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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Blunt_Weapons</id>
	<title>Blunt Weapons - Revision history</title>
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	<updated>2026-11-12T01:36:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Blunt_Weapons&amp;diff=3412&amp;oldid=prev</id>
		<title>imported&gt;ZHOUY1: Use official description with some grammar fixes, benefits of blunts.</title>
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		<updated>2021-02-08T22:57:46Z</updated>

		<summary type="html">&lt;p&gt;Use official description with some grammar fixes, benefits of blunts.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The purpose of most &amp;#039;&amp;#039;&amp;#039;blunt weapons&amp;#039;&amp;#039;&amp;#039; is to [[crush]].  Many of these weapons also deal [[puncture]] damage due to added spikes.  One-handed blunt weapons are small and light enough to be wielded in a single hand, allowing the user to make use of a shield or a second weapon if so desired.&lt;br /&gt;
&lt;br /&gt;
Blunt weapons are less commonly used than [[edged weapon]]s among adventurers, and some professions require higher training point costs to become proficient at wielding them.  Blunt weapons tend to be quite effective against chain and plate armors, having higher [[damage factor]]s against those armor types.  The morning star, notably, has the highest damage factors against &amp;#039;&amp;#039;all&amp;#039;&amp;#039; armor types among one-handed weapons.  Specialization in crushing damage also makes blunt weapons a potent choice for [[AMBUSH (verb)|aimed attacks]] to the head, where a sufficiently powerful strike will guarantee a fatal blow.&lt;br /&gt;
&lt;br /&gt;
== Ranks and Training Costs ==&lt;br /&gt;
{{skill|&lt;br /&gt;
  | Bardranks     = 2 || Bardcost     = 4/1&lt;br /&gt;
  | Clericranks   = 1 || Clericcost   = 6/1&lt;br /&gt;
  | Empathranks   = 1 || Empathcost   = 6/2&lt;br /&gt;
  | Monkranks     = 2 || Monkcost     = 3/1&lt;br /&gt;
  | Paladinranks  = 2 || Paladincost  = 3/1&lt;br /&gt;
  | Rangerranks   = 2 || Rangercost   = 4/1&lt;br /&gt;
  | Rogueranks    = 2 || Roguecost    = 3/1&lt;br /&gt;
  | Sorcererranks = 1 || Sorcerercost = 6/2&lt;br /&gt;
  | Warriorranks  = 2 || Warriorcost  = 2/1&lt;br /&gt;
  | Wizardranks   = 1 || Wizardcost   = 6/1&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Damage Factors and Attack vs. Defense==&lt;br /&gt;
{{weapon table start}}&lt;br /&gt;
{{weapon table leather whip}}&lt;br /&gt;
{{weapon table crowbill}}&lt;br /&gt;
{{weapon table cudgel}}&lt;br /&gt;
{{weapon table mace}}&lt;br /&gt;
{{weapon table ball and chain}}&lt;br /&gt;
{{weapon table war hammer}}&lt;br /&gt;
{{weapon table morning star}}&lt;br /&gt;
{{weapon table end}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Damage Type Ratios==&lt;br /&gt;
&lt;br /&gt;
This table contains the blunt weapon [[critical]] [[#category:damage types|damage type]] percentages for successful attacks (based on player research). As an example, the mace will result in 100% [[crush critical table|crush critical damage]] for all attacks. The mace does not do [[slash critical table|slash critical damage]] or [[puncture critical table|puncture critical damage]]. &lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style = &amp;quot;background: #DDD;&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!Slash %&lt;br /&gt;
!Crush %&lt;br /&gt;
!Puncture%&lt;br /&gt;
|- align=center&lt;br /&gt;
|Leather whip&lt;br /&gt;
|0&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|- align=center&lt;br /&gt;
|Crowbill&lt;br /&gt;
|0&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|- align=center&lt;br /&gt;
|Cudgel&lt;br /&gt;
|0&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|- align=center&lt;br /&gt;
|Mace&lt;br /&gt;
|0&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|- align=center&lt;br /&gt;
|Ball and Chain&lt;br /&gt;
|0&lt;br /&gt;
|100&lt;br /&gt;
|0&lt;br /&gt;
|- align=center&lt;br /&gt;
|War hammer&lt;br /&gt;
|0&lt;br /&gt;
|66.7&lt;br /&gt;
|33.3&lt;br /&gt;
|- align=center&lt;br /&gt;
|Morning star[http://forum.gsplayers.com/showthread.php?96571-Research-Morning-Star-Damage-Type-Frequency&amp;amp;p=1783627#post1783627]&lt;br /&gt;
|0&lt;br /&gt;
|66.7&lt;br /&gt;
|33.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Forging]]&lt;br /&gt;
*[[Damage factor]]&lt;br /&gt;
*[[Material]]&lt;br /&gt;
*http://www.play.net/gs4/info/armory/concussion.asp&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Weapons/view Weapons Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Weapon Skills]]&lt;br /&gt;
[[Category:Weapons| ]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ZHOUY1</name></author>
	</entry>
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