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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Creature_beard-clip</id>
	<title>Creature beard-clip - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Creature_beard-clip"/>
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	<updated>2026-11-11T23:20:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Creature_beard-clip&amp;diff=3797&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Added verbs to itemverb, minor formatting updates</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Creature_beard-clip&amp;diff=3797&amp;oldid=prev"/>
		<updated>2023-02-01T15:26:43Z</updated>

		<summary type="html">&lt;p&gt;Added verbs to itemverb, minor formatting updates&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;creature beard-clip&amp;#039;&amp;#039;&amp;#039; is a beard accessory that houses a tiny, seemingly sentient being. It has special usage for [[dwarf|dwarves]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier  &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= OTS&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= At this tier, the figure is a generic tiny figure.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Race&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|BELCH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Dwarf&lt;br /&gt;
| From deep within your gut rises a momentous, earth-shattering belch of such epic proportions that it causes the tiny figure within your beard-clip to cling to your beard for dear life!  Taking a moment to compose itself, the figure reaches into your beard and pulls out a tiny scorecard that reads, &amp;quot;10.&amp;quot;  Impressive.&lt;br /&gt;
| From deep within XXX&amp;#039;s gut rises a momentous, earth-shattering belch of such epic proportions that it causes the tiny figure within XXX&amp;#039;s beard-clip to cling to her beard for dear life!  Taking a moment to compose itself, the figure reaches into XXX&amp;#039;s beard and pulls out a tiny scorecard that reads, &amp;quot;7.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Non-dwarf&lt;br /&gt;
| You let out a quick belch.  The tiny figure pokes its head out of your beard and gives you an earful about manners!&lt;br /&gt;
| XXX lets out a quick belch.  A tiny figure pokes its head out of XXX&amp;#039;s beard and gives XXX an earful about manners!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|LICK&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Dwarf&lt;br /&gt;
| Noticing the presence of tasty crumbs in your beard, you give it a good lick!  The tiny figure pokes its head out of your beard and yells, &amp;quot;Watch where you put that thing, lady!&amp;quot;&lt;br /&gt;
| Unexpectedly, XXX gives her beard a good lick!  Suddenly, a tiny figure pokes its head out of her beard and stares indignantly at her!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Non-dwarf&lt;br /&gt;
| While attempting to lick your lips, you manage to catch a bit of beard in your mouth.  The agitation causes the tiny figure to poke its head out of your beard and stare at you with annoyance.&lt;br /&gt;
| XXX licks his lips and catch a bit of his beard as well.  A tiny figure pokes its head out of his beard with an annoyed look.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PLUCK&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Dwarf&lt;br /&gt;
| With your keen dwarven perception, you notice a stray hair in your immaculately groomed beard.  You go to pluck the wayward hair when suddenly, the tiny figure appears with a pair of scissors in hand.  It cuts the pesky hair away for you, and you quietly grunt in thanks.  The tiny figure replies, &amp;quot;Anything for you, XXX.&amp;quot; before returning to your beard.&lt;br /&gt;
| XXX spies a stray hair in her beard and goes to pluck it.  She stops when a tiny figure emerges from her beard and uses a pair of scissors to cut the hair!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Non-dwarf&lt;br /&gt;
| You glance down and see a stray hair in your beard.  You move to pluck it when suddenly, the tiny figure appears and lends a helping hand to remove that pesky hair.&lt;br /&gt;
| XXX glances down at a stray hair in his beard.  He stops when a tiny figure emerges from his beard and lends a helping hand to remove the pesky hair.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|REMOVE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Dwarf&lt;br /&gt;
| Your deft dwarven fingers quickly disentangle the bronze beard-clip from your magnificent beard.&lt;br /&gt;
| XXX&amp;#039;s deft dwarven fingers quickly disentangle the beard-clip from her magnificent beard.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Non-dwarf&lt;br /&gt;
| You carefully untangle the beard-clip from your beard.&lt;br /&gt;
| XXX carefully untangles the beard-clip from his beard.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TWIST&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Dwarf&lt;br /&gt;
| As your great dwarven mind ponders the mysteries of the universe, you idly twist a bit of your beard around your finger.  As you let loose the tendril of beard, the tiny figure suddenly appears with a brush in hand to ensure every strand of your magnificent beard is in place.&lt;br /&gt;
| As XXX grows lost in thought, she idly twists a bit of beard around her finger.  As she lets loose the tendril, a tiny figure appears from the beard with a brush in hand and puts every strand back in its proper place.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Non-dwarf&lt;br /&gt;
| You absentmindedly twist your beard around your finger.  As you let go, the tiny figure appears and uses its hands to smooth the strands back into place.&lt;br /&gt;
| XXX absentmindedly twists his beard around his finger.  As he lets go, a tiny figure appears and uses its hands to smooth the strands back into place.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;4&amp;quot;|WEAR&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Dwarf&lt;br /&gt;
| With your impressive dwarven dexterity, you place your bronze beard-clip into your beard with style and panache.&lt;br /&gt;
| In an impressive display, XXX places her beard-clip into her beard with style and panache.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|No beard, non-elven male&lt;br /&gt;
| Try again later when you&amp;#039;ve grown a beard.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|No beard, female&lt;br /&gt;
| Lady, why in Koar&amp;#039;s name are you trying to wear a polished bronze beard-clip?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|No beard, elven male&lt;br /&gt;
| Hey pointy ears, your face is smoother than a baby&amp;#039;s bottom, so why in Koar&amp;#039;s name are you trying to wear a polished bronze beard-clip?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Unlocked&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= At this tier, ambients are unlocked and turned on and off with the use of the {{boldmono|TAP}} verb.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style &amp;lt;!-- (Only if applicable.  Additional options would be Demeanor, Location, Climate, etc.  Essentially, modifiers to the verbs.) --&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TAP&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Race&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Ambient Messaging==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
There is some movement within your beard. The tiny &amp;lt;creature&amp;gt; appears and starts hurling tiny bits of debris out of your beard!&lt;br /&gt;
&lt;br /&gt;
There is some movement within XXX&amp;#039;s beard. A tiny &amp;lt;creature&amp;gt; appears and starts hurling tiny bits of garbage out of XXX&amp;#039;s beard!&lt;br /&gt;
&lt;br /&gt;
A tiny &amp;lt;creature&amp;gt; emerges from your beard with a yawn, as if having just woken up.&lt;br /&gt;
&lt;br /&gt;
A tiny &amp;lt;creature&amp;gt; emerges from XXX&amp;#039;s beard with a yawn, as if having just woken up.&lt;br /&gt;
&lt;br /&gt;
The tiny &amp;lt;creature&amp;gt; emerges from your beard and begins to scale the length of your facial hair. Panting, the &amp;lt;creature&amp;gt; finishes his climb and wipes the sweat from his brow before disappearing back into your beard.&lt;br /&gt;
&lt;br /&gt;
A tiny &amp;lt;creature&amp;gt; emerges from XXX&amp;#039;s beard and begins to scale the length of his facial hair. Panting, the &amp;lt;creature&amp;gt; finishes his climb and wipes the sweat from his brow before disappearing back into XXX&amp;#039;s beard.&lt;br /&gt;
&lt;br /&gt;
The tiny &amp;lt;creature&amp;gt; pokes his head out of your beard and starts humming a familiar tune. Finishing, the tiny &amp;lt;creature&amp;gt; ducks back into your beard.&lt;br /&gt;
&lt;br /&gt;
A tiny &amp;lt;creature&amp;gt; pokes his head out of XXX&amp;#039;s beard and starts humming a familiar tune. Finishing, the tiny &amp;lt;creature&amp;gt; ducks back into XXX&amp;#039;s beard.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Beard-clip&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Feywrot Mire&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2011&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BELCH &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=LICK&lt;br /&gt;
|verb3=PLUCK&lt;br /&gt;
|verb4=REMOVE&lt;br /&gt;
|verb5=TWIST&lt;br /&gt;
|verb6=WEAR&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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