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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Cobbling_Upper_Maker_Box</id>
	<title>Cobbling Upper Maker Box - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Cobbling_Upper_Maker_Box"/>
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	<updated>2026-11-11T22:43:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=3599&amp;oldid=prev</id>
		<title>imported&gt;HATESHI at 19:25, 23 October 2025</title>
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		<updated>2025-10-23T19:25:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cobbling upper boxes&amp;#039;&amp;#039;&amp;#039; were first released during [[Rumor Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, [[cobbling material#Upper|uppers]] could be crafted for use in cobbled footwear. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&amp;#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript=Cobbling material &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Cobbling system]]&lt;/div&gt;</summary>
		<author><name>imported&gt;HATESHI</name></author>
	</entry>
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