<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Desiccated_half-krolvin_strigoi</id>
	<title>Desiccated half-krolvin strigoi - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Desiccated_half-krolvin_strigoi"/>
	<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Desiccated_half-krolvin_strigoi&amp;action=history"/>
	<updated>2026-11-12T07:09:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Desiccated_half-krolvin_strigoi&amp;diff=4210&amp;oldid=prev</id>
		<title>imported&gt;321FLAPTIME: Adding info about various attacks and other features.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Desiccated_half-krolvin_strigoi&amp;diff=4210&amp;oldid=prev"/>
		<updated>2024-08-08T22:21:33Z</updated>

		<summary type="html">&lt;p&gt;Adding info about various attacks and other features.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 61 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Humanoid &amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped  &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Corporeal undead&amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Crawling Shore &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Closed fist &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = &lt;br /&gt;
| PA2 = Ensnare (attack)&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 = Vampire bite? &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = ? &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = ?&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = ?&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = ?&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = ?&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The corpse-like face of the half-krolvin strigoi bears little resemblance to a living half-krolvin save in its heavy brow and dense brows.  Eyes like pits of shadow stare out from the sunken hollows of the strigoi&amp;#039;s altered visage, hungry and hateful.  The strigoi has yellowed fangs that distend her lips in an ugly fashion.  Her motions are distinctly unnatural, fluid in a way that a living being&amp;#039;s are not.&amp;lt;!-- Creature description text from in-game verb DESCRIBE goes here.--&amp;gt; &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Warrior_Tricks#Appraise|Appraisal]]:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The half-krolvin strigoi is medium in size, about six feet high in her current state.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
Strigoi are agile melee attackers, attacking unarmed with [[Closed fist]] and [[Ensnare (attack)|ensnares]] but will pick up other enemies&amp;#039; weapons and attack with them as if they are unfamiliar with weapons.&lt;br /&gt;
&lt;br /&gt;
Strigoi have a unique leaping bite maneuver that deals puncture damage:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A desiccated half-krolvin strigoi falls into a crouch before springing at you like an animal, his yellowed fangs flashing!&lt;br /&gt;
[SMR result: 109 (Open d100: 88, Bonus: 1)]&lt;br /&gt;
Latching onto your neck, a desiccated half-krolvin strigoi suckles noisily, lapping down blood from the wound!&lt;br /&gt;
Your preparation to resist puncturing damage helps to lessen the effects as you are struck!&lt;br /&gt;
   ... 8 points of damage!&lt;br /&gt;
   Well placed shot to the neck!&lt;br /&gt;
   You are stunned for 2 rounds!&amp;lt;/pre&amp;gt;&lt;br /&gt;
The bite seems to target the neck first if the area is uninjured, and can easily result in an instant kill on characters that do not have puncture resistance or other mitigating protections.&lt;br /&gt;
&lt;br /&gt;
Strigoi go into a frenzy from the scent of blood.  It is unclear if this is caused by the bite maneuver, or just the presence of a bleeding character in the room:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The scent of blood in the air drives a desiccated half-krolvin strigoi to madness!&amp;lt;/pre&amp;gt;&lt;br /&gt;
This boosts their [[Attack Strength]].&lt;br /&gt;
&lt;br /&gt;
Strigoi also seem to have special evasive abilities, although this may just be a different flavoring for dodge messaging:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A desiccated half-krolvin strigoi flows bonelessly out of the way of your attack, leaving you off-balance!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 59&lt;br /&gt;
|levelm1 = 60&lt;br /&gt;
|level = 61&lt;br /&gt;
|levelp1 = 62&lt;br /&gt;
|levelp2 = 63&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>imported&gt;321FLAPTIME</name></author>
	</entry>
</feed>