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	<title>Custom transfer messaging - Revision history</title>
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	<updated>2026-11-11T21:48:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>imported&gt;HOST-GSKEBECHET: Adjusting link</title>
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		<updated>2025-07-16T14:37:09Z</updated>

		<summary type="html">&lt;p&gt;Adjusting link&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;section begin=customtransfer /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Custom transfer messaging&amp;#039;&amp;#039;&amp;#039; provides unique or otherwise different messaging when an [[empath]] {{boldmono|TRANSFERs}} injuries or scars from another character.  &amp;lt;noinclude&amp;gt;This is one type of [[advanced spell customization]].  Pre-written custom transfer messaging is available at various [[festival]]s, [[pay event]]s, and at [[Bayview Villa]] on [[Mist Harbor]].  Fully custom transfer messaging is a [[delayed service]] when the player is writing their own.&amp;lt;/noinclude&amp;gt;  Custom transfer messaging options are part of the [[Player Customization System]] and are managed via the {{boldmono|[[Verb:CUSTOM|CUSTOM]]}} verb.&lt;br /&gt;
&lt;br /&gt;
Custom transfer messaging sets are very lengthy.  They consist of 21 total messages, which are broken down into 1st person, 2nd person, and 3rd person messaging for 7 different possible types of transferred injuries:&lt;br /&gt;
* Initial Transfer - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
* Some Blood - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
* All Blood - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
* Wound - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
* Scar - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
* Nerve Damage - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
* Nerve Scar - 1st, 2nd, and 3rd person messaging&lt;br /&gt;
&lt;br /&gt;
One example of custom transfer messaging includes the following set from options available at [[Bayview Villa]]:&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Custom Style: Clinical&lt;br /&gt;
|-&lt;br /&gt;
!Initial Transfer&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
While maintaining a degree of detachment from her pain, you attend to Adventurer&amp;#039;s injuries.&lt;br /&gt;
Empath attends to your injuries with a detached air.&lt;br /&gt;
Empath attends to Adventurer&amp;#039;s injuries with a detached air.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Some Blood&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
Your sense of your own dwindling health is distant as you work to restore some of Adventurer&amp;#039;s lost blood supply.&lt;br /&gt;
You feel a surge of burgeoning health as Empath works to restore some of your lost blood supply.&lt;br /&gt;
Adventurer appears somewhat healthier under Empath&amp;#039;s care.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!All Blood&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
Your sense of your own dwindling health is distant as you work to restore all of Adventurer&amp;#039;s lost blood supply.&lt;br /&gt;
You feel much refreshed as Empath works to restore the entirety of your lost blood supply.&lt;br /&gt;
Adventurer appears entirely refreshed under Empath&amp;#039;s care.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Wound&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You ignore the distant pain in your neck as Adventurer&amp;#039;s wound cleanly heals.&lt;br /&gt;
Empath coolly ignores his growing neck damage as your own neck wound cleanly heals.&lt;br /&gt;
Empath coolly ignores his growing neck damage as Adventurer&amp;#039;s neck wound cleanly heals.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Scar&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
The scar marring Adventurer&amp;#039;s neck fades away, smoothly transferring to you.&lt;br /&gt;
The scar marring your neck fades away, smoothly transferring to Empath.&lt;br /&gt;
The scar marring Adventurer&amp;#039;s neck fades away, smoothly transferring to Empath.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Nerve Damage&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You ignore the distant shuddering of your nervous system as Adventurer&amp;#039;s spasms swiftly settle.&lt;br /&gt;
Empath coolly ignores his growing nervous system damage as your own spasms swiftly settle.&lt;br /&gt;
Empath coolly ignores his growing nervous system damage as Adventurer&amp;#039;s spasm swiftly settle.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Nerve Scar&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
The deep scarring affecting Adventurer&amp;#039;s nervous system fades away, smoothly transferring to you.&lt;br /&gt;
The deep scarring affecting your nervous system fades away, smoothly transferring to Empath.&lt;br /&gt;
The deep scarring affecting Adventurer&amp;#039;s nervous system fades away, smoothly transferring to Empath.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Additional examples of pre-written custom transfer messaging can be viewed in the [[:Category:Character customizations|character customizations category]], such as with the [[Rumor Woods/2024 advanced spell customizations#Transfer|Rumor Woods 2024 Transfer messaging]] or the [[Premium/2024 advanced spell customizations#Transfer|Premium Transfer messaging options]].  The options now part of the Premium character customizations are the original custom transfer messaging sets that debuted in 2017.&amp;lt;section end=customtransfer /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Advanced spell customization]]&lt;br /&gt;
* [[Character customization]]s&lt;br /&gt;
* [[Player Customization System]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Character customizations]]&lt;br /&gt;
[[Category: Merchant Services]]&lt;br /&gt;
[[Category: Delayed Services]]&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
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