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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Duck_and_Weave</id>
	<title>Duck and Weave - Revision history</title>
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	<updated>2026-11-12T02:03:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Duck_and_Weave&amp;diff=4939&amp;oldid=prev</id>
		<title>imported&gt;MOD-GSMOTTE: Updated for wiki consistency, to remove duplicated information, to condense information, and added Discord saved post to the saved post page. Added some formatting.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Duck_and_Weave&amp;diff=4939&amp;oldid=prev"/>
		<updated>2022-03-06T18:34:54Z</updated>

		<summary type="html">&lt;p&gt;Updated for wiki consistency, to remove duplicated information, to condense information, and added Discord saved post to the saved post page. Added some formatting.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = duckandweave&lt;br /&gt;
  |verb = [[CMAN]]&lt;br /&gt;
  |type = Martial Stance&lt;br /&gt;
  |stamina = 20&lt;br /&gt;
  |requirements = Training in [[Dodging]] and [[Multi-Opponent Combat]] is recommended.&lt;br /&gt;
  |availableto = [[Rogue]]s, [[Monk]]s&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = 3&lt;br /&gt;
  |rank2 = 6&lt;br /&gt;
  |rank3 = 9&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = Redirect your enemies&amp;#039; attacks to each other as you weave between them.&lt;br /&gt;
  |mechanics = Upon evading a melee attack, there is a chance that the attack can be redirected against another enemy in the same room.  The chance for redirection is {{mono|((8 * (1 + Duck and Weave Ranks)) + (8 * Dodge Ranks per level) + (1 / 10) MoC ranks to 100 ranks + (1 / 20) MoC ranks over 100 + ((Agi Bonus + (2 * Inf Bonus)) / 5))}}.  Each stance higher than offensive reduces the redirection chance by 20%, and is removed entirely in defensive stance.&lt;br /&gt;
  |additionalinfo = &lt;br /&gt;
===Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
A human robber removes a plain wooden arrow from in his quiver.&lt;br /&gt;
A human robber fires a plain wooden arrow at you!&lt;br /&gt;
You manage to maneuver yourself such that when you dodge aside at the last moment, a human robber finds himself attacking an elven thug, much to their mutual surprise!&lt;br /&gt;
AS: +424 vs DS: +337 with AvD: +30 + d100 roll: +68 = +185&lt;br /&gt;
  ... and hits for 33 points of damage!&lt;br /&gt;
  Nice puncture to the back, just grazed the spine!&lt;br /&gt;
The wooden arrow breaks apart and crumbles away.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Formula Example===&lt;br /&gt;
&lt;br /&gt;
In the below example, the formula has been used to calculate the percent chance to trigger Duck and Weave upon an evasion for a level 50 monk in the advanced stance with 3 ranks of Duck and Weave, 2x Dodge, 15 Multi-Opponent Combat, 20 Agility bonus, and 15 Influence bonus. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
  (8 * (1 + D&amp;amp;W Ranks))                            (8 * (1 + 3))&lt;br /&gt;
+ (8 * Dodge Ranks / Level)                      + (8 * 102 / 50)&lt;br /&gt;
+ (1/10 MoC ranks up to 100)                     + (1/10 * 15)&lt;br /&gt;
+ (1/20 MoC ranks over 100)                      + (1/20 * 0)&lt;br /&gt;
+ ((Agi Bonus + (2 * Inf Bonus)) / 5)            + ((20 + (2 * 15)) / 5)&lt;br /&gt;
                                                 = 32 + 16 + 1 + 0 + 10&lt;br /&gt;
= Base chance                                    = 59%&lt;br /&gt;
* stance reduction                               59% *.8 (20% reduction)&lt;br /&gt;
= Chance to trigger Duck and Weave upon evade    = 47.2%&lt;br /&gt;
&amp;lt;/pre&amp;gt;}}===Stance Modifier===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Stance&lt;br /&gt;
!Reduction&lt;br /&gt;
|-align=center&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Offensive&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|None&lt;br /&gt;
|-align=center&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Advanced&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|20%&lt;br /&gt;
|-align=center&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Forward&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|40%&lt;br /&gt;
|-align=center&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Neutral&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|60%&lt;br /&gt;
|-align=center&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Guarded&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|80%&lt;br /&gt;
|-align=center&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Defensive&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|100%&lt;br /&gt;
|}&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/saved posts|Player System Manager saved posts]]&lt;br /&gt;
[[Category:Combat Maneuvers]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MOD-GSMOTTE</name></author>
	</entry>
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