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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Cast_roundtime</id>
	<title>Cast roundtime - Revision history</title>
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	<updated>2026-11-11T22:42:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Cast_roundtime&amp;diff=4386&amp;oldid=prev</id>
		<title>imported&gt;PFLATS: update, add stub notice</title>
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		<updated>2017-01-14T20:22:18Z</updated>

		<summary type="html">&lt;p&gt;update, add stub notice&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Sometimes referred to as &amp;quot;soft RT,&amp;quot; &amp;#039;&amp;#039;&amp;#039;cast roundtime&amp;#039;&amp;#039;&amp;#039; is incurred after casting a spell or using a [[magic item]] (such as a small statue).  During this time, the character cannot perform any intricate combat-related actions: they cannot attack, cast a spell, or use any magic items or [[Society|societal abilities]].  Unlike normal [[roundtime]], it is possible to perform most physical action such moving, standing up, and stowing or retrieving items. While in cast roundtime, the caster can change [[stance]], but they cannot go into a fully defensive stance, only a guarded one.&lt;br /&gt;
&lt;br /&gt;
Unless affected by an outside ability, cast roundtime is always three (3) seconds. A few abilities, notably [[Rapid Fire (515)]] and [[Armored Casting]], can reduce cast roundtime as low as one (1) second.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat Mechanics]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>imported&gt;PFLATS</name></author>
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