&gt;
We had nearly 500 people in the room. Prior runs of this, we had been at 125 to 250. It use to also be unplanned and just a random thing that people hoped I did. If it ever moves to being more spontaneous, I&amp;#039;ll move back to the group RPA. But having people park alts in there is not my intention and again goes against the spirit of it.&lt;br /&gt;
&lt;br /&gt;
Also, I can&amp;#039;t loop through the room that size. It would crash the game. Remember when I tried to move a room of 300 people? This would have had to do more.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;gt;&amp;gt;Re: Spinner VS other methods&lt;br /&gt;
&lt;br /&gt;
I wanted to give people different ways to gain something. You can always just sit back and hope for the spins and not worry about the other stuff. But I do feel like people come prepared to want to win some things, and it puts it more in their control. I mentioned this on Discord, but I was curious how someone knew to have a ghoul nail, but then I looked in Lahke&amp;#039;s harness and noticed I had a dozen skeleton bones and ghoul nails. Guess I pick that one a lot. GY crypt is some of my earliest GS memories, so I guess I just latched on to that.&lt;br /&gt;
&lt;br /&gt;
GS RNG gets a little streaky, and I know it&amp;#039;s frustrating when some people win over and over when there are a lot of people in the room. I just don&amp;#039;t have a way to deal with it otherwise. That&amp;#039;s why I like to change it up. For spinners, it basically counts the number of players and assigns everyone a number, then selects a number. When we store the winners, it adjusts for me, but when I used a &amp;quot;new&amp;quot; spinner (erased the data), I felt like it hit a certain number too many times. But this has been a thing with the history of our game.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrom, PM&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Paid Events: Adventures, Quests, and SimuCoins&lt;br /&gt;
| topic = Duskruin Arena&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12400 12400]&lt;br /&gt;
| author = SIMU-WYROM&lt;br /&gt;
| date = 10/1/2020&lt;br /&gt;
| subject = Duskruin Lore: A Murder Mystery&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=lore /&amp;gt;Last Duskruin, we had an Albatross cruise prize at &amp;quot;mini mania&amp;quot; and the winner, Dhairn, asked for a murder mystery dinner instead of Dragon Bones. Since I don&amp;#039;t get to dabble too often in storylines, I felt it was a good chance to push some Duskruin lore into the game. Dhairn and his invited guests got to play along and/or enjoy a session packed with merchants. That concluded last week, but we&amp;#039;d like to share the story with everyone.&lt;br /&gt;
&lt;br /&gt;
First, some background. Bloodriven Village is on the banks of the Locksmehr River very close to Zul Logoth. Bloodriven Village gets its name from ur-barath, an oily red stone that loosely translates to red rivulet. Over the years, the area was nicknamed the Blood Ravine due to the abundance of these stones, and eventually further bastardized to Bloodriven. A group of bandits set up camp at this location and eventually established a village. The bandits discover the arena and a group would eventually form from within named the Silent Investors. They begin introducing bloodscrip as the currency of this domain and decide there is more success than life as a bandit in these parts. This causes the rise of the Poisoned Heretics, a group of assassins that wish to eliminate the Silent Investors. The remaining bandits are the Ophidian Cabal, who just wish to ransack the village. The Ophidian Cabal begins robbing the bank, causing the Silent Investors to mobilize a group of mercs to take the thieves out, but in their mission, the Poisoned Heretics are assassinating them. This is current situation and what is known about the area (i.e. The Bank Heist). Each faction has a secret hideout in Bloodriven Village, which the other factions don&amp;#039;t know about.&lt;br /&gt;
&lt;br /&gt;
The Silent Investors send an aristocrat to rent the Albatross, sending the normal staff away for the evening and bringing his own private group in. The armed guard who usually monitor the Albstross were also dismissed. When Dhairn and his guests arrive, they are invited to the Merchant Nook to go get work done. Nothing else was explained. At this point, adventurers could get some merchant work or visit the ship. Anyone that has been on the Albatross knows, but there is a bar, a buffet, a ballroom, an assortment of games, private rooms, shops, and places for the workers.&lt;br /&gt;
&lt;br /&gt;
Outside the merchants (which were all individual GameMasters), there were the following people (creature-like NPCs) the aristocrat, a bartender, a barmaid, a guest, a drifter, a controller (worker), the captain, and a merchant. Each of them had clues depending on the progression of the cruise.&lt;br /&gt;
&lt;br /&gt;
Act I: A scream is heard, and the aristocrat is found dead. He has puncture wounds on his arms and his throat is slit. At this point, everyone can be DESCRIBED and has a clue attached to them. Each of the people also will answer questions. The bartender had an ice pick and claimed to not have gone anywhere. The guest had a knife and said the bartender seemed shady. The barmaid was scared and said the bartender stayed put.&lt;br /&gt;
The drifter had a glint of metal and was in the cigar shop. The merchant had a phial and was sea sick. The captain had a key. The controller was working.&lt;br /&gt;
&lt;br /&gt;
Act II: Another scream is heard, and the barmaid is found dead. Has puncture wounds on her face and a slit throat. Bartender&amp;#039;s ice pick is now missing. Guest&amp;#039;s knife is now missing. Merchant&amp;#039;s phial is now missing. Captain&amp;#039;s key is now missing. Guest still points to the bartender. Ice pick, phial, and an avian skull can all be found at this point. Those keyed into Duskruin shops and lore know the avian skull is a symbol of the Silent Investors and the phial is a symbol of the Poisoned Heretics. Ice pick is bloodstained when found. Drifter admits he&amp;#039;s part of the Ophidian Cabal and is looking for a mysterious gem, seeks help from the adventurers to find it and return it to him.&lt;br /&gt;
&lt;br /&gt;
Act III: Yet another scream, and the controller is dead. Stabbed in the back and a slit throat. The way to the controller is locked. Key, knife, gem (bloodjewel), and misericord can now be found. The key can open the hatchway, but is never found by the group. Drifter helps unlock but then runs off. Captain brings Albatross back into the harbor and gets the constable. Adventurers are to use clues to make an accusation.&lt;br /&gt;
&lt;br /&gt;
Dhairn&amp;#039;s group did great, but were unable to find the killer. His group missed finding the merchant and captain during Act I, which had key clues. During Act III, one of the group members did find the killer, but helped them escape. Dhairn&amp;#039;s group did find the gem, but never gave it to the drifter. A misericord was also recovered by the dead controller that, in Elven, read &amp;quot;Plague Eagle&amp;#039;s Talon.&amp;quot; The two smoking guns were the misericord and phial, but the phial was never recovered.&lt;br /&gt;
&lt;br /&gt;
After the Albatross cruise, there was some closure for anyone that looked. The guest jumped over board and drowned. Sad. The drifter waited for the adventurers at the Coastal Cliffs like he requested, but they never showed, and he was murdered. The bartender was also killed on the ship before it left. All the bodies (outside the bartender) could be located until yesterday (9/30/20) around Wehinmer&amp;#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
There were multiple endings and a few decoy murder weapons that could have got anyone arrested. All the NPCs could be attacked and killed by players.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Credits:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; NPCs: Wyrom&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Murder Mystery Story: Wyrom&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Wilkes: Avaluka&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Oirisu: Elysani&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Ashiker: Naiken&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Franklie: Tivvy&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Thistlie: Quilic&lt;br /&gt;
&amp;lt;noinclude&amp;gt;:&amp;lt;/noinclude&amp;gt; Kleia: Xayle&amp;lt;section end=lore /&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
{{#section:Bloodriven Village/saved posts|august2020}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[High End Scrip Shop]]==&lt;br /&gt;
{{#section:High End Scrip Shop/saved posts|savedpost2020-08}}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Duskruin Treasure Trove/prize list August 2020|Treasure Trove]]==&lt;br /&gt;
{{#section:Duskruin Treasure Trove/saved posts|savedpost2020-08}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Sprite Armor]]==&lt;br /&gt;
{{#section:Sprite Armor/saved posts|savedpost}}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Compartmentalized quiver|Compartmentalized Quiver]] Updates==&lt;br /&gt;
{{#section:Compartmentalized quiver/saved posts|savedpost3}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Curved Cuts Chakram]]==&lt;br /&gt;
{{#section:Curved Cuts Chakram/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Animalistic Spirit Weapon]]==&lt;br /&gt;
{{#section:Animalistic Spirit/saved posts|savedpost}}{{top}}&lt;br /&gt;
&lt;br /&gt;
==[[Mechanical ranged weapon]] Updates==&lt;br /&gt;
{{#section:Mechanical ranged weapon/saved post|savedpost}}{{top}}&lt;br /&gt;
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==[[Hand-held Pylon]]==&lt;br /&gt;
{{#section:Hand-held Pylon/saved posts|savedpost}}{{top}}&lt;br /&gt;
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==[[Energy Weapon]] Updates==&lt;br /&gt;
{{#section:Energy Weapon/saved posts|savedpost2}}{{top}}&lt;br /&gt;
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==[[Animate Dead Weaponry]]==&lt;br /&gt;
{{#section:Animate Dead Weaponry/saved posts|savedpost}}&lt;br /&gt;
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==[[Vigil Candle]]==&lt;br /&gt;
{{#section:Vigil Candle/saved posts|savedpost}}{{top}}&lt;br /&gt;
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==[[Parasite Armor]]==&lt;br /&gt;
{{#section:Parasite Armor/saved posts|savedpost}}&lt;br /&gt;
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{{DEFAULTSORT: Saved posts 2020-08}}&lt;br /&gt;
[[Category: Duskruin saved posts]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
	</entry>
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