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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Dapper_Drapes</id>
	<title>Dapper Drapes - Revision history</title>
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	<updated>2026-11-11T22:28:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Dapper_Drapes&amp;diff=4006&amp;oldid=prev</id>
		<title>imported&gt;HATESHI: Adding bit about fastening customization</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Dapper_Drapes&amp;diff=4006&amp;oldid=prev"/>
		<updated>2023-10-19T16:59:04Z</updated>

		<summary type="html">&lt;p&gt;Adding bit about fastening customization&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dapper Drapes&amp;#039;&amp;#039;&amp;#039; are scripted clothing that allow for a [[Diverse Drapes]] fabric to be draped over them in the form of a cravat, half-cape, or pauldron.  They are very similar to [[Drape Gowns]] but with a masculine flavor.  They debuted at [[Ebon Gate]] in 2023 and are sold in [[EHShop:Discerning Stitch|The Discerning Stitch]].&lt;br /&gt;
&lt;br /&gt;
Dapper Drapes have the following default appearances for each of the three draped forms:&lt;br /&gt;
* Cravat:  a long-sleeved pale shot silk tunic &amp;#039;&amp;#039;framed by a cravat of&amp;#039;&amp;#039; winterweight tartan&lt;br /&gt;
* Half-cape:  a long-sleeved pale shot silk tunic &amp;#039;&amp;#039;chained with a half-cape of&amp;#039;&amp;#039; winterweight tartan&lt;br /&gt;
* Pauldron:  a long-sleeved pale shot silk tunic &amp;#039;&amp;#039;affixed by a leather-backed pauldron of&amp;#039;&amp;#039; winterweight tartan&lt;br /&gt;
&lt;br /&gt;
In addition to altering the base 15/15/15 of the shirt, the way that the [[Diverse Drapes]] material is draped from the shirt can also be customized for each of the three appearance types (cravat, half-cape, and pauldron).  The customized phrase, which replaces the italicized phrase above, is applied to the shirt itself and not the draping material.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
You analyze the iron grey silk tunic and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 {{blue|~ Dapper Drapes ~}}&lt;br /&gt;
&lt;br /&gt;
This iron grey silk tunic can be draped with an appropriate fabric (Diverse Drapes) to give the tunic a cravat, half-cape, or pauldron.  Simply hold the tunic in one hand, a fabric for draping in the other, and PUSH the tunic.&lt;br /&gt;
&lt;br /&gt;
A merchant may alter the tunic for you, but it must remain a tunic or shirtlike item made of fabric and may not have a long or show description.  The adjective and noun of the draped fabric will append the item&amp;#039;s description.&lt;br /&gt;
&lt;br /&gt;
You may customize the way a cravat, half-cape, or pauldron is attached.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{blue|The iron grey silk tunic is NOT unlocked.  You may WEAR, REMOVE, PUSH, and PULL the tunic.}}&lt;br /&gt;
&lt;br /&gt;
There is currently no drape on your tunic.&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the iron grey silk tunic for you or deepen its pockets.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style &amp;lt;!-- (Only if applicable.  Additional options would be Demeanor, Location, Climate, etc.  Essentially, modifiers to the verbs.) --&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PULL&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|While draped&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You carefully remove a length of jewel-engulfed mesh draped over your cinereous silk dress.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX carefully removes a length of jewel-engulfed mesh draped over her cinereous silk dress.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With fabric&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Taking your jewel-engulfed mesh, you drape it over your cinereous silk dress and artfully arrange the fabric to create a halter-style cinereous silk dress veiled in a fall of jewel-engulfed mesh.  So stylish!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX drapes a length of jewel-engulfed mesh over her cinereous silk dress and artfully arranges the fabric.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Style&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You slip your pale broadcloth shirt over your head, hanging it over your arm as you brush your fingers against the material.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WEAR&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|n/a&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Holding your pale broadcloth shirt aloft, you quickly shake the garment to loosen any potential wrinkles before slipping it over your head and across your form.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Adds the verbs {{boldmono|ATTEND}}, {{boldmono|TURN}}, {{boldmono|TILT}}, and {{boldmono|KISS}}.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style &amp;lt;!-- (Only if applicable.  Additional options would be Demeanor, Location, Climate, etc.  Essentially, modifiers to the verbs.) --&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;4&amp;quot;|ATTEND&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Without drape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You lightly tug at the hemlines of your pale broadcloth shirt, assuring it drapes in a flattering manner across your body.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With cravat&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You carefully grasp the blue and ivory flannel cravat draped over your pale broadcloth shirt, tightening the knot as you calculate your next move.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With half-cape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You reach over your opposite shoulder, gently tugging upon your blue and ivory flannel as you rearrange the drape of the half-cape across your arm.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With pauldron&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You reach across your chest as you rearrange your blue and ivory flannel pauldron, flexing your bicep slightly as you adjust the bindings.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;4&amp;quot;|KISS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Without drape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You gaze around the area as you place your hands behind your back, your mind wandering as you tap your fingertips upon your forearms.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With cravat&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You cross one arm over your pale broadcloth shirt, covering your blue and ivory flannel cravat as you raise the opposite hand to your lips, brushing them gently as you contemplate.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With half-cape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You purse your lips slightly as you attend to the drape of your blue and ivory flannel half-cape, attempting to rearrange the folds.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With pauldron&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You stand still for a moment, reaching up to grasp the blue and ivory flannel pauldron affixed over your pale broadcloth shirt.  You slowly bite your bottom lip as a thought crosses your mind.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;4&amp;quot;|TILT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Without drape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You smooth the surface of your pale broadcloth shirt before executing a slow, stately bow.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With cravat&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You formally bow low at the waist, your hand grazing your blue and ivory flannel cravat as you return upright.  You brush your palm downwards, subtly adjusting your pale broadcloth shirt as your arms fall back to your sides.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With half-cape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You sweep one arm behind your back as you bow, the blue and ivory flannel of your half-cape briefly obscuring your pale broadcloth shirt.  As you rise, you swiftly brush your hand against your opposite shoulder to readjust the drape.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With pauldron&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You bring your closed fist across your chest, tapping your blue and ivory flannel pauldron once as you bow.  You rise, placing your now open hand across your pale broadcloth shirt with an inviting smile.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;4&amp;quot;|TURN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Without drape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You turn sharply, the fabric of your pale broadcloth shirt clinging to your form as you change direction.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With cravat&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; As you turn, you instinctively reach up to touch the blue and ivory flannel draped across your pale broadcloth shirt and trace the edges with your fingertips.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With half-cape&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You turn with precision, causing the blue and ivory flannel of your half-cape to billow across your form before resting against your pale broadcloth shirt.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|With pauldron&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You step forward, turning your head slightly as you gaze over the blue and ivory flannel pauldron affixed to your pale broadcloth shirt.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Drape Gowns]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass=Clothing &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Shirt &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemtype2=Tunic&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld=Yes &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=Cravat side fastening &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|custom2=Half-cape side fastening&lt;br /&gt;
|custom3=Pauldron side fastening&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Ebon Gate &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2023 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber=2 &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript=Diverse Drapes &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions=Must remain a tunic or shirtlike garment made of fabric.  No longs or shows. &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=PULL &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=PUSH&lt;br /&gt;
|verb3=REMOVE&lt;br /&gt;
|verb4=WEAR&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;HATESHI</name></author>
	</entry>
</feed>