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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Cloud_sprite_bully</id>
	<title>Cloud sprite bully - Revision history</title>
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	<updated>2026-11-12T00:29:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Cloud_sprite_bully&amp;diff=4548&amp;oldid=prev</id>
		<title>imported&gt;SPYRIDONM1: /* Other Information */ messaging</title>
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		<updated>2023-11-10T01:58:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other Information: &lt;/span&gt; messaging&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level =  32&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Fey&amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Cloud Forest&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Mace &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 185 to 235&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = Groin Kick&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = Kneebash&lt;br /&gt;
| MN3 = Footstomp&lt;br /&gt;
| AB1 =  &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 12 &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 113&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 131&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 96&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|Nonenchanted equipment immunity}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Long, muscular legs support the small body of the bully.  Her skin is nut brown and she has mustard yellow hair that falls to the small of her back in tangled, unwashed locks.  She has big almond-shaped eyes that are oddly wide-set and a pointed nose that looks like a thorn sticking out of her round, plump face.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Messaging==&lt;br /&gt;
;[[Mace]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Giggling madly, a cloud sprite bully lunges forward and attacks you with his wooden mace!&lt;br /&gt;
  AS: +233 vs DS: +84 with AvD: +29 + d100 roll: +16 = +194&lt;br /&gt;
   ... and hits for 18 points of damage!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Groin Kick]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A cloud sprite bully kicks at your groin!&lt;br /&gt;
[SMR result: 104 (Open d100: 93, Penalty: 9)]&lt;br /&gt;
Your size contributes considerably to your defense!&lt;br /&gt;
A cloud sprite bully&amp;#039;s kick connects!  Waves of pain instantly shoot through your body.  You wince uncontrollably!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
Roundtime: 5 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Kneebash]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A cloud sprite bully reverses her weapon and swings the blunt end down at your knee!&lt;br /&gt;
[SMR result: -156 (Open d100: 57, Bonus: 13)]&lt;br /&gt;
You easily evade the blow.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Footstomp]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A cloud sprite bully raises her heel high, attempting to footstomp you!&lt;br /&gt;
[SMR result: -184 (Open d100: 19, Bonus: 13)]&lt;br /&gt;
A cloud sprite bully tries to stomp on you, but misses!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
Both cloud sprite bullies and [[Cloud sprite meddler|meddlers]] are immune to nonenchanted equipment. They can, however, be damaged with nonmagical weapons that have been [[Minor Elemental Edge (902)|Edged (902)]] or [[Elemental Blade (411)|Ebladed (411)]].&lt;br /&gt;
;Nonenchant Immunity&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You swing a closed fist at the bully, but it has no effect!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Appearance&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You see a fairly typical sprite bully.&lt;br /&gt;
He appears to be in good shape.&lt;br /&gt;
He has a suit of banyan bark armor (worn) and a crude wooden mace.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Entering&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Smacking one fist into her opposite hand in a menacing manner, a cloud sprite bully wanders in.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A cloud sprite bully dashes in, giggling to himself.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Leaving&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Giggling to himself, a cloud sprite bully quickly dashes to the north.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Upon expiration, a cloud sprite bully emits a rancid cloud from his hind end.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Celebrating Victim&amp;#039;s Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Cackling gleefully, the bully raises his fists over his head and cheers.&lt;br /&gt;
&lt;br /&gt;
The sprite bully howls with vicious delight!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Whimpering in the most cowardly fashion imaginable, a cloud sprite bully backs away, sucking her thumb.&lt;br /&gt;
&lt;br /&gt;
A cloud sprite bully snatches a passing insect out of the air.  He delights in pulling off its wings before eating the rest of the remains.&lt;br /&gt;
&lt;br /&gt;
A cloud sprite bully scowls angrily.&lt;br /&gt;
&lt;br /&gt;
A cloud sprite bully looks a little dubious about her situation!&lt;br /&gt;
&lt;br /&gt;
A cloud sprite bully narrows her eyes and holds her arms in a defensive posture, guarding her middle.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 30&lt;br /&gt;
|levelm1 = 31&lt;br /&gt;
|level = 32&lt;br /&gt;
|levelp1 = 33&lt;br /&gt;
|levelp2 = 34&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;SPYRIDONM1</name></author>
	</entry>
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