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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Buxom_Buccaneers_Spyglass</id>
	<title>Buxom Buccaneers Spyglass - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Buxom_Buccaneers_Spyglass"/>
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	<updated>2026-11-12T06:06:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Buxom_Buccaneers_Spyglass&amp;diff=3478&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Updating shop link with proper shop name</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Buxom_Buccaneers_Spyglass&amp;diff=3478&amp;oldid=prev"/>
		<updated>2024-09-10T15:36:37Z</updated>

		<summary type="html">&lt;p&gt;Updating shop link with proper shop name&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Buxom Buccaneers Spyglass&amp;#039;&amp;#039;&amp;#039; is part of an [[Buxom Buccaneers]] line sold in [[BVShop:The Yarrrpee Shoppe|The Yarrrpee Shoppe]], which is located in [[Bloodriven Village|Bloodriven Village]].&lt;br /&gt;
{{TOC limit|4}}&lt;br /&gt;
==Analyze ==&lt;br /&gt;
&amp;lt;section begin=analyze /&amp;gt;&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You take a closer look at a ship-carved spyglass of smooth driftwood.&lt;br /&gt;
You analyze the driftwood spyglass and sense that the creator has provided the following information:&lt;br /&gt;
This is a buccaneer&amp;#039;s spyglass.  Your driftwood spyglass may be freely altered by any willing merchant, including customization of the embellishment on the spyglass and the strap adjective.  Customizations should be short, 3 words maximum. Embellishments can include things like &amp;quot;fluted eyepiece,&amp;quot; &amp;quot;brass segments,&amp;quot; or &amp;quot;scratched lens.&amp;quot; The noun must remain spyglass or telescope.&lt;br /&gt;
&lt;br /&gt;
Verbs:  PUSH, PULL, POINT &amp;lt;at target&amp;gt;, and RAISE&lt;br /&gt;
&lt;br /&gt;
This spyglass is currently set to:&lt;br /&gt;
&lt;br /&gt;
    Strap Material:  crossbones-painted&lt;br /&gt;
     Embellishment:  diminutive vellum sails&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the spyglass may be further lightened.&amp;lt;/pre&amp;gt;&amp;lt;section end=analyze /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! Targeted&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| -&lt;br /&gt;
| You deftly collapse the segments of your wood spyglass, twisting it in place before securing it to your belt with the crossbones-painted strap.&lt;br /&gt;
| Elysani deftly collapses the segments of her wood spyglass, twisting it firmly before affixing it to her belt with the crossbones-painted strap.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| -&lt;br /&gt;
| You casually flick the crossbones-painted strap holding your driftwood spyglass against your waist, allowing it to fall briefly before deftly catching it with one hand, swinging your arm out to extend the wood segments to full-length.&lt;br /&gt;
| Elysani casually flicks the crossbones-painted strap holding her driftwood spyglass, allowing it to fall briefly before deftly catching it with a dramatic extension of her arm, extending the wood segments to full-length.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH (On Land)&lt;br /&gt;
| -&lt;br /&gt;
| You adjust the sight of your driftwood spyglass, brushing your fingertips against its wood tube and tracing the diminutive vellum sails, inspecting the piece for wear.  You raise the ocular lens to the level of your eye, adjusting the focus as you gaze out into the horizon.&lt;br /&gt;
| Elysani adjusts her driftwood spyglass, brushing her fingertips against its wood tube and tracing the diminutive vellum sails, inspecting the piece closely.  She raises the ocular lens to eye level, gazing out into the horizon.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH (On a Boat)&lt;br /&gt;
| -&lt;br /&gt;
| You tighten the wood segments of your spyglass, brushing away the salt and moisture from the diminutive vellum sails covering the bands.  You raise the lens to the level of your eye, adjusting the focus as you gaze out over the effulgent waters.&lt;br /&gt;
| Elysani tightens the wood segments of her driftwood spyglass, brushing away the debris from the diminutive vellum sails.  She raises the lens to eye level, gazing out over the effulgent waters.&lt;br /&gt;
|-&lt;br /&gt;
! PULL (On Land)&lt;br /&gt;
| -&lt;br /&gt;
| You grasp your spyglass firmly in one hand, twisting the other to collapse its wood segments into a single cylinder.  You deftly twirl the piece between your fingers, stopping to point the instrument towards an imaginary shoreline.&lt;br /&gt;
| Elysani grasps her spyglass firmly in one hand, twisting the other to collapse its wood segments into a single cylinder.  She deftly twirls the piece between her fingers, stopping to aim the instrument towards an imaginary shoreline.&lt;br /&gt;
|-&lt;br /&gt;
! PULL (On a Boat)&lt;br /&gt;
| -&lt;br /&gt;
| You grasp the driftwood spyglass firmly in one hand, twisting with the other to collapse the wood segments while carefully cleaning the diminutive vellum sails of salt and water.  Satisfied with the condition of your spyglass, you raise your hand outward, brandishing your instrument toward the sea.&lt;br /&gt;
| Elysani grasps her driftwood spyglass firmly in one hand, collapsing the wood segments while carefully cleaning the diminutive vellum sails of salt and water.  She finishes her task, brandishing her driftwood spyglass toward the sea.&lt;br /&gt;
|-&lt;br /&gt;
! POINT (On Land)&lt;br /&gt;
| &amp;lt;at Target&amp;gt;&lt;br /&gt;
| You raise your spyglass to one eye and point it at &amp;lt;person&amp;gt;, blinking as you focus on your target who is suddenly much too close, imparting intimate acquaintance with the pores in his/her &amp;lt;adjective&amp;gt; skin.&lt;br /&gt;
| Elysani points her spyglass at you, and you see a comically magnified golden emerald eye blink at you through the lens.&lt;br /&gt;
|-&lt;br /&gt;
! POINT (On a Boat)&lt;br /&gt;
| &amp;lt;at Target&amp;gt;&lt;br /&gt;
| You raise your spyglass to one eye and point it at &amp;lt;person&amp;gt;, blinking as you focus on your target who is suddenly much too close, and momentarily losing yourself in the depths of one of his/her &amp;lt;color&amp;gt; eyes.&lt;br /&gt;
| Elysani points her spyglass at you, and you see a comically magnified golden emerald eye blink at you through the lens.&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| -&lt;br /&gt;
| With a triumphant smirk, you raise your driftwood spyglass high above your head.&lt;br /&gt;
| With a triumphant smirk, Elysani raises her driftwood spyglass high above her head.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Customizations===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Your driftwood spyglass may be freely altered by any willing merchant, including customization of the embellishment on the spyglass and the strap adjective.  Customizations should be short, 3 words maximum. Embellishments can include things like &amp;quot;fluted eyepiece,&amp;quot; &amp;quot;brass segments,&amp;quot; or &amp;quot;scratched lens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
This spyglass is currently set to:&lt;br /&gt;
&lt;br /&gt;
Strap Material:  crossbones-painted&lt;br /&gt;
Embellishment:  diminutive vellum sails&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;LOOK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
You take a closer look at a ship-carved spyglass of smooth driftwood.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Resources===&lt;br /&gt;
* [[Buxom Buccaneers/saved posts|Saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Clothing&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Clothing&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= Yes&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Strap Material&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2= Embellishment&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Duskruin Arena&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= DROP&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= PUSH&lt;br /&gt;
|verb3= PULL&lt;br /&gt;
|verb4= POINT&lt;br /&gt;
|verb5= RAISE&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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