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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Category%3AWeapon_Techniques</id>
	<title>Category:Weapon Techniques - Revision history</title>
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	<updated>2026-11-12T04:11:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Category:Weapon_Techniques&amp;diff=22522&amp;oldid=prev</id>
		<title>imported&gt;MORNE at 23:47, 22 June 2025</title>
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		<updated>2025-06-22T23:47:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOCright}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Weapon Techniques&amp;#039;&amp;#039;&amp;#039; are a skill type managed by the [[:Category:Player System Manager|Player System Manager]] similar to [[Combat Maneuvers]] for [[warriors]], [[rogues]], and [[paladins]].  Unlike the other systems, Weapon Techniques are granted automatically when [[:Category:Weapon_Skills|Weapon Skill]] requirements are met.  The  {{boldmono|[[Verb:_WEAPON|WEAPON]]}} verb provides access to this system.&lt;br /&gt;
&lt;br /&gt;
Weapon Techniques can be learned natively by [[Square]]s and [[Semi]]s who train in their associated [[weapon]] skill. Pures (Sorcerer, Cleric, Wizard, Empath) do not have access to weapon techniques. &lt;br /&gt;
&lt;br /&gt;
Many Weapon Techniques are [[SMR|SMRv2]] physical maneuvers and use [[Combat Maneuvers]] as their primary skill for determining SMR offense. 1x is considered baseline training for using these maneuvers effectively, with 2x providing a 15% boost.&lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
* [[:Category:Area of Effect skills | Area of Effect]] - Skills that disable or damage multiple targets.  The number of targets is increased by training in [[Multi-Opponent Combat]]. &lt;br /&gt;
* [[:Category:Assault skills | Assault]] - Attack skills similar to focused {{boldmono|[[MSTRIKE]]}}. Damage is done to a single target over multiple rounds, and other buffs may apply per-round or upon completion. These can be {{boldmono|[[STOP]]ped}}.&lt;br /&gt;
* [[:Category:Concentration skills | Concentration]] - Skills that are channeled over a duration and require concentration be maintained.  These can be {{boldmono|STOPped}}.&lt;br /&gt;
* [[:Category:Reaction skills | Reaction]] - Skills that require a trigger to become available for use. These are faster than standard attacks, require no stamina, and can be used in self-inflicted [[roundtime]]. &lt;br /&gt;
* [[:Category:Setup skills | Setup]] - Skills that are meant to disable a target in order to set them up for an attack.&lt;br /&gt;
&lt;br /&gt;
==[[Verb:_WEAPON|WEAPON]] verb==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;WEAPON verb&amp;#039;&amp;#039;&amp;#039; is used to train in and activate Weapon Techniques.  The lists of skills to learn can be viewed via {{boldmono|WEAPON LIST}}.  {{boldmono|WEAPON HELP {Specialization} }}provides detailed information on each of the skills.&lt;br /&gt;
&lt;br /&gt;
{{#section:Verb:_WEAPON|weapon}}&lt;br /&gt;
&lt;br /&gt;
==List of available Weapon Techniques==&lt;br /&gt;
{{Weapon Technique list}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[:Category:Weapon Techniques/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/Saved posts|Player System Manager saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat Mechanics]]&lt;br /&gt;
[[Category:Player System Manager]]&lt;/div&gt;</summary>
		<author><name>imported&gt;MORNE</name></author>
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