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	<title>Disintegrate (705) - Revision history</title>
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	<updated>2026-11-12T01:20:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Disintegrate_(705)&amp;diff=4806&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Re-adding preformatted markups that were removed as the result of a visual edit</title>
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		<updated>2025-12-16T14:38:20Z</updated>

		<summary type="html">&lt;p&gt;Re-adding preformatted markups that were removed as the result of a visual edit&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spellbox_start}}&lt;br /&gt;
{{attack_spell&lt;br /&gt;
 |mnemonic = DISINTEGRATE&lt;br /&gt;
 |type = [[Warding]]/[[Bolt]]&lt;br /&gt;
 |target = Single&lt;br /&gt;
 |interval = [[Instantaneous]]}}&lt;br /&gt;
{{attack_spell_damaging&lt;br /&gt;
 |dtype = [[Hitpoint]]&lt;br /&gt;
 |ctype = [[Disintegration critical table|Disintegration]]}}&lt;br /&gt;
{{spellbox_middle}}&lt;br /&gt;
{{sorcerer_base_navigation}}&lt;br /&gt;
{{spellbox_end}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;&amp;#039;&amp;#039;&amp;#039;Disintegrate&amp;#039;&amp;#039;&amp;#039; is a&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;A&amp;lt;/includeonly&amp;gt; core [[warding]] attack spell which causes portions of a target&amp;#039;s body to melt away.&amp;lt;section end=description /&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
Under normal circumstances, the spell inflicts two [[damage cycle]]s upon the target. If the target is [[stunned]], or if the target is [[non-corporeal]] [[undead]], two additional damage cycles will take place. &lt;br /&gt;
&lt;br /&gt;
Additionally, casting this spell upon an item will cause it to be destroyed.&lt;br /&gt;
&lt;br /&gt;
{{Usage-channel-evoke|s=705|2=Disintegrate [[Bolt]] (requires 20 ranks of [[Sorcerous Lore, Necromancy]])}}&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
Training in [[Sorcerous Lore, Necromancy]] provides three benefits:&lt;br /&gt;
===Bolt Version===&lt;br /&gt;
As mentioned above, 20 ranks of Necromancy Lore unlocks the ability for Disintegrate to be cast as a [[bolt]] spell, which is cast using {{boldmono|PREP 705}}, {{boldmono|[[EVOKE]] {target}}}.&lt;br /&gt;
&lt;br /&gt;
===Opponent Effectiveness Reduction===&lt;br /&gt;
Necromancy Lore provides the ability for both the regular and bolt aspects of the spell to apply the [[Weakened Armament]] debuff for 60 seconds when the target is struck. The percent chance is based upon a seed 6 [[summation]] of the caster&amp;#039;s Necromancy ranks.  &lt;br /&gt;
&lt;br /&gt;
The effect(s) stacks and the duration renews each time the lore benefit triggers. &amp;lt;small&amp;gt;&amp;#039;&amp;#039;(not confirmed for PSM3)&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:right;&amp;quot;|Sorcerous Lore, Necromancy ranks||6||13||21||30||40||51||63||76||90||105||121||138||156||175||195||216||238&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|Chance for Weakened Armament debuff||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14%||15%||16%||17%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Damage Factor Bonus===&lt;br /&gt;
Training in [[Sorcerous Lore, Necromancy]] increases the bolt version only [[Damage factor|damage factor]] (DF). &lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style= &amp;quot;text-align:center; background: #DDD;&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Necromancy&amp;lt;br&amp;gt;Lore Ranks&amp;#039;&amp;#039;&amp;#039;||&amp;#039;&amp;#039;&amp;#039;&amp;lt;center&amp;gt;Damage Factor&amp;lt;br&amp;gt;Increase&amp;lt;/center&amp;gt;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 to 50&amp;lt;/center&amp;gt;||0.001 per rank&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;51 to 100&amp;lt;/center&amp;gt;||0.001 per two ranks&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;101 to 200&amp;lt;/center&amp;gt;||0.001 per four ranks&lt;br /&gt;
|}&lt;br /&gt;
The total DF increase with 200 ranks Necromancy lore is 0.100.&lt;br /&gt;
&lt;br /&gt;
==Channel Damage==&lt;br /&gt;
Channeling provides additional damage by boosting the effective [[warding margin]] of a spell. Thus a channeled spell with bonuses of 25 and a warding roll of 101 would do the same damage as a cast spell with a warding roll of 126. Stance gives a bonus of 4 at guarded and 20 at offensive. Disintegrate is a special cast that only takes stance into account, and not the open hand factor.  This bonus is added on top of any other applicable warding margin bonuses, such as an incapacitated target (+15 for most spells), or the charge-up effect of Fervent Reproach.  This applies to both warding and bolt versions of the spell.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!STANCE||OFF||ADV||FOR||NEU||GUA&lt;br /&gt;
|- &lt;br /&gt;
!Bonus&lt;br /&gt;
| +20&lt;br /&gt;
| +16&lt;br /&gt;
| +12&lt;br /&gt;
| +8&lt;br /&gt;
| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bolt Spell Table==&lt;br /&gt;
&lt;br /&gt;
The [[damage factor]]s and [[AvD]]s contained in this table are used in damage calculations with the [[bolt spell]] version only.&lt;br /&gt;
&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Disintegrate|DFcloth = .525|DFleather = .383|DFscale = .314|DFchain = .350|DFplate = .197&lt;br /&gt;
|AvD1=40&lt;br /&gt;
|AvD5=38|AvD6=37|AvD7=36|AvD8=35&lt;br /&gt;
|AvD9=35|AvD10=33|AvD11=31|AvD12=29&lt;br /&gt;
|AvD13=37|AvD14=33|AvD15=29|AvD16=25&lt;br /&gt;
|AvD17=32|AvD18=26|AvD19=20|AvD20=14}}&lt;br /&gt;
{{Table end}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Shield effect&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=325px}}&amp;gt;&lt;br /&gt;
You gesture at a spectral triton defender.&lt;br /&gt;
  CS: +555 - TD: +364 + CvA: +20 + d100: +77 == +288&lt;br /&gt;
  Warding failed!&lt;br /&gt;
  A dull grey beam snakes out toward the triton defender!&lt;br /&gt;
   ... 111 points of damage!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   A fine blow splits the back of the hand.&lt;br /&gt;
   Tendrils of vapor intertwine as the wound seals before your eyes.&lt;br /&gt;
   ... 26 points of damage!&lt;br /&gt;
   Various bits of the triton defender melt away!&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The dull grey beam arcs toward the triton defender&amp;#039;s large driftwood shield and engulfs it, causing cracks to appear along the surface!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{:smooth bone wand}}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Announcement: Disintegrate (705) bonus damage cycle]]&lt;br /&gt;
*[[Player System Manager - Phase 3]]&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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