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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Buxom_Buccaneers_Skirt</id>
	<title>Buxom Buccaneers Skirt - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Buxom_Buccaneers_Skirt"/>
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	<updated>2026-11-12T05:28:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Buxom_Buccaneers_Skirt&amp;diff=3477&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Updating shop link with proper shop name</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Buxom_Buccaneers_Skirt&amp;diff=3477&amp;oldid=prev"/>
		<updated>2024-09-10T15:36:38Z</updated>

		<summary type="html">&lt;p&gt;Updating shop link with proper shop name&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Buxom Buccaneers Skirt&amp;#039;&amp;#039;&amp;#039; is part of an [[Buxom Buccaneers]] line sold in [[BVShop:The Yarrrpee Shoppe|The Yarrrpee Shoppe]], which is located in [[Bloodriven Village|Bloodriven Village]].&lt;br /&gt;
{{TOC limit|4}}&lt;br /&gt;
==Analyze ==&lt;br /&gt;
&amp;lt;section begin=analyze /&amp;gt;&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You take a closer look at a layered skirt of vividly inked silk and lace scarves.&lt;br /&gt;
You analyze the silk scarf skirt and sense that the creator has provided the following information:&lt;br /&gt;
This is a buccaneer&amp;#039;s skirt.  Your silk scarf skirt may be freely altered by any willing merchant, including customization of the skirt, the thigh-sheath, and the straps.  Keep the customizations relatively short, 3 words maximum.  The noun must remain skirt.  Any alterations to the show should take into account the special added info you see when you LOOK at the skirt and ensure that it still makes sense and isn&amp;#039;t redundant.&lt;br /&gt;
&lt;br /&gt;
Verbs:  PUSH, PULL, POINT &amp;lt;at target&amp;gt;, and RAISE&lt;br /&gt;
&lt;br /&gt;
This skirt is currently set to:&lt;br /&gt;
&lt;br /&gt;
      Skirt Fabric:  vivid silk&lt;br /&gt;
    Strap Material:  knotted ribbon&lt;br /&gt;
Sheath Description:  flora-tooled leather&lt;br /&gt;
&lt;br /&gt;
This item may not be deepened.&amp;lt;/pre&amp;gt;&amp;lt;section end=analyze /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! Targeted&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! WEAR &lt;br /&gt;
| -&lt;br /&gt;
| You lean forward and casually slip into your skirt, intentionally buckling each knotted ribbon strap with exaggerated movements.  You adjust the flora-tooled leather thigh-sheath hidden beneath the vivid silk, tracing your fingers across the surface.&lt;br /&gt;
| Elysani leans down and slips casually into her skirt, her fingers brushing along each knotted ribbon strap as she buckles them in place.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| -&lt;br /&gt;
| You reach down towards your hips, unbuckling each knotted silk strap with a dramatic flip of metal.  You push your flora-tooled leather thigh-sheath back beneath the vivid silk, folding the garment neatly.&lt;br /&gt;
| Elysani runs her fingers against her hips, unbuckling each knotted strap of her skirt before slipping it off.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH - On Land (Note: Must Be Holding a Dagger)&lt;br /&gt;
| -&lt;br /&gt;
| You push your hand against the high slit of your skirt, exposing the flora-tooled leather thigh-sheath strapped snugly against your leg.  With a wide arc, you sheathe your dagger before concealing it once more.&lt;br /&gt;
| Elysani deftly pushes back the vivid silk fabric of her skirt, nestling her dagger in the flora-tooled leather thigh-sheath strapped across her leg.  She releases the fabric then glances up as she thrusts her hip to conceal the weapon once more.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH - On a Boat (Note: Must Be Holding a Dagger)&lt;br /&gt;
| -&lt;br /&gt;
| You surge forward, the movement causing your skirt to flare dramatically from the high slits, exposing your leather thigh-sheath.  With a wide arc, you sheathe your dagger, placing your hand upon your hip as you gaze out at the water.&lt;br /&gt;
| Elysani surges forward, the movement causing the vivid silk fabric of her skirt to flare up, allowing a glance at the flora-tooled leather thigh-sheath strapped across her leg.  Elysani sheathes her dagger, then places her hand on her hip, gazing out at the water with a wry grin.&lt;br /&gt;
|-&lt;br /&gt;
! PULL - On Land, outside, with a dagger sheathed&lt;br /&gt;
| -&lt;br /&gt;
| You stride forward, the vivid silk of your skirt whipping across your legs as you unsheathe your black steel dagger from your flora-tooled leather thigh-sheath, brandishing it in a fluid arc across the horizon before pointing the tip of the dagger toward the nearest coastline.&lt;br /&gt;
| Elysani strides forward with intent, the high slit of her skirt revealing a flash of steel as she unsheathes her dagger from her flora-tooled leather thigh-sheath.  She brandishes it in a fluid arc across the horizon before pointing the tip of the dagger toward the nearest coastline.&lt;br /&gt;
|-&lt;br /&gt;
! PULL - On Land, inside, with a dagger sheathed&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
| Tivvy strides forward with intent, the high slit of her skirt revealing a flash of alexandrite as she unsheathes her dagger from her faenor-riveted suede thigh-sheath. She brandishes it in a fluid arc before flamboyantly finishing with an elaborate &amp;quot;T&amp;quot; slashed in the air.&lt;br /&gt;
|-&lt;br /&gt;
! PULL - On a Boat&lt;br /&gt;
| -&lt;br /&gt;
| You step forward, flipping the vivid silk fabric of your skirt aside as you unsheathe your steel dagger from your flora-tooled leather thigh-sheath, the blade flashing in a metallic arc as you beckon any pirate to oppose you.&lt;br /&gt;
| Elysani steps forward, tossing the vivid silk fabric of her skirt aside as she deftly slides her dagger from her flora-tooled leather thigh-sheath.  She swings her dagger in a dramatic arc of glinting metal, beckoning with her other hand as she positions her body to attack.&lt;br /&gt;
|-&lt;br /&gt;
! POINT &lt;br /&gt;
| &amp;lt;at Target&amp;gt;&lt;br /&gt;
| You spin towards Pirate, gathering the vivid silk of your skirt as you advance towards him.  With your free hand, you unsheathe your dagger from your flora-tooled leather thigh-sheath, aiming the blade directly at him.&lt;br /&gt;
| Elysani fluidly spins towards you, obscuring your view in an undulating swirl of vivid silk and flora-tooled leather.  The curtain of fabric drops suddenly, your gaze met with the deadly end of the steel dagger held aloft in Elysani&amp;#039;s hand.&lt;br /&gt;
|-&lt;br /&gt;
! Raise&lt;br /&gt;
| -&lt;br /&gt;
| You pinch the vivid silk fabric of your skirt, lifting the hem slightly, and do a few adroit steps of a quick, whirling jig.&lt;br /&gt;
| Elysani pinches the vivid silk fabric of her silk scarf skirt, lifting the hem slightly, and does a few adroit steps of a quick, whirling jig.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Customizations===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
Keep the customizations relatively short, 3 words maximum.  The noun must remain skirt.  Any alterations to the show should take into account the special added info you see when you LOOK at the skirt and ensure that it still makes sense and isn&amp;#039;t redundant.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
This skirt is currently set to:&lt;br /&gt;
&lt;br /&gt;
Skirt Fabric:  vivid silk&lt;br /&gt;
Strap Material:  knotted ribbon&lt;br /&gt;
Sheath Description:  flora-tooled leather&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;LOOK&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
You take a closer look at a layered skirt of vividly inked silk and lace scarves.&lt;br /&gt;
Peeking out from beneath the vivid silk fabric of the skirt, you glimpse a flora-tooled leather thigh-sheath.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Resources===&lt;br /&gt;
* [[Buxom Buccaneers/saved posts|Saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Clothing&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Clothing&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Skirt Fabric&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2= Strap Material&lt;br /&gt;
|custom3= Sheath Description&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Duskruin Arena&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&amp;#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= DROP&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= PUSH&lt;br /&gt;
|verb3= PULL&lt;br /&gt;
|verb4= POINT&lt;br /&gt;
|verb5= RAISE&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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