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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Dreadnought_raptor</id>
	<title>Dreadnought raptor - Revision history</title>
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	<updated>2026-11-12T01:54:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Dreadnought_raptor&amp;diff=4905&amp;oldid=prev</id>
		<title>imported&gt;ROCKETSHIPSKULL: /* Other information */</title>
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		<updated>2021-08-10T16:46:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other information&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Dreadnought_Raptor_Colored.jpg&lt;br /&gt;
| level = 43&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Bird &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Avian&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living&amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = Boss&lt;br /&gt;
| area = Gyldemar Green&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
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| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 260&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Impale&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = (spear) 275&lt;br /&gt;
| PA2 = Bite&lt;br /&gt;
| PAB = (impale) 275&lt;br /&gt;
| PA3 = Claw&lt;br /&gt;
| PAC = 275&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
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| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = Buffet&amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 8N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 197&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = 240&lt;br /&gt;
| BarTD = 122 - 131&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 153&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = &lt;br /&gt;
| MjSTD = 144&lt;br /&gt;
| MnSTD = &lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = &lt;br /&gt;
 | magic items = &lt;br /&gt;
 | gems = &lt;br /&gt;
 | boxes = &lt;br /&gt;
 | other = &lt;br /&gt;
 | skin = raptor feathers&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The dreadnought raptor is a large, distinctly marked bird, with a wingspan twice the height of a giantman.  Glossy black feathers and white markings on its broad wings and rounded tail give the raptor an ominous appearance, and feathers cover its legs to its feet.  A dark ruff borders the dreadnought raptor&amp;#039;s bald red head and neck.  Its hooked bill and powerful talons are well suited for hunting.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
A melee fighter won&amp;#039;t be able to hit them until after they swoop to attack. However, once they have attacked, they&amp;#039;re within range of a melee weapon. Try to stun them or to sever a limb; either will make them tumble to the ground.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
The dreadnought raptor spear attack messaging uses the [[impale]] natural weapon table while the impale attack messaging uses the [[bite]] natural weapon table.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A dreadnought raptor tries to spear a mastodonic leopard with its beak!&lt;br /&gt;
 AS: +256 vs DS: +197 with AvD: +31 + d100 roll: +52 = +142&lt;br /&gt;
  ... and hits for 16 points of damage!&lt;br /&gt;
  Minor puncture to the left arm.&lt;br /&gt;
&lt;br /&gt;
A dreadnought raptor tries to impale a mastodonic leopard on its beak!&lt;br /&gt;
 AS: +271 vs DS: +201 with AvD: +28 + d100 roll: +74 = +172&lt;br /&gt;
  ... and hits for 34 points of damage!&lt;br /&gt;
  Bones in right arm crack.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wing buffet messaging.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A dreadnought raptor swoops down over you, buffeting you with its wings!&lt;br /&gt;
[SMR result: -179 (Open d100: -5)]&lt;br /&gt;
You duck to the side and the raptor barely misses with a powerful swat!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fletchings made with the feathers will impart air flares, regardless of if a magical fletching razor is used.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Bird_of_prey Raptor on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 41&lt;br /&gt;
|levelm1 = 42&lt;br /&gt;
|level = 43&lt;br /&gt;
|levelp1 = 44&lt;br /&gt;
|levelp2 = 45&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;ROCKETSHIPSKULL</name></author>
	</entry>
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