<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Combat_Mobility</id>
	<title>Combat Mobility - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Combat_Mobility"/>
	<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Combat_Mobility&amp;action=history"/>
	<updated>2026-11-11T23:38:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Combat_Mobility&amp;diff=3646&amp;oldid=prev</id>
		<title>imported&gt;GS4-GYRES: Updated to reflect PSM3 update.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Combat_Mobility&amp;diff=3646&amp;oldid=prev"/>
		<updated>2021-07-25T19:55:07Z</updated>

		<summary type="html">&lt;p&gt;Updated to reflect PSM3 update.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Player System Manager&lt;br /&gt;
  |mnemonic = mobility&lt;br /&gt;
  |verb = [[CMAN]]&lt;br /&gt;
  |type = Passive&lt;br /&gt;
  |availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = 10&lt;br /&gt;
}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = Your quick reflexes allow you to quickly stand up when attacked.&lt;br /&gt;
  |mechanics = The Combat Mobility maneuver works automatically when you are attacked.  If you are not in a standing position, you will automatically attempt to stand up before your opponent can attack you.  Combat Mobility will not activate if you are [[stunned]], [[webbed]], [[Bind (214)|bound]], or otherwise [[immobilized]].  However, it will activate if you are free of these hindrances, even if you are in [[roundtime]].  This maneuver costs no [[stamina]] to activate.&lt;br /&gt;
  |additionalinfo = This maneuver only guarantees an attempt to stand up, not the actual standing result.  Failure to stand could be due to injuries, encumbrance, armor (under)training, etc.&lt;br /&gt;
&lt;br /&gt;
Combat Mobility can be toggled off and on by using {{boldmono|CMAN MOBILITY OFF/ON}}.&lt;br /&gt;
}}&lt;br /&gt;
==Messaging==&lt;br /&gt;
Successful stand:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
PR&amp;gt;&lt;br /&gt;
A Grimswarm troll marauder&amp;#039;s flesh wounds regenerate slowly.&lt;br /&gt;
Sensing an impending attack, you manage to roll hard to the side, and then leap to your feet!&lt;br /&gt;
A Grimswarm troll marauder swings a backsword at you!&lt;br /&gt;
  AS: +161 vs DS: +198 with AvD: +32 + d100 roll: +50 = +45&lt;br /&gt;
  A clean miss.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Activation, but failure to stand:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;Sensing an impending attack, you try to leap to your feet but can&amp;#039;t quite build up the necessary momentum!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/saved posts|Player System Manager saved posts]]&lt;br /&gt;
[[Category:Combat Maneuvers]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-GYRES</name></author>
	</entry>
</feed>